Showing posts with label Vertigo. Show all posts
Showing posts with label Vertigo. Show all posts

Friday, January 29, 2016

Recommended Reading for 1/29: The Other Side



Jason Aaron's writing seems to be haunted by the Vietnam War. Wade Rouleau, father of Dashiell Bad Horse, the lead of Aaron's opus Scalped, is a Vietnam vet, as is Earl Tubbs, the lead of the first arc of Aaron's current breathtaking Southern noir, Southern Bastards. Aaron also had a healthy run on mainstream comics most famous Vietnam vet, Frank Castle, in his Punisher MAX series. But early in his career, Aaron wrote a series set firmly during the Vietnam War, The Other Side, and it stands as one of his best works to this day.

Billy Everette is a young man drafted into the Marines to serve in Vietnam. Vo Binh Dai is a North Vietnamese villager who gladly joins his countries army to aid in the liberation of South Vietnam and the unification of his country. They are two men from different worlds, with very different motivations, but they are both bound for the same place, the muddy no man's land of Khe Sahn. The story of the mini-series follows them both from their training to their arrivals in country, to their first sights of bloodshed, and to the final moments of their time at war.

It's very easy for a writer telling a war story to tack on a very pat statement about how everyone on both sides of a war are really the same under it all and that we should remember that before killing each other. And I'm not saying Aaron doesn't explore our common humanity, but he does it with story and not grand speeches. While both of our leads are sympathetic characters, are both human, and are really the same, just young men thrust into a conflict bigger than them, Aaron never relies on cliches and stereotypes to tell his story. They might be broken by the war, and they'll never be the same, the one who lives anyway, but there's no speech about the folly of war. The book is too grounded in the way people are for that.

Billy Everette does everything that he can to not go to war, and when he gets to basic, he's awful at it. He can't shoot, he pisses off his drill instructor, and he... sees things. He is followed by a dead soldier without a jaw. And he hears his rifle talking to him, telling him to kill others or himself. And as he goes to war, this gets worse. He sees more and more of the dead who have come before him.

Vo Binh Dai marches south to war because it is what his family and his gods would want him to do. He carries the watch his father took from a French soldier at Dien Bien Phu. He marches, confident that he is doing what is right and that if he dies, he will die for a good cause. And as things get worse, as his brethren die on the march, he begins to have visions. Visions of tigers, of dragons, of gods.

The question of whether the visions of either of our leads are real or something their own minds have conjured is left to the reader. The book is gritty, realistic, and it's easy to immediately write all of it off as a mind broken by the horrors of the world around them. And that's a perfectly valid. But there are moments, moments where the line between fantasy and reality is a little thinner. Aaron plays with this kind of heightened reality in his grittier work in other places; the half-mad Catcher in Scalped also has visions, ones that prove oddly incisive and prescient. And so maybe there's something here to this, something we can't touch or understand.

I admit to an initial Western bias, as I don't believe in the gods that Dai worships, thinking that he is seeing things while Everette's ghosts, something more in my mental wheelhouse, those could be real, or at least more than simply a coping mechanism. And the realization that I was casting a cultural judgement because of my own beliefs made me rethink every reaction to Dai's statements, statements that are outside my normal cultural understanding, and to empathize more fully with his character.

The faiths of the two characters are so different, with Dai confident in his pretty much to the end while Everette questions the existence and beneficence of his god. A letter from Everette's mother that talks of the local preacher, her prayer group praying for him, and that he is doing God's work, is used as narration, and when we see Everette reading it, he is in a room filled with the horribly wounded spectres that follow him. And the reaction of the other soldiers when he asks about God are telling as well. The old saying about there being no atheists in foxholes goes right out the window, with a line that stuck in my head, "God don't live in I Corps, man...just us grunts do."

But for all their differences, there are commonalities. It's amazing to see how both the North Vietnamese and the Americans accept the non-humanity of their opponents, thinking them cannibals or worse. There are soldiers on both sides who don't want to be there, who seek some way to escape the war. And on both sides, the conditions are horrible, lonely, full of trenches, disease, and the constant fear of death, be it from a Viet Cong sniper or an American air strike.

The sheer raw visuals of the book bring the horrors of war into sharp relief. Cameron Stewart is an amazing artist, whose work shows a style that can adapt to the grittiness of Gotham City when he worked with Ed Brubaker on Catwoman, to the surreal with Grant Morrison on Seaguy, to the nostalgic and warm in Multiversity: Thunderworld. His work on The Other Side is some of the best I've seen of his, grounded it reality at most times, showing battlefields littered with bodies, rats everywhere (and lord that made me shiver, because I hate rats), and people with looks in their eyes of rage, hurt, and loss. The dead who follow Everette are horrifying things, missing parts, burned, and reminding us at all times of the cost of war. But there are strange moments of beauty as well. The tigers that Dai sees are drawn to look truly majestic, as are the gods in his visions. The scene that stands out as the perfect blend of horror and beauty is a butterfly flying through the battlefield, its lovely wings juxtaposed against all the horror around it.

I read The Other Side in trade, and I want to quickly mention the backmatter and associated essays, because there's some really interesting stuff in here. I'm old enough to remember when most trades had some sort of interesting features to stand them apart from just buying the floppies, versus the opposite now, and this book has some great features. Cameron Stewart's photo journal of the trip he took to Vietnam to get the proper reference for the work features both pictures and words that get you inside both his trip and his thoughts. Aaron's piece is absolutely fascinating, a remembrance of his cousin, Vietnam vet and writer Gustav Hasford, best known for writing The Short-Timers, the novel that became the film Full Metal Jacket. Aaron's story of his relationship with Gus is great, and it makes it more clear why this book is so powerful and important.

War comics aren't usually my speed. The Golden and Silver age ones often present a simplified version of war, while the modern ones can be so gritty and real that it's painful to read them. And The Other Side is painful. It's a story that has no winners, only losers, only those scarred and killed by war. And that's what makes it important to read. Sometimes you need to be reminded of how ugly war is, how imminent death is for those who aren't sitting and reading comics. And be reminded, as Captain Dale Dye USMC (ret.) mentions in his introduction, that those who do not learn from the past are doomed to repeat it. And The Other Side presents a past that no one wants to repeat, in a way that will hold you riveted from page one.

Doing my research, I was surprised to see The Other Side is currently out of print. However, a book from two such well known creators won't stay out of print too long, and it should be easily located at most better comic shops.

Monday, June 3, 2013

Reviews of Comics from Wednesday 5/29


Angel & Faith #22
Story: Christos Gage
Art: Rebekah Isaacs

I usually do my best to keep the things I do here as spoiler free as possible, but the major event at the beginning of this issue is so important what happens and what I'm going to talk about that I'm warning flat out: SPOILERS AHEAD. Angel reaches his goal this issue, with the resurrection of Rupert Giles. Only Giles isn't as he was. He has all his memories, all his knowledge... in the body of his twelve year old self. Much of the issue is Giles interacting with each of the books characters and dealing with his new condition The rage, the confusion, the hormones, are all tearing him up. I like that Gage really addresses what it would be like for an adult, and a fairly reserved one, to be trapped in a body that is being ravaged by puberty. It's hilarious, and at times touching. Giles was always one of my favorite Whedon creations, and I'm glad he's back, although I don't expect it to stick, and seeing him in this new light is a treat. All of this human drama is cast against the coming storm that is Whister, Pearl, and Nash's attempt to rekindle magic by wiping out a solid billion or so people. The scenes of planning are reminiscent of classic Buffy, with Giles organizing a battle plan. This character issue is the calm before the storm, as Team Angel & Faith head out to stop the half-demon crew as they begin their ritual. This is a Whedonverse book, so I'm not expecting everyone to come back, so one last time together in this issue was a nice story way for everyone to say goodbye, the readers included.



Kill Shakespeare: Tide of Blood #4
Story: Conor McCreery & Anthony Del Col
Art: Andy Belanger

The tide comes rolling in during this penultimate issue of the new Kill Shakespeare mini-series. Shakespeare arrives on the island for his tete-a-tete with Prospero, Romeo, driven by the influence of the island and Lady Macbeth, heads for his final confrontation with Hamlet, and Juliet meets some new players as she goes to find Hamlet herself. I love how writers McReery and Del Col have moved all the pieces on their game board carefully into this endgame, where Lady Macbeth, always a force to be reckoned with, has proven that she is grandmaster, having defeated her most powerful enemy with trickery and manipulated her pawn Romeo into removing a more powerful piece from the game, Hamlet. I appreciated the scene where Juliet stumbles across the witch Sycorax and the price Ferdinand imprisoned in trees; this begins to explain more about why Prospero has gone down the dark path he has and why poor Miranda is bereft of her wits. The art by Belanger is outstanding as usual, and especially creepy, with the people imprisoned in trees and the bestial Caliban. Next issue, I'm curious to see how Juliet's bargain with the witch comes to fruition, and how Shakespeare gets out of his own predicament, but most curious about the fate of Romeo. At issue's end, Romeo and Juliet stand against each other, with hamlet's life in the balance. This series has pushed Romeo to a place where he could actually kill Hamlet, who viewed him as a friend, over Juliet, who now loves the Danish Prince. This has taken its time to evolve, and while he has been pushed by Lady Macbeth, there is a darkness within Romeo that I think he will have to come to terms with before the series is out.



Smallville Season 11 Special #1
Story: Bryan Q. Miller
Art: Axel Gimenez

Batman and Martian Manhunter are two character I always felt should work really well together, and have rarely been given the chance to work as a duo. Yes Martian Manhunter is as, if not more, powerful than Superman, but he's still a detective, so there's a natural connection between him and Batman. So, this special set in the world of Smallville is a pleasant affirmation of my belief. A brutal murder in Gotham gets the attention of Batman and the Martian symbols left behind draws Martian Manhunter to the scene. The two work together, grudgingly at first, to locate the Martian that Manhunter is sure is behind the killings. By issue's end, more details of the Manhunter's Smallville origins are known (interesting, in the same week his New 52 origins are explored in the back-up in Justice League of America, the highlight of that issue), as well as how he was connected to Jor-El. Bryan Q. Miller does a nice job of tying some of the history of Earth-Smallville into the issue, and he writes Manhunter as ably as he does Batman, who I'm glad to see back after the "season's" earlier "Detective" arc. The revelation of the identity of the Martian who is behind the killings isn't hard to intuit, but it's nice to see this character somewhere, as she has been lost in both her comic and animated forms in the past year and change. Smallville already had its version of the Justice League appear in the show, but with the unlimited budget of comics, I'm hoping we see a new one, with Batman and Manhunter at center stage along with Superman and his other allies.



The Wake #1
Story: Scott Snyder
Art: Sean Murphy

Scott Snyder and Sean Murphy, who worked together before on the American Vampire mini-series Survival of the Fittest, are together for this new mini-series from Vertigo. Opening 200 years in the future, with a young woman and her cyborg dolphin travelling through a flooded cityscape, before flashing to the present. Marine biologist Lee Archer, who is trying to make plans with her son who she hasn't seen in some time, is contacted by the Department of Homeland Security to come to Alaska to look into a mysterious sound similar to whale song heard beneath the waters. While she is resistant, she is made assurances by DHS that draws her in; clearly Lee has had run ins wit the government before that have cost her a job and good positions. Upon arriving, she finds herself part of a team of scientists based out of an illegal deep sea drilling facility, who are investigating more than odd whale song. The horror kicks in as an accident (or is it?) occurs and the reader is giving a tantalizing gaze at a creature that looks like something from our deepest nightmares. A final flashback to the dawn of humanity gives one final clue as to the threat that man has unleashed. Snyder does a great job of introducing Lee and making her a character that I already want to know more about, and Murphy's art is as excellent as ever, especially the mystery creature. While Vertigo has been on something of a downswing lately, in quantity of books if not quality, I hope this book will be the beginning of a surge in good new titles from one of the great imprints in comic history.


Oh, and as a plug for something else I think is really cool, the Kickstarter for the print edition of Greg Rucka and Rick Burchett's excellent webcomic, Lady Sabre & the Pirates of the Ineffable Aether wraps up tomorrow. It's an awesome strip, the book itself sounds like it's going to be gorgeous, and these are a couple of great creators. You have a little under two days to kick in, so check out the Lady Sabre Kickstarter here, and kick something in. I have, and will be reviewing the book when I get my hands on it.

Monday, November 12, 2012

Reviews of Comics from Wednesday 10/31 & 11/7


Angel & Faith #15
Story: Christos Gage
Art: Lee Garbett/ David Lapham

"The Hero of His Own Story," is actually two stories, but each takes one of the series villains and gives us something from their point of view. The worlds of Joss Whedon are known for their fully formed characters, and writer Christos Gage does a great job of giving his villains a lot less hand wringing evil and more, for want of a better word, humanity. The first half of the issue, drawn be Lee Garbett, gives us a meeting in a diner between Angel and Whistler, his once guide through the world, now enemy. We get more details of Whistler's past, and see that he's doing what he believes will save the world from the destruction of magic. It's a very, "the ends justify the means," plan, and one Angel can't get behind. So the die is cast, so to speak, for there will be no peace between these friends. The second half of the issue, drawn by David Lapham, is the origin of Pearl and Nash, the half-demon twins. While understanding where they come from might give the reader a bit of sympathy for them, Gage doesn't go as far as to make them like Whistler, a character who is looking to save the world and is just going about it in a way that isn't right. Pearl and Nash are still monsters, scary and more than a little evil. But maybe evil isn't all bad. In the end, these two stories leave the reader questioning exactly what they would do when put in the situation of the villains, and remembering that, after all, the villain is the hero of his own story.



Aquaman #13
Story: Geoff Johns
Art: Ivan Reis

The second arc on the new Aquaman series, "The Others," comes to an end, and Aquaman makes some important choices about his life. Over the course of this arc, while hunting Black Manta, Aquaman has been dedicated to finally getting the revenge he wants by killing Manta. This issue sees Aquaman really come to understand exactly what revenge does to a person. It's an interesting step forward, as Geoff Johns has portrayed Aquaman as a warrior throughout the course of the run, and to see him try to make peace, and to hold back is an interesting development. We also got a good view of some Atlanteans this issue, setting up Aquaman's eventual return home, and introducing Aquaman's other archnemesis, his brother Orm, the Ocean Master. Johns gives some good material to Mera as well, keeping her as Aquaman's anchor (pardon the pun) that keeps him from going too far. I'm hoping that rest of The Others don't just fade away, as they are an interesting group of new characters who would make an excellent supporting cast. The new purpose given to the Prisoner-Of-War, going to the families of the ghost soldiers he sees and relaying messages,  is somewhat sentimental, but there's potential there for stories other than just a lot of hugs and tears. The idea of him as avenger as well as counselor could make for good stories. Two arcs in, Johns has done what he wanted, elevating Aquaman to the A-list of the DC Universe, and I think it's where he deserves to be.



The CBLDF Presents: Libert Annual 2012
Story & Art: Various

Every year, the Comic Book Legal Defense Fund (CBLDF) releases an anthology comic, benefiting the Fund's first amendment cause, and I always pick it up, not just because it's always a high quality book but because I like to support the CBLDF. This year's anthology is no exception, with some stories specifically about the CBLDF's mission of freedom of speech, and others that are just fun. On the freedom of speech front, there is "Barren Ground," by Andy Diggle & Ben Templesmith, shows exactly the power a demon has in a society where freedom reigns and shame has no place, and "Just as Real as Yours," by Jim McCann & Janet Lee is a sweet vignette of people leading very different lives meeting in a laundromat.Other highlights include an amusing Sasquatch one page strip with script by Chris Roberson and art by Matt Signal favorite Roger Langridge and a slice of a conversation from comic conventions from Chris Giarrusso. James Robinson and J. Bone present "Hunters," a preview of their new creator owned book, "Saviors," and Chynna Clugston Flores and Joe Keatinge tell a beautiful slice of life tale about a mother and daughter in, "Lumiere." The marquee story is a new tale of The Governor from The Walking Dead, from series creators Robert Kirkman and Charles Adlard. It's a great anthology, with something for everyone, and it's for a good cause. What are you waiting for?



Detective Comics #14
Story: John Layman
Art: Jason Fabok/Andy Clarke

John Layman's second issue of Detective Comics is as strong as his first. There's less of the Penguin in this issue, and more Batman, and I again am pleased to see that Layman writes a clever Batman, one who is at home in a Detective themed book. He also writes an excellent, and interesting, Poison Ivy. Ivy is a character who has, over her history, lived two distinct lives. Early on, she was just a criminal with powers to control men and had a thing for Batman, but thanks mostly to her excellent portrayal in Batman: The Animated Series, Ivy has been portrayed as an ecoterrorist more in recent years. Layman works to find a balance between the two portrayals, and follows up on her time in Birds of Prey, with an Ivy who is concerned with ecology but really seems to enjoy playing with men on her puppet strings, as seen in not just the main story but the Ivy-centric back up. We also get another classic Bat villain making a status quo changing appearance, but I don't want to spoil the twist the end of the issue. "Emperor Penguin," has gotten off to a great start, and with the Joker popping in next issue, things are only going to get better from here.



Ghosts #1
Story & Art: Various

The second anthology I'll be talking about today, Ghosts is the newest anthology from Vertigo, and is a nice balance between the dark and horrific and the amusing. While all the stories are excellent, here are my favorites. "The Night I Took the Data Entry Job I Was Visited By My Own Ghost," by Al Ewing & Rufus Dayglo is a funny story about a man who, as the title tells you, is harassed by the ghost of his rocking self when he sells out and takes a day job. "A Bowl of Red," by Neil Kleid & John McCrea, is a creepy tale in the EC school, about a group of chili snobs who go to find the ultimate bowl of chili and the horror that follows. "Ghost for Hire" marks the first Vertigo work of Geoff Johns, and has art by Jeff Lemire. It's another lighter story, about a man and his brother the ghost, who run a service where they scare people out of houses for a living. It's fun, and if there was a non-Vertigo anthology of these kind of stories, it would have worked nicely there, as it isn't necessarily a mature readers story. The story that really makes this anthology a must buy, though, is "The Old Man and the Boy." The final work penciled by Joe Kubert, it is presented just as Kubert left it, in sketchy pencils with lettering in place. It's a good horror story set in Mesoamerica, and to see the last work of one of comics' true legends takes the story to a whole new level.



Masters of the Universe: The Origins of Skeletor
Story: Joshua Hale Fialkov
Art: Frazier Irving

From my love of Star Wars comics, it's pretty clear I don't hold any snobbery about liscensed properties. And while yes, I was the perfect age to love He-Man when he debuted in the 80s, it is a property that has not aged well; the original cartoon is really just a half hour toy ad, and the 2002 reboot was excellent but suffered from poor ratings. DC's new reboot has also had its problems, with creator shifts and delays. This issue, though, is a great comics. The story takes elements of the various origins of Skeletor, and creates a cohesive origin, which is all well and good, and writer Joshua Hale Fialov does a good job presenting Keldor's point of view. But the star of this issue is Frazier Irving. His art, rife with shadows, adds an air of horror to what could have been nothing more than an origin story; Keldor's slowly melting face, going from scarred to completely mangled, and finally into Skeletor makes your skin crawl. The look on Keldor's face as a young man, as he realizes exactly how his life is destined to go is heart breaking, and makes you understand why he became the archvillain.



X-Factor #246
Story: Peter David
Art: Paul Davidson

OK, I admit that I'm the perfect audience for an issue of X-Factor centered around Pip the Troll. I've written about my love of Warlock, and Peter David handles the degenerate Pip with a deft hand. The story opens with Pip breaking up a faked mugging so he can pick up the victim, all the while saying he's Peter Dinklage. Pip is kind of sleazy in a Barney Stinson sort of way, which is perfectly in character and worth a chuckle or two. But the whole issue is from Pip's first person point of view, so as the story progresses, we begin to see that Pip really does love his job at X-Factor Investigations, and see the team as his family. Not exactly redeeming himself for being a lech, but at least you see that he has layers. I've written before that I think Peter David is one of the best character writers in comics, and this issue is a great single issue character piece. Peter David's usual comedy flair is shown through Pip's defense of X-Factor against the Friends of Humanity by using some alien tech to suck them into wormholes and quipping all the time. The end of the issue was a shock, and the perfect tonal switch, leaving the future of Pip, and by extension the family he has defended, in question. It's never easy for X-Factor.


Friday, August 10, 2012

Recommended Reading for 8/10: Get Jiro!


With the near completion of the post-move unpacking, I have been able to settle in and actually start catching up on my trade and graphic novel stack, which has been accumulating for most of the past two months. And one of the books I finally got to read this week was an OGN (original graphic novel) from Vertigo, Get Jiro! A standalone piece, it's a mix of science fiction and culinary criticism like nothing I've read before.

The first thing that drew me to Get Jiro! was the name of one of its co-authors, Anthony Bourdain. I'm not sure if the average comic book reader would be familiar with Bourdain, but in some circles, he's a huge name. Bourdain  is the rock star of the culinary world: a legendary chef who now travels the world trying new foods. He has had two tv series about his travels, and has written numerous bestselling books about food and his time in the culinary world, most famously Kitchen Confidential. He's a wickedly funny man, with a frank and profane sense of humor. I was curious to see what his attempt to enter the world of the graphic novel would be like, and I admit this wasn't precisely what I would have expected, but it pure Bourdain in it's sensibility.

Jiro, our title character and hero, is a sushi chef in Los Angeles, in a future that is probably not too distant. Food is the  commodity that rules the world, and chefs are the great power players. There is no culture but food culture. Jiro is an amazing chef, who still works in the outer ring of the city, doing his best to keep his head down. But he has come to the attention of the two chief chefs of the city, who are more like mob bosses than chefs as we think of them. Bob heads Global Affiliates, and he believes in getting the best ingredients from wherever they come from. Rose is the chief of a loose coalition of growers and chefs who believe in working only with local ingredients.

Throughout the graphic novel, Jiro is drawn deeper into the conflict between the two groups, and eventually begins to manipulate them into destroying each other. Jiro speaks very little throughout the book, appearing as a classic samurai or the gunslinger in a spaghetti western, so he never explains why he does what he does in words. It seems Bourdain, and his cowriter Joel Rose, hold both the positions of Bob and Rose, or the extremes that they are taken to, in contempt, and Jiro is an artist who does what he does for the love of the art, of the food, and does not want to be part of the games that are being played.

The comparison to a gunslinger or samurai is particularly apt as you get to see how Jiro deals with many of his problems. Conflict in the world of the future between chefs is not handled in Kitchen Stadium with a benevolent Chairman looking on (if that doesn't make sense to you, go watch some Iron Chef); it's handled in the streets. There's a lot of fighting throughout the book, and it's violent and explicit. If you want to watch a good fight, this is a book for you. The fights are illustrated really well, with seamless panel to panel pacing, and a good amount of blood spray and severed limbs.

The book is not a cook book, but there are plenty of little bits about the way food is prepared and properly consumed. I admit to learning a few things about how to eat and order sushi, and about the proper plating and presentation in classic french cuisine. I don't see things like that in any other comic I've read. Little bits of authenticity like that add to the atmosphere in Get Jiro! I like that this books stretches across genres and reminds us that comics can present all sorts of information in an interesting way. How many other culinary books can have one page discussing meal preperation followed by brutal gangland-type slayings? Not many.

The book has some stunning art from Langdon Foss. While I try not to compliment and artist by saying they remind me of another artist, I am going to break that rule. Foss seems the successor to the late, great Seth Fischer. His art has the same roundness to it, a lack of sharp edges to his characters, and his backgrounds are hyper-detailed. There are a ton of interesting little details on every page, and his art rewards a second reading of the book.

Get Jiro! is available now at any comic shop or book store. It's a great ride and worth the read. And if it taught me nothing else, it's this: Don't order the California Roll. Trust me.