Monday, March 28, 2016

Reviews of Comics from Wednesday 3/23


Batman #50
Story: Scott Snyder
Art: Greg Capullo, Danny Miki, and FCO Plascencia & Yanick Paquette and Nathan Fairbairn

While next issue will be a one off epilogue issue, Batman #50 wraps up most of the threads that Scott Snyder and Greg Capullo have been weaving throughout not just the current arc, "Superheavy," but their entire fifty issue run. Bruce Wayne is back as Batman, and he and Jim Gordon team up to stop Mister Bloom and the people he has infected with his seeds. It's a double-sized issue, and deservedly so, because there is a lot going on. Bruce is fighting Bloom while Gordon is heading to the Powers building to shut down the the collider under the building that is generating a "strange star" which will obliterate much of Gotham at least. And if that weren't enough, Duke Thomas has discovered the person responsible for Bloom and is headed to confront him.

The thing that Snyder spends the issue really talking about, when it comes to theme and more than a bit of dialogue, is about Batman as hope and an idea. About how the person behind Bloom wanted to e power the people of Gotham, to allow them to be their own Batman. Bloom continues to spout his usual brand if nihilistic, every man for himself, philosophy. And Jim Gordon, the Batman who should never have been, gets the big speech as he saves the day. He gets in the speech about how the world needs heroes, not super heroes. How Batman is there because he, "fights our nightmares to teach us to fight the real terrors by light of day." It's a big, climactic scene, and while Batman's return inspires the hope that people need to remove their seeds and weaken Bloom, it's great to see Jim, who has always been a hero, get the final win on this one. The epilogue to the issue has Gordon, recovering from grave wounds, thinking about the first time he saw Gotham, and talking to Batman about it, and so it brings the series full circle; issue one had narration about what Gotham was to the people of the city, and it ends the same way.

For his big finale, Capullo pulls out all the stops, drawing legions of Bloom's freaks and different generations of Bat armor. The final big fight, between a giant Bloom and a giant Bat-Mech is a sight to behold, Capullo also debuted a new Batman costume, a slight variation on the classic theme, that is a nice final touch, a little something to remember him by.

With the announcement of the changes in creative teams coming with Rebirth, Batman #50 is a perfect coda to everything that Scott Snyder has had to say about Batman. It talks about hope and people, and while there's plenty to mill over about the nature of heroism and superheroism, there's still a ton of things going boom. This issue finds the right balance between destruction and thought, like the best blockbusters. I'm looking forward to what Snyder has planned for All-Star Batman, but he's got a tough act to follow after this.



Birthright #15
Story: Joshua Williamson
Art: Andrei Bressan & Adriano Lucas

Like all of Joshua Williamson's series, Birthright has a strong mix of character, action, and big surprises that makes it a rewarding read, and this issue, the end of the series' third arc, is a perfect example of this. Two confrontations of very different kind take place in this issue. While Wendy, mother of our leads, and winger-warrior Ryo are trapped in a cage by Mastema, one of the mages barbarian Mikey is hunting, Mikey and Brennan are surrounded by a SWAT team and Agent Kylen, secretly another of the mages. The two scenarios play to all Williamson and Bressan's strengths. The scene with Wendy and Ryo discusses the nature of prophecy, exactly what Mikey's journey was like in the fantasy world of Terrenos, and Wendy coming to terms with what her son now is. A spread over two pages shows Mikey growing up, and it's very cool to see the intermediate steps between the young boy we see in his origin flashbacks and the looming barbarian he is now. And Wendy's journey to truly believing that all this is real has finally reached the place where she's ready to embrace Mikey as her son, which makes me hope for a reunion soon.. Mikey's fight with the SWAT team is short and brutal, and it's in the reactions and expressions of his brother, Brennan, and his father, Aaron, manipulated by Kylen into leading him to Mikey, that really carries the scenes impact. That and the smugly satisfied look on Kylen's face. But that expression leaves when Sameal, the final sorcerer appears, and instead of fighting with Kylen's men, quickly dispatches them. The "spirit smoke" he uses moves across the pages, undulating and terrifying, as the ninja-like Sameal picks off the SWAT team one by one (and boy howdy, if these pages don't say Bressan should do Batman at some point in the future, I don't know what would). I will also admit I did not see the big last page reveal of Sameal's identity coming, and when I saw it, I realized how much sense it makes, and how much it's going to change things for Aaron especially. There's a two month break before arc four begins, so that's plenty of time for everyone out there to get the first two trades, and volume three when it hits, and be caught up when Birthright returns, so what are you waiting for?



The Death-Defying Dr. Mirage: Second Lives #4
Story: Jen Van Meter
Art: Roberto De La Torre, Al Barrionuevo, & David Baron

The second mini-series starring Valiant's supernatural heroes Drs. Shan and Hwen Mirage ends with an exciting ghost battle and some amazing visuals. The showdown with the ghost of evil sorcerer Denis De Walt is on the horizon, and so Hwen, himself a ghost, enters into the magic scroll known as the Vita Secunda to learn what it will take to stop De Walt. The pages with Hwen inside the scroll are stunning, some of Roberto De La Torre's most impressive, reflecting a strange world at first beautiful and then corrupted by the abuse of the primal magic. It's trippy in that classic Ditko Dr. Strange way, and aided by David Baron's colors. The thing that really sets this comic above and beyond and that drives not only the story engine but the readers interest is the wonderful relationship between the living Shan and the ghostly Hwen, and so as the two set their plan in motion to stop De Walt, the palpable sense of dread that Hwen might have to sacrifice himself to win makes the book all the more tense. The final battle is won more through cleverness than brute strength, something Shan excels at, and it's nice to get a comic with a happy ending. That final battle is again really benefited by Baron's colors, both in the way that he makes the ghosts look, each one of the important ones a slightly different color to help easily remind the reader who's who and who's dead. Also, as Hwen and De Walt cast spells at each other, their word balloons stop having words but instead symbols and colors, which I think is a fascinating representation of magic, being more feelings than actual words, and I wonder if that was handled by the artists or the letterer; one way or the other, I hope it's used again when we get another Doctor Mirage tale. The final pages, as Shan starts up the old TV show she and Hwen had before he died with actor Alex standing in for Hwen has a couple teases;  Hwen's expanding powers and the ramifications of Alex's brief possession by De Walt, setting up a third mini-series in the not too distant future. Each Valiant title has a very different feel, and I like that the supernatural adventure and romance of Death-Defying Doctor Mirage makes it a fairly unique series on the racks, and one that I enjoy each time a new issue comes out.



Secret Six #12
Story: Gail Simone
Art: Dale Eaglesham, Tom Derenick, & Jason Wright

I'm putting this review last so you can stop if you're shy about spoilers and don't want to know about the end of this issue. So HERE THERE BE SPOILERS...

.
.
.
.
.
.
.
.
.
.
.
.
.
.

Writing about the new issue is Secret Six is tricky. Not because it is at any point lacking in the usual brand of off kilter friendship as any other issue, or lacks in brutal action. But because at the end of the issue, a reunion between two characters happens, and it made me, a grown man, squeal with joy. There are certain characters in comics that you just love. And for me, among those characters are Ralph and Sue Dibny. I wrote in the review above about how I love the relationship between Shan and Hwen Mirage. That goes triple for Ralph and Sue. They are characters that belong together. Ralph might be a pliable and hilarious detective on his own, and Sue might be a whip-smart globe trotting socialite, but through their fifty plus years in comics, they have been the best couple; they make each other better, like the best couple do in real life. They have inside jokes and tolerate each other's foibles (although most of those foibles are Ralph's). So the end of this issue, when Ralph comes home and finds Sue back, her memory restored, and they embrace? God, my heart grew three sizes. Gail Simone, congratulations on making me smile so hard my face hurt.

Aside from that, the issue also spotlights the thing that makes Secret Six such an interesting comic: no matter the version of it, these characters are a family more than a team. They're all broken in some way, and in many ways completely insane, but they care for each other. Facing down Lady Shiva, a character who has been used sparingly since Flashpoint, it would have been easy to make the issue a wall-to-wall fight, but Strix, who Shiva is seeking, won't let that happen. Because these people are her friends and family, and she won't let them enter a battle that she knows will get them killed. And so we get a sad farewell between the conscious members of the Six and Batgirl for Strix, and then she's off with Shiva. And while Ralph gets his happy reunion, the others think about what to do next. The growth these characters have gone through in twelve issues, from the disparate band of loonies into this family us never clearer. It's great how these characters, who mostly exist just on the verge of doing something monstrous, can also tug at the heart strings. I'm going to miss Secret Six when it bows out soon, but until then, I'm going to enjoy this crazy ride for as long as I can.

No comments: