Showing posts with label green lantern. Show all posts
Showing posts with label green lantern. Show all posts

Wednesday, May 18, 2016

The Great Batman: The Brave and the Bold Rewatch: The Eyes of Despero!



Season One, Episode Ten: The Eyes of Despero!
Written by J.M. DeMatteis
Directed by Ben Jones

Plot Synopsis

Teaser: In a surreal landscape, the wizard Wotan flies toward the Library of Infinity, which holds the knowledge of all human experience, preparing to take it for himself. He destroys the guardians, but the mystical hero Doctor Fate appears with Batman to stop him. Fate wonders if even the mystical helm of Fate can help him stop Wotan, but Batman tells him it's the man, not the helmet, that makes the hero. Batman fights the creatures Wotan summons while Fate battles Wotan. When Wotan is able to remove Fate's helmet, the doctor proves Batman right by standing his ground and defeating Wotan with his fists, saving the day.

Episode: Many of the Green Lantern Corps leave the Lantern headquarters of Oa, led by Earth's most famous Lantern, Hal Jordan. In space, they find the three-eyed, fin headed alien conqueror, Despero, waiting. The Lanterns attacks prove fruitless, and Despero mentally takes control of them all except Jordan, who tells him his plan has failed, as the Guardians of the Universe, the alien beings who empower the Corps, have been hidden where Despero can't find them. When Despero sends his fellow Corpsbeings after him, Jordan recites the Green Lantern oath, and with an explosion of green energy, seemingly destroys all of them Corps and himself. Despero departs, confident his plan to conquer the galaxy will still come to fruition, as a lone Green Lantern ring shoots through space.

In Gotham City, Batman finds the Cavalier robbing a bank. Batman makes short work of the villain as the Green Lantern ring arrives, surrounds him in a bubble of energy, which takes off into space. Batman arrives on Oa and begins investigating, finding the planet empty except for three Lanterns in jail cells: Guy Gardner, the obnoxious human, the canine G'Nort, and the Korugaran Sinestro. Gardner tries to grab the ring that is leading Batman around, but Sinestro tells him to back down, which Gardner grudgingly does. Sinestro tells Batman why he and Gardner are in the brig: Gardner for throwing a tantrum in the commissary and Sinestro for excessive force; G'Nort brought the other two lunch and locked himself in accidentally.

Batman and the three Lanterns use a ring to see what befell the rest of the Corps, and Batman heads off with the others, wearing armor forged by the rings of the others, allowing him to travel with them. Batman puts himself in charge of the mission, which Gardner immediately rejects, but Sinestro gets in the middle, as he and Gardner are butting heads. As the three argue, Despero appears, now gigantic. Guy doesn't listen to Batman's plan and is swatted away, but Batman and Sinestro work together, Batman thinking he can trust Sinestro.

Despero gets the upper hand, imprisoning the heroes in rings of force, but Sinestro uses his ring, and Batman his armor, to channel their will and break free. They seemingly defeat Despero, who turns out to be a psychic illusion. Despero psychically tells the heroes that he has distracted them while he heads to the Lantern who will be his ultimate weapon. Batman is unaware, and Sinestro and G'Nort tell Batman that Despero is heading for Mogo, a Green Lantern who is a sentient planet, and if Despero can control him, Mogo will make Despero unstoppable.

Despero arrives on Mogo and begins remaking the world in his own image. He heads the world of Xudar and uses Mogo to conquer all the minds on the planet before heading to his next target: Earth. Batman and the Lanterns are watching, and Batman tells the three they can defeat Despero if they follow his orders. Gardner says no, that he's working alone from here on out, and Batman decks him with one punch. Gardner grudgingly agrees, and Batman tells the Lanterns his plan: drain Mogo's power battery into one of their rings, thus removing Mogo as a weapon for Despero. Batman sends Sinestro to put a protective bubble around Earth, Gardner to distract Mogo, while Batman himself fights Despero, leaving G'Nort to drain the battery. G'Nort os doubtful he can do it, because he's a screw up and his ring is low on energy, but Batman tells him it's not the ring, it's the man.

Gardner creates a giant construct and challenges Mogo, who uses his own surface as a weapon to fight him. G'Nort finds the power battery, but blanks on the oath that will allow him to use his ring. Batman and Despero are in a full power brawl as Gardner awakens from Mogo knocking him out to find Sinestro planting massive bombs on Mogo to destroy the planet and stop Despero. Sinestro believes the ends justify the means, and while Gardner stands up to Sinestro, Sinestro attacks him. Meanwhile, Despero has again captured Batman and is monologuing at him, and in so doing reveals the truth about Sinestro: Sinestro didn't just use excessive force by attacking the Warlords of Okaara after they surrendered. He massacred them and then the planet he had sworn to protect.

Gardner continues to fight Sinestro, who makes his own speech, saying he is better than all the other Lanterns. Sinestro assumes Gardner is fighting to prove himself the best, but Gardner instead says it's about saving Mogo and G'Nort, and is able to knock Sinestro back. Batman is able to break free of Despero's energy bands and fights him as Garnder and Sinestro continue to battle. Gardner is able to defeat Sinestro, and G'Nort finally remembers he has the Lantern oath written on his wrist, and successfully recites it, draining Mogo's battery.

Batman is able to resist Despero's attempts to control his mind long enough to head butt him, and then the awakened Mogo sends a massive rock to knock Despero out. With Despero defeated and Mogo freed, the Green Lantern ring that sought Batman out leaves his utility belt, and a burst of light reveals that Hal Jordan, the Guardians, and the other Lanterns have been in the ring all along, and Jordan sent the ring to Batman for safe keeping. Back on Oa, Batman and Guy Gardner congratulate each other on a job well done, and Batman finds out Guy has Sinestro imprisoned in his ring. Batman gives the credit for the win to the Lantern he says deserves it most: G'Nort, who jumps into Batman's arms, excited, as the Corps cheers him.


Who's Who








Guy Gardner (Voiced by James Arnold Taylor)
First Comic Book Appearance:  Green Lantern #59 (August, 1968)
First Brave and the Bold Appearance: Season One, Episode Five- Day of the Dark Knight!


G'Nort (Voiced by Alexander Polinsky)
First Comic Book Appearance: Justice League International #10 (February, 1988)
First Brave and the Bold Appearance: Season One, Episode Ten- The Eyes of Despero!

G'Nort, one of a canine species, was allowed to join the Green Lantern Corps due to the influence of a powerful uncle. He became a bungling member of the Corps, often causing more trouble than he ever helped remedy. He met the Justice League during the Manhunter invasion in the crossover Millennium, and tagged along with them on Earth for some time, becoming a member of the Justice League Antarctica, a post where the League would ship off undesirables who wouldn't leave them alone. While occasionally portrayed as having a good and heroic heart, as in this episode, G'Nort is usually simply comic relief. G'Nort possesses a Green Lantern ring, which allows him to manifest constructs on pure will, as well as the heightened sense of smell and tracking abilities of a dog.

Sinestro (Voiced by Xander Berkley)
First Comic Book Appearance:  Green Lantern #7 (August, 1961)
First Brave and the Bold Appearance: Season One, Episode Ten- The Eyes of Despero!

Thaal Sinestro was once considered one of the greatest of Green Lanterns. He was the Green Lnatern of Sector 1417, which included his home planet of Korugar, and would often aid on the training of other Lanterns, including the human Hal Jordan. The two became friends, until Hal learned Sinestro's dark secret: Sinestro had taken complete control of Korugar, believing that the best way to maintain order was through fascism. Hal was able to defeat Sinestro, and the Guardians of the Universe stripped Sinestro of his rank and banished him to the anti-matter universe world of Qward. There, Sinestro had the Weaponers of Qward fashion him a ring that channeled the yellow energy of fear, and Sinestro would go on to be the Corps, and Hal Jordan's, greatest nemesis. He would eventually form the Sinestro Corps, a corps of villains and monsters who used yellow rings, that would challenge the Green Lantern Corps, and while occasionally still acting as an anti-hero, truly believes the universe would be better under his rule. Whether using a Green or Yellow Lantern ring, Sinestro can manifest constructs of intense power. He is a brilliant tactician and a confident and competent leader.

Hal Jordan (Voiced by Loren Lester)
First Comic Book Appearance:  Showcase #22 (October, 1959)
First Brave and the Bold Appearance: Season One, Episode Ten- The Eyes of Despero!

A test pilot, Hal Jordan was a man who knew no fear. And one day, when Abin Sur, Green Lantern of Sector 2814 came crashing to Earth, it was that characteristic that called Jordan to the alien's side and made him the new Green Lantern of the sector. Jordan would go on to make himself the greatest Green Lantern in the Corps's storied history, as well as its greatest failure. He would defeat Sinestro, the Weaponers of Qward, the Manhunters, and many other foes, both cosmic and Earthbound, but after the destruction of his home, Coast City, he would fall under the sway of Parallax, the fear entity, and nearly destroy the Corps. But Jordan would rise again, defeat and purge Parallax, and return to being a standard bearer for the Green Lantern Corps. Hal Jordan possesses a Green Lantern ring, which allows him to create constructs based purely on his willpower. He is also a remarkable pilot.

Despero (Voiced by Kevin Michael Richardson)
First Comic Book Appearance: Justice League of America #1 (October, 1960)
First Brave and the Bold Appearance: Season One, Episode Ten- The Eyes of Despero!

Despero was the conqueror and ruler of the planet Kalanor, which brought him into conflict with the Justice League as he often sought to expand his empire to other worlds. Despero would become one of the most consistent thorns in the side of the various incarnations of the Justice League, developing a vendetta against the League and would often test his psychic powers against those of the Martian Manhunter. Despero has appeared in many forms with many different abilities. Initially a more cerebral foe, Despero has a third eye through which he can channel psychic powers almost on scale with those of Martian Manhunter. He can possess the wills of others, cast illusions, and is a telekinetic and telepath. He eventually took magical abilities from the "Flames of Py'tar," which granted him control of his own mass, allowing him to bulk up and gain superhuman strength and durability.

Doctor Fate (Voiced by Jonny Rees)
First Comic Book Appearance: More Fun Comics #55 (May, 1940)
First Brave and the Bold Appearance: Season One, Episode Ten- The Eyes of Despero!

Archaeologist Kent Nelson was exploring an ancient tomb with his father when poison gas killed Kent's father. Kent was able to find the Helm of Nabu, an ancient Egyptian sorcerer and a Lord of Order, and along with the cloak and amulet of Nabu, becomes Doctor Fate, on of the Golden Age's first mystical defenders. Kent, along with his wife Inza, would defend the world against mystical threats for decades, both wearing the helmet, which served as a conduit to the mind and consciousness of Nabum and the helmet would be passed along to others over the years, all would be guided by Nabu to defend order. Doctor Fate is one of the preeminent sorcerers in the DC Universe, able to cast a myriad of spells that not only create magical effects but grant him numerous superhuman powers. Kent Nelson was an Egyptologist of some renown, with an encyclopedic knowledge of ancient Egypt.

Wotan (Voiced by James Arnold Taylor)
First Comic Book Appearance: More Fun Comics #55 (May, 1940)
First Brave and the Bold Appearance: Season One, Episode Ten- The Eyes of Despero!


Wotan has a particularly complicated backstory. Wotan was born a female in ancient times and was raped by the purported servant of a god. She spent her life learning mystical secrets, developing a cult around herself, and eventually learned to reincarnate at her will and choosing. Down the centuries she switches identity and gender until incarnating as the male Wotan of the present. Wotan seeks great power and to supplant all gods, being the only worshiped being in the universe, which often brings Wotan into conflict with the Spectre and Doctor Fate. Wotan is a powerful sorcerer and is equally adept with science, and due to their ability to switch bodies and control reincarnation, is functionally immortal.

Cavalier (Voiced by Jonny Rees)
First Comic Book Appearance:  Detective Comics #81 (November, 1943)
First Brave and the Bold Appearance: Season One, Episode Ten- The Eyes of Despero!

Cavalier is a minor Batman villain whose real identity is Mortimer Drake. A man who obsessively collected rare and exotic historical items, when he started running out of money, he took to crime, never posing a serious threat to Batman. Shortly before the Flashpoint event, he seemingly reformed, working with Leslie Thompkins as her bodyguard. He has only appeared in the background since the New 52 reboot. Cavalier is an expert swordsman and a good hand-to-hand combatant.

Continuity, Comics Connections, and Notes

J.M. DeMatteis returns to write this episode, after writing "Day of the Dark Knight," bringing with him several characters he has written in the comics. Guy Gardner and G'Nort both had featured roles in his run on Justice League International, and he also wrote an extended run on Doctor Fate, both an ongoing and a mini-series.

When Hal Jordan is battling Despero at the beginning of the episode, once of his constructs is a giant green boxing glove, which was a trademark construct of his in the Silver Age Green Lantern stories,

There are comic book precedents for Batman working with not just Earth bound Green lanterns, but the Corps itself, and using Green Lantern rings. In the Elseworlds tale Batman: In Darkest Night, created by Mike W. Barr and Jerry Bingham (the creators behind the legendary graphic novel, Batman: Son of the Demon) , Bruce Wayne became Green Lantern of Earth. In recent years, Batman has briefly donned a Yellow, Green, and White Lantern ring in stories by Geoff Johns.

The Warlords of Okaara, mentioned in Sinestro's story, are an alien race of conquerors in the DC Universe, and  Xudar, the planet Despero takes over, is the home of Green Lantern Tomar Re in Sector 2815, the neighbor to Earth's sector, 2814.

Batman's knockout of Guy Gardner is directly inspired by a famous scene in Justice League #5. where Gardner challenges Batman for leadership of the Justice League, and Batman knocks him out with one punch, and then just walks off. G'Nort's exclamation of "ONE PUNCH! ONE PUNCH!" and his body language mirrors that of Blue Beetle Ted Kord's in that scene.

Ten episodes in, and we're starting to see a building of an almost repertory cast for the series. Jonny Rees has appeared before as Gentleman Ghost & Dr. Canus, Kevin Michael Richardson  as Black Manta & B'Wana Beast, and James Arnold Taylor as Green Arrow. There are other regular guest voices, who I will call out as they appear, including John DiMaggio who has already voiced Grodd and Aquaman, and Grey Griffin who voiced Fire earlier on and will recur as both that character and Black Canary.

This is another episode where the teaser and the main episode share a specific thematic connection, in this case that it is the man, and not the tool, that makes a hero

Wednesday, April 13, 2016

The Great Batman: The Brave and the Bold Rewatch: "Day of the Dark Knight!"



Season One, Episode Five: Day of the Dark Knight!
Written by J.M. DeMatteis
Directed by Ben Jones

Plot Synopsis

Teaser: Batman and Green Lantern Guy Gardner bring a prisoner in to the planet Oa. After depositing him, they bump into Kilowog, who is bringing in a tiny and deceptively cute prisoner of his own, who mouths off at Gardner. Gardner dumps coffee on the prisoner, who grows to gigantic size and punches Gardner into the Lantern Corps commissary. Gardner fights with the creature while Batman builds a device to return the creature to its normal diminutive size, leaving Gardner to clean up the literal mess he has made.

Episode: Opening with an explosion at a prison, various super and regular criminals are making their escape when Batman arrives to stop them, followed closely by Green Arrow. The two heroes make short work of the escaping crooks, and find that they have each taken down the exact same number of them. Arrow comments on this, and while Batman says aloud it's not a competition his internal monologue mentions that the two of them are competitive but it never gets out of hand.

One last criminal appears, and both heroes launch their weapons at him, only for him to use magic to stop the attacks and teleport the heroes away. The "criminal" is revealed to be Merlin, who has called the heroes to Camelot to stop Morgaine le Fey, who has conquered the realm. Only "The One Who Is Worthy" can retrieve Excalibur, King Arthur's sword, and use it to defeat Morgaine. Merlin is unsure which of the two is the right hero. Morgaine, watching this, tells Jason Blood that he must stop this, and releases the Etrigan, the demon who is bound to Blood, to do her bidding.

Riding through the forest, Merlin tells Batman and Arrow that he thinks Batman is the one destined to free Excalibur from the stone, just as Morgaine's monsters and Etrigan attack. Batman fights with Etrigan, but Merlin stops the demon, and Batman and Arrow begin competing again at the highest number of monsters defeated. Merlin tries to get Etrigan back under his control, as Morgaine stole him from Merlin, but the demon bests Merlin. Etrigan then turns his attention on Batman and Arrow, and after nearly crushing them with a boulder. they drive him off. Angry at her failed servant, Morgaine heads off to deal with the heroes, leaving a a stone King Arthur behind.

With Merlin recovered, the heroes head out again, with Batman and Arrow bickering over whether or not it was Arrow's exploding Arrow or Batman's Bat-grenade that stopped Etrigan. A frustrated Merlin tells the heroes that they have arrived at the Tower of Excalibur, and the two heroes rush off to reach the top of the tower and get the sword.They find the tower protected by ogres, and when the heroes defeat them, stairs appear to let the heroes into the tower. Arrow grows more frustrated as Merlin continues to favor Batman.

Morgaine appears and after bantering with Merlin, she takes over Batman's mind, garbing him in dark armor, and sends him to retrieve the sword for her. Merlin fights Morgaine and Etrigan while sending Arrow after Batman to prove his worthiness.

Arrow is able to use a trick arrow with a line and pulley to meet Batman, and after a brief duel, Batman nearly defeats Arrow just as Morgaine defeats Merlin. Standing with Arrow hanging off the cliff by one hand, Batman is nearly swayed by Arrow reminding him of their friendship before Morgaine appears and has him step on Arrow's hand, sending him falling. Merlin, with Etrigan holding him and about to kill him, casts a spell that hits Batman with seemingly little effect.

In the tower, Batman and Morgaine reach Excalibur. But Merlin's spell has freed Batman's mind, and he uses a Batarang to knock Morgaine back as Merlin enters, having turned Etrigan back into Jason Blood, who has been freed by Merlin. Morgaine changes into a dragon, and Batman attempts to draw the sword from the stone, only to find he can't; he is apparently not the One Who is Worthy.

Blood changes back to Etrigan, and he and Merlin try to stop Morgaine the Dragon, but fail as she destroys the tower, sending them all crashing down. She turns Etrigan and Merlin to stone, and is about to do the same to Batman when Green Arrow reappears. He is also not able to free the sword, but Batman and Arrow together are able to pull the sword, and Arrow fires it like an arrow into the dragon, who is vanquished, and everyone returns to flesh and blood.

Heading away from the tower, Merlin says Arthur will knight both the heroes, but when they start bickering again, a frustrated Merlin simply sends them back to the present. Batman and Arrow seem to come to peace with their competition, but when an alert comes through of a bank robbery, the two heroes speed off, seeing who can reach the bank first.

Who's Who




Green Arrow (Voiced by James Arnold Taylor)
First Comic Book Appearance: More Fun Comics #73 (November, 1941)
First Brave and the Bold Appearance: Season One, Episode One- Rise of the Blue Beetle

Guy Gardner (Voiced by James Arnold Taylor)
First Comic Book Appearance:  Green Lantern #59 (August, 1968)
First Brave and the Bold Appearance: Season One, Episode Five- Day of the Dark Knight!

Originally designated as a stand-by replacement Green Lantern for the original Silver Age Green Lantern, Hal Jordan, Guy Gardner was initially a fairly bland character. But in the 1980's, writer Steve Englehart changed Guy Gardner's personality, making him a stereotypical 80s guy's guy, full of arrogance and attitude, a personality made even broader during his time on the Justice League International. Gardner's personality has fluctuated since then, some times becoming even more unlikable than many villains, but in recent years, he has evened out, still maintaining his ego and braggadocio, while becoming  more heroic again. Batman and Guy Gardner's most famous comics interaction took place in Justice League #5, where Gardner challenged Batman to a fist fight for leadership of the League, and Batman knocked him out with one punch before simply walking away. Gardner possesses a Green Lantern ring, a weapon empowered by the Guardians of the Universe to tap into the bearer's willpower to generate constructs and energy blasts. It is only limited by the wielder's will and imagination.


Kilowog (Voiced by Deidrich Bader)
First Comic Book Appearance:  Green Lantern #201 (June, 1986)
First Brave and the Bold Appearance: Season One, Episode Five- Day of the Dark Knight!

Kilowog is one of the most famous non-human members of the Green Lantern Corps. The last survivor of the destroyed planet Bolovax Vik, Kilowog is the drill sergeant of the Corps, working to train new recruits to be the best Lantern they can be. Kilowog has been a fixture in every incarnation of the Corps since his introduction, and a trusted ally of all of Earth's Lanterns and their allies.At a time when the Corps was disbanded, Kilowog, whose home planet was destroyed, came to Earth and worked doing mechanic work with the Justice League, but was recruited immediately back to his old position. Aside from the standard powers of a wielder of a Green Lantern ring, Kilowog is stronger and more durable then humans, and has a genius level intellect.

Etrigan the Demon (Voiced by Dee Bradley Baker)
First Comic Book Appearance:  The Demon #1 (August, 1972)
First Brave and the Bold Appearance: Season One, Episode Five- Day of the Dark Knight!

"Gone, gone, the form of man/ And rise, the demon, Etrigan!" Created by Jack Kirby, Etrigan was the demonic servant of Merlin (and half brother to the wizard in his demonic fathers side), who depending on which version of his origin you read is either transformed into a human named Jason Blood to help control him, or bound to a man of that name who is his own person for the same reason. The two traveled down the centuries together, resentful of each other, as only one can be in the real world at a time, leaving the other in Hell. In modern times, Etrigan is often a reluctant hero, with Jason Blood transforming at times that leave Etrigan no choice but to fight against threats that are worse than him. The two continually attempt to find a way to separate and leave the other, but every time this happens, they are bound together again. Etrigan has all the standard powers of a demon, but at a higher level, as he is one of Hell's most powerful demons, including super strength, immortality, invulnerability, the ability to breathe fire, and is a master of the magic arts. Jason Blood shares immortality with Etrigan as long as they are bonded, and is a formidable magic user and hand-to-hand combatant.

Merlin (Voiced by David McCallum)
First Comic Book Appearance:  The Demon #1 (August, 1972)
First Brave and the Bold Appearance: Season One, Episode Five- Day of the Dark Knight!

Morgaine le Fey (Voice by Tatyanna Yassukovich)
First Comic Book Appearance: The Demon #1 (August, 1972)
First Brave and the Bold Appearance: Season One, Episode Five- Day of the Dark Knight!

Merlin and Morgaine Le Fey are two important figures from classic Arthurian myth; Merlin is the adviser to King Arthur, while Morgaine is his half sister on his mother's side, and often also the mother of his son, Mordred. There are many different comic book versions of both figures across numerous publishing companies, as they are public domain characters, being mythic figures. In DC Comics, they are usually tied to stories involving Etrigan, but Morgaine does tend to appear as a major magical threat fighting various superheroes. Merlin and Morgaine are two of the most powerful mages in the DC Universe, nearly unmatched in their manipulation of magical energies.

Continuity, Comics Connections, and Notes

It might seem an odd choice to use Guy Gardner as the fist spotlighted Green Lantern, but not if you look at the writer credit for the episode. J.M. DeMatteis is a prolific comics as well as animation writer, and one of the projects he's most famous for is the 80s Justice League International, which he cowrote with Kieth Giffen, where the obnoxious Guy Gardner was one of the principal characters.

The episode hearkens back to classic Batman stories of the 1950s, where both space and time travel were common.

This is the first of many episodes that are crammed to the gills with cameos. The teaser on Oa features many comic book members of the GL Corps in cameos, including  Salaak, Chaselon, Katma Tui, Tomar Re, Galius Zed, Arisia, Ch'p, Stel, Olapet, Medphyll, and Larvox.

The opening jail break not only has cameos by many of the villains who have appeared already in the series including Clock King, Felix Faust and Kiteman, but many of the TV versions of, or original villans, from the classic Batman TV series from 1966, including the Mad Hatter, Minstrel, Bookworm, The Siren, King Tut, False Face,Egghead, Louie the Lilac, and Shame.

Etrigan the Demon speaks throughout the episode entirely in rhyme. While this was not a feature of the character when introduced by Jack Kirby (the only rhyme involved there was the summoning chant), in an early appearance in the DC Universe at large, writer Len Wein had Etrigan speak in rhyme. Alan Moore, Neil Gaiman, and Matt Wagner followed suit, and nearly every incarnation of Etrigan has been a rhyming demon since. The exception is the work of John Byrne, who wrote Etrigan in Action Comics, Wonder Woman, and a short lived series called Blood of the Demon, who is anti-rhyme and has only written Etrigan as rhyming to break the spell cast on him by Morgaine to make him rhyme. This plotline has been ignored by all following writers, who continue to have Etrigan rhyme.

Monday, May 27, 2013

Reviews of Comics from Wednesday 5/22


Aquaman #20
Story: John Ostrander
Art: Manuel Garcia

John Ostrander's return to DC Comics is this fun issue of Aquaman, focusing on The Others, the team of new heroes series regular writer Geoff Johns introduced in his second arc. We spent some time with The Others in that arc, but since Aquaman was present for so much of that story, they were playing second banana to him, which makes sense, because it's his comic. But this issue he has just a cameo, so we get to see new sides of The Others. The Operative, super spy extraordinaire, has some serious issues with his family. We learn more about the secret loves of Ya'wara, the warrior woman. And while we don't learn more about the Prisoner-of-War, we get to see him in action again, with his ghost soldiers fighting an army of skinwalkers. The team also gains a new member, taking up one of the Atlantean artifacts left by the two members who dies in the previous arc, Sky Alchesay, a Native American with the ability to talk to the spirit world. The plot itself is a simple one, with The Others sent to retrieve an Atlantean weapon, and Sky lead to them by the spirit of her mother, but it does a good job of letting new readers understand who The Others are. It feels like Ostrander is setting up future plotlines for them, including who will replace the other lost member of the team and take up the Helmet, the last artifact. I hope that Ostrander is given the chance, maybe with a mini-series to spend more time with these interesting new characters.



Batman: Li'l Gotham #2
Story & Art: Dustin Nguyen & Derek Fridolfs

With so few all ages books left in the DC line since the cancellation of Superman Family Adventures and Young Justice, I'm glad to have this family friendly Batman comic. The second holiday themed issue features Christmas and New Year's stories. The Christmas story is a Batman and Nightwing adventure, as they rescue children kidnapped by Mr. Freeze. But like most good Mr. Freeze stories using the classic Paul Dini origin, there's more to the kidnapping, and the end of the story is heartwarming. The New Year's story is a tale of the Gotham City Sirens, as Catwoman, Poison Ivy, and Harley Quinn spend the night after New Year's midnight on a New Year's Revolution. Catwoman tries to turn over a new leaf, but after saving animals from experimentation, stealing toys for orphans, and stealing snacks for the love of it, that resolution goes the same way my annual one to spend less on comics does, and goes right out the window. The stories are pure fun, with the usual gorgeous art from Nguyen and Fridolfs. Yes, it's nearly summer, but what better way to stay cool than to read about winter in Gotham?



Green Lantern #20
Story: Geoff Johns
Art: Doug Mahnke, et al.

That's how you end an era. After nearly ten years, Geoff Johns signs off on the book that made him a superstar. I've only been following the core Green Lantern title since the reboot, and have been pleased that I don't feel lost in any of the events that have happened. This issue takes events from as far back as the Green Lantern: Rebirth mini-series and ties it all together in one giant sized issue that establishes Hal Jordan as the core Green Lantern once again. The issue rewards having been with Johns for his run, with nods to all the Lantern Corps and the Blackest Night, and appearances by all the characters that Johns has introduced in his mammoth run. While the story is ambitious, it never loses the human angel that has been part and parcel with Johns's take on Hal Jordan. The story also spends a good amount of time with Sinestro, really getting into the heart of the relationship between Jordan and his arch enemy and sometimes friend. While not everyone gets a happy ending, everyone gets a satisfying one, and there are a few surprising happy endings that I didn't see coming. Johns is joined by nearly every artist he has worked with over the course of these past nine years, all doing a few pages in tribute to their contribution to making Green Lantern one of the cornerstones of the DC Universe again. Next month, Robert Venditti takes over chronicling Hal Jordan's adventures, and Geoff Johns is off on new adventures; I'll be following along wherever he goes.



Half Past Danger #1
Story & Art: Stephen Mooney

Dinosaurs, Nazis, and beautiful spies. Sounds like something out of the pulps, right? Well, Half Past Danger is one of those comics that reads like a classic pulp. As Sgt. Tommy Flynn leads his men on a recon mission against a Nazi outpost on a mysterious island, only to be the only survivor of an attack by dinosaurs. Two months later, Flynn is drunk in a New York bar when a beautiful British Intelligence agent, a strapping US Army captain, and a ninja show up to ask him questions about that mysterious mission. The comic is a fun, wild adventure, with the same feel as something like The Rocketeer, a period comic that is fun for fun's sake. Creator Stephen Mooney's art is stunning. The dinosaurs are astounding, and Agent Huntington-Moss is gorgeous World War II dame with a sense of style. If you've enjoyed The Rocketeer, Black Beetle, or any comic set in the 40s, this is a book well worth your time.

Monday, June 11, 2012

Reviews of Comics from Wednesday 6/6

Before Watchen: Minutemen #1
Story & Art: Darwyn Cooke

So, here it is: the first issue of Before Watchmen. I went in with some trepidation, I admit. As much as I love Darwyn Cooke's work, and I LOVE Darwyn Cooke's work, this project has raised more dander than pretty much anything that I've seen among comic fans, and all the vitriol is a major reason why I wanted to create this snark free zone. And now having read the first issue, I have to say... I'm glad I did. There is something of a case of what I like to call "first-issue-itis" here. There's a lot of information, a lot of set-up, and not a ton happens to forward what I assume will be the plot of the rest of the mini. But it was done so darn well, and the art was so beautiful, that I barely noticed.  Basically, this issue felt like a really well done handbook, giving you profiles and background on who each of the Minutemen are. If you haven't read Watchmen in a few years, which I hadn't, it was a nice way to remind you who each of these characters are, especially since none of them are from the main cast of the original. Being that it's set in the 30s and 40s, it speaks to Cooke's artistic sensibilities. I'm sure Cooke can do stuff set in the present and the future, he was after all a designer on Batman Beyond, but between DC: The New Frontier and his Parker work, Cooke's style makes me think of a bygone era. I am looking forward to the rest of this series, and to the other Before Watchmen minis. I hope they can all live up to this opening.

Creator-Owned Heroes #1
Story: Steve Niles / Jimmy Palmiotti & Justin Gray
Art: Kevin Mellon / Phil Noto

The same week that Before Watchmen, which has caused one of the most polarizing debates one creators rights in comics history, came out, we also get the first issue of this, Creator-Owned Heroes, which is, like it says, a book that spotlights work that is, well, creator owned. I picked this up partially because I like to support creator owned books no matter what, partially because I found it appropriate to buy it because of when it was released, and partially because I happen to really like the work of Palmiotti & Gray. Toss in a story by Steve Niles, master of modern horror comics, and an interview with Neil Gaiman, and I was sold. The book lives up to the sum of its parts; a comics anthology that also features interviews and articles, all of which are interesting and fun. We get the first chapters of two serials, both of which have me curious.  American Muscle, the Niles story, with art by Kevin Mellon, is a group of people wandering a ruined and dystophic future story. Nothing new there, but Niles has always been good with character, which shines through, and there seems to be a twist coming in what caused this particular collapse of society that is hinted at here. Trigger Girl 6, by Palmiotti and Gray, is a spy/action/thriller. Again, this is just a short chapter, but it sets up an interesting premise, and makes me want to know the origin of the Trigger Girls. Phil Noto's art is dynamic and the aerial battle scene, that I don't want to talk about too much so as not to spoil it, it really a thing of beauty. Aside from the interview with Gaiman, there are also various articles about the origin of this project, an interview with cosplayers who have crafted a real world Trigger Girl costume, and some convention photos. This is a great package, where you get a lot of bang for your $3.99, and is well worth picking up.


Earth 2 #2
Story: James Robinson
Art: Nicola Scott

This issue marks the real beginning of the new Earth 2. Last issues was a solid comic, but it was really the last stand of the Trinity and didn't do a lot to introduce us to the main cast of the book. This issue, though, is a vast improvement. I really like the new Jay Garrick. I know a lot of people were making slacker speedster jokes after the last issue, but it looks like he's less a slacker and more just a twenty-something who isn't sure what he's going to do with his life. I do miss the old costumer with the Mercury helmet, but seeing this costume drawn by Nicola Scott on the internals made me like it a bit more. And the idea of a speedster who uses his speed in conjunction with parkour (the French art of roof running) is a very cool idea and a striking visual. Seeing Michael Holt, Mr. Terrific of Earth 1 arrive and be confronted by his Earth 2 counterpart was cool, and the seeming villainy of Terry Sloane, the original Mr. Terrific, leaves a lot of questions to be answered in a good way. No point in revealing everything right off the bat. And now for the elephant in the room: Alan Scott. This seems to be the week of books that raised a hoopla somewhere, even though most comic people really didn't react too much to the whole, "Alan Scott is gay," thing. Frankly, I really liked his portrayal. He and his significant other are together for most of their pages, and nowhere does anyone say any word meaning homosexual or acknowledge that they are anything other than a couple. The dialogue was natural, and I found the scenes between them charming. I hope Robinson can keep that up in future issues.


Swamp Thing #10
Story: Scott Snyder
Art: Francesco Francavilla

Swamp Thing has been a title with a slow build since it's return as part of the New 52. It took nearly six full issues before Swamp Thing showed his mossy hide. This isn't a complaint, as a lot happened in those six issues, but just a statement of fact. This issue, though, even with Swamp Thing back, is not even narrated by him. This issue is narrated by Swamp Thing's arch nemesis, Anton Arcane. There are some fairly major tweaks to Arcane's backstory here, but he's still pretty much the same creepy demon guy he was in his previous incarnations. The story begins with Arcane talking to an unseen person, and as the story continues, it winds up looping around to reveal who that is, in a great little storytelling twist. What makes this issue really pop is the artwork from Francesco Francavilla, an artists whose work on Black Panther and especially his run with Swamp Thing writer Scott Snyder on Detective Comics made him one of the breakout talents of 2011. His art has a wonderfully creepy feel in this issue, and the opening pages of Arcane talking sent a shiver up my spine. The fact that Francavilla colors his own work is impressive, and is clearly part of his overall style, which works to great affect throughout this issue. I hope that he does some more work on this title, or one maybe one of the Bat titles soon. As we get closer to the big Animal Man/Swamp Thing crossover, the stakes in both the books get higher, and this issue does a great job of ratcheting up the tension.


X-Factor #237
Story: Peter David
Art: Neil Edwards

X-Factor is one of the oddest super hero comics on the market, and possibly has been since it came back a few years back under Peter David's pen. It feels at times like the home for mutants and characters that no one else knows what to do with. It has an expansive cast, a continuing story that has last nearly one hundred issues, and that strange sense of humor that Peter David does so well. I've been with the book since the beginning of Peter David's first, early 90s, run on X-Factor, and so am very fond of a lot of these characters. This issue is one of those issues that Peter David is known for: a small character piece that tackles "issues" without turning into a very special episode of Blossom. Over the course of this series and her time away in X-Force, Wolfsbane has been put through the ringer in a way few comic book characters have; she has killed people, been brainwashed, killed and eaten her own father, impregnated by an Asgardian wolf god, given birth to his feral child, and then rejected it. And this issue she's forced to confront that. It's harrowing to read, seeing all that raw emotion dragged to the surface. The issue even plays a similar trick as the one in Swamp Thing, with a scene from the end of the story inserted at the beginning to really sock you in the gut and get you immediately into the story. Another plus for long time X-Factor readers is the return of Rev. John Maddox, the wayward Madrox dupe who has become a minister. Maddox has often been used by Peter David to discuss thorny issues, usually theological, but often personal and psychological, and is a favorite supporting character of mine. And not to have an issue go by that's all doom, gloom, and theology, David still gets to work in the funniest Thelma and Louise gag I've ever seen during the road trip to Rev. Maddox. All this happens, plus a set up for a future arc. More happens in one issue of X-Factor than most arcs of other comics, and I don't think I (or other fans) would have it any other way