Showing posts with label red robin. Show all posts
Showing posts with label red robin. Show all posts

Monday, September 19, 2016

Reviews of comics from Wednesday 9/14


Detective Comics #940
Story: James Tynion IV
Art: Eddy Barrows, Eber Ferreira, & Adriano Lucas

And so ends the first arc of the new Detective Comics, and what an ending it is. I've been singing the praises of this title since it returned with its new Rebirth era creative team, and this finale doesn't disappoint. There will be SPOILERS for the issue in this review, more than I usually would put in one, but frankly the ending of this issue has been all over all the major comic news sites since Wednesday, so I feel I can address it. I want to start by talking about thee aspect of the issue that hasn't been discussed all over the place, which is James Tynion's handling of Batwoman and her confrontation with her father, Colonel Jake Kane. Kane has been the primary antagonist of this arc, him and his para-military Colony organization, and to see Batwoman stand up to her father is a bravura moment for that character. This is the strong, take no prisoners hero that was introduced all those years ago in 52, the character who should have been a star and was shunted to the side until all the buzz around her had died down. Kate Kane is a woman of principal, who stands by what she believes in, even if it means her imprisoning her own father. And Kane remains just this side of sympathetic, a man who truly believes that what he's doing is right, which makes him all the more interesting as a foe. But now I have to touch on is Tim Drake, Red Robin, and his fate. On Friday, I wrote about what makes Tim Drake such a great character. And his final showdown with the drones that the Colony were sending to kill suspected agents of the League of Shadows is a perfect indicator of what makes Tim great: he went down a hero. He knew that his chances were slim, that he might be sacrificing his own life when he set himself as the drones only target, and when he knew he couldn't win? He stood his ground and went out a hero. It was a marvelous moment, and would have been an excellent death, if that's what it was. Instead, we see him taken by the mysterious Mr. Oz. There are interesting new hints to what exactly Mr. Oz is doing, and what his plans are, which are all good for the overall progress of the DC Universe and for Tim's future, but it's also great to see Tim, the one person who kept the faith when Batman "died" in Final Crisis and was sure Bruce was alive, still having faith that his friends will find him despite his own seeming death. Add in a perfect scene of Batman showing real and true sadness at the apparent death of one of his charges, and you have an issue that is as emotionally resonant as it was action packed, a perfect superhero comic.



Faith #3
Story: Jody Houser
Art: Pere Perez and Andrew Dalhouse & Marguerite Sauvage

In case you haven't read any of my previous reviews of her series or any articles about the character, Valiant's breakout hit character Faith is a fangirl. A major league fangirl. And that part of her character is part of her charm. So it's probably not the least bit surprising that Faith would spend a story arc going to a comic con. And she's bringing her boyfriend, Archer of Archer and Armstrong along for his first con. The two head out, in cosplay naturally, and because this is a superhero comic, pretty soon they're getting involved investigating thefts at the convention and the theft turns out to be way more than just a simple fan who wants to make off with stuff he couldn't afford. The appeal of this issue comes from the interactions between Faith and Archer. We saw their first date in a recent issue of A+A, but now we're seeing them more deeply into their relationship, and on Faith's home turf. The two are so perfect together, Archer so naive and Faith so confident in this setting. And the reasons why Faith is so determined to see that justice is done at the con, and what cons mean to her, is something that I think all of us who live in a world of fandom should read, because it's something that is easily forgotten: about how cons are places where we meet and greet those we admire and more how we get to share the things we love with others who love them, and how no one has a right to interfere with that. I love how positive Faith is, how she is always looking for the best in others, but how she's also always willing to stand up for herself and others. The art for the issue by Pere Perez is especially good, with all sorts of wonderful Easter Eggs in the con scenes, and a great design for Faith's cosplay, something that still evokes her costume while having a different, piratical air. Faith is one of the best comics from Valiant, a fun superhero comic that embraces fandom and fans, with a great hero; it's also a comic that is easy to jump on to at pretty much any point, and this issue is especially good as a jumping on point, as everything you need to know is right here. Oh, and not just everything you need to know about Faith; there are con going tips throughout the issue that are well worth taking note of, even if you're an old hand at it. I mean, who knows when you're going to be called on to fight evil at your next con?


And Dan Grote is here with a review of a... Batman comic!




All-Star Batman #2
Story: Scott Snyder
Art: John Romita Jr., Danny Miki and Dean White (main story); Declan Shalvey and Jordie Bellaire (backup strip)

At the end of Season 2 of The Venture Bros., after the Sovereign has revealed himself as (a shapeshifter who takes the form of) David Bowie, Henchmen 21 and 24 remark on their favorite Bowie albums, and 21 harps on 24 for liking “ChangesOne” because “Changes is a best-of.”

All-Star Batman is, in many ways, a best-of. But it’s also something new.

Part of it is Batman barreling through a highlight reel of his enemies (roughly) two by two as he and Two-Face buddy-cop their way across the country. So we get appearances from requisite Bat-foes like the Penguin, Killer Croc and Victor Zsasz, in addition to deeper cuts like the KGBeast and Gentleman Ghost. We also get art from John Romita Jr., one of comics’ warmest blankets for more than 30 years.

But while Scott Snyder spent five years cementing himself as one of the all-time great Bat-writers, he’s not done leaving his mark.

Take, for example, his take on Two-Face. Snyder’s Two-Face is portrayed as much darker than in years past, explaining away his campier exploits as cries for help from the Harvey Dent side of his personality. This Two-Face isn’t just setting other villains on the Bat. Even allies like Jim Gordon have a vested interest in stopping Bruce from reaching the series’ MacGuffin, a purported cure for the Two-Face side of Dent. If successful, Two-Face has threatened to release the dirt he has on everyone in Gotham, and that’s a lot of dirt.

And yes, Bruce is training a new sidekick, but despite headlining a title called We Are Robin, Duke Thomas is not taking up the mantle, nor is he wearing the standard red, green and yellow. Just the yellow. The backup strips focus on Duke’s training, which isn’t so much about learning martial arts or how to win a melee fight but a study in psychology, both in Duke’s relationship with his psychotically altered parents and in learning how Batman’s never-ending parade of Arkham escapee foes thinks. Because let’s face it, working with Batman means exposing yourself to messed-up stuff every second of the day.

Oh, and Bats uses actual shark repellant against King Shark. Because if Grant Morrison’s Unified Theory of Batman has taught us anything, it’s that Batman done right should be grimdark and silly simultaneously.


So if Matt and I had the repartee of 21 and 24, he’d be doing his duty by calling me a poseur for liking the “ChangesOne” that is All-Star Batman. Also I’d be dead in a season. But whatever, my point is, as The Matt Signal’s resident “Not a DC guy” guy, I’m loving this book. And Bowie rules.

Friday, September 16, 2016

Why I Love Tim Drake


Tim Drake has been all over the comic book news sites this week. I'm not going to talk about the details of why right here, just to make sure everyone who doesn't want to be spoiled has a chance to read the issue that's causing the furor. I'm just going to make a short post today about who Tim Drake is as a character and why he's not only my favorite Robin, but one of my ten favorite comic characters ever.

I started reading comic officially (or as official as you can get) with Batman #445. Tim Drake made his first appearance in costume in Batman #442 (although he would be out of costume, simply training, and wouldn't get his own until issue 457). So first and foremost, I grew up with Tim. Now, Tim is lucky that he's perpetually stuck at an age between 16 and 18, while I have continued to grow sadly older, but I don't hold that against him. There's something about that character, a character who was new when you were just starting out as a fan, that you latch onto and connect with. That's, frankly, why sidekicks were created, to give readers an entry point for these stories about adults.

But more than just our relative newness, the thing that made Tim Drake great is he was a good kid who got into superheroing because it was the right thing to do. Ultimately, all of the many tragedies that Tim would encounter over the years took place after he took up the mantle of Robin; I'll discuss the changes made in the New 52 and why I feel they detract from Tim as a character later. Tim wasn't an orphan (although he was a rich kid with absentee parents which I doubt many readers had), he didn't have a reason to become Robin except he felt like Batman needed a Robin and Gotham and the world needed a Batman. Tim, like one of my other favorite sidekicks made good, Wally West, was basically a fanboy who got to live the dream: he got to partner with his favorite hero. And who amongst us in fandom wouldn't like that?



The other thing that made me love Tim Drake initially was that he was a brain. He had figured out Batman and Robin's identities using his natural deductive skills. Tim's first solo mission isn't a Robin mission, but is Tim trying to use his computer and detective skills to try to find a hacker called Moneyspider, who turns out to be the Batman villain Anarky, a teenage villain, who would go on to be one of Tim's nemeses. Tim was naturally more physically capable than most of the readers, but he wasn't a kid acrobat like Dick Grayson; there's a great moment in Robin #10, a Zero Hour crossover where Tim briefly meets a time displaced teenage Dick Grayson, where Tim marvels at Dick's acrobatic skills and doesn't think he'll ever be able to live up to them. And that was fine, because Tim was the smartest of the Robins, the best detective of the lot. And for readers who love Batman because he's the smartest guy in the room, that made Tim the ideal Robin.

After finally taking on the name of Robin, Tim would develop his own rogues gallery and supporting cast as he starred in first three mini-series and then an ongoing series that lasted for well over one hundred issues. Tim would fight the blind martial artist and gang leader King Snake, his lieutenant, Lynx, and their street gang, the Ghost Dragons; the aforementioned Anarky, the teen anarchist; Ulysses Hadrian Arstrong, the teen strategic genius known as The General. The characters around him included his dad, Jack Drake and step mom Dana, his geeky best friend Ives, his first girlfriend, Ariana, and his on again/off again main squeeze, Spoiler. That's not to mention his friendship with other heroes as a member of the teams Young Justice and Teen Titans, and of course his regular team-ups with Batman and the other members of the Batman family. There is a wonderful issue of Nightwing, issue twenty-five, "The Boys," that really looks into the brotherly relationship between Tim and Dick Grayson. This was a richer life as a character than either of the previous Robins had while they were Robin, and made Tim a much more interesting character,


Eventually, when a new Robin needed to come along, in this case Bruce's son Damian. He was a very different character than Tim. While Tim was an everyman sort of sidekick, Damian was completely unique and uncommon: while Tim was a fanboy, Damian had been trained since birth to be a deadly assassin. And when the time came for Tim to take up his new identity as Red Robin, the first storyline in his series reaffirmed his status as the number one Batman fan: he was the only one who believed that Bruce Wayne had not died in battle with Darkseid in Final Crisis, and he went out to find him. There's a wonderful meta-commentary there about how the hero who started out as a fan would be the one who would persevere through apparent death to believe wholeheartedly that the hero he idolized would still be alive.

But with the introduction of Damian, Tim was a little at ends as a character. Dick Grayson was able to take up the Nightwing identity when Jason Todd came along and became Robin, but Tim had a second hand new identity; Red Robin was Dick Grayson from an alternate future, whose identity had been briefly co-opted by Jason Todd before Tim took it. His last ongoing series, the Red Robin ongoing, was cut short by the New 52 reboot of DC Comics, with Tim in a very dark place. And I was hopeful that the reboot would give Tim a fresh start and make him the fun, young hero he was at his beginning.



Alas, this was not to be. The Tim Drake of the Teen Titans series from the New 52 bore only a passing resemblance to his previous incarnation. He had never been Robin and wasn't even really named Tim Drake; that was a name he took when he came to work with Batman. He was suddenly a gymnastic savant, and had a tragic backstory, where his own carelessness had forced his parents into witness protection. And most keenly felt, he no longer had any real emotional ties to Batman and Nightwing. Batman had been a foster father to him, and Nightwing the coolest big brother you could imagine pre-New 52. Now, Tim kept them at arms length and always had; and while he was part of their family, he wasn't close with them. He did suddenly become close friends with Jason Todd, Red Hood, who had repeatedly tried to kill Tim in the old continuity, which did more to help further Jason's redemption than did anything for Tim as a character. And the greatest of indignities: while Tim did still figure out Batman's identity, so did Dick Grayson, using pretty much the same methodology Tim did in the old continuity, taking away yet another thing that made Tim unique.

I don't necessarily lay all of this on the heads of the creators of those titles. Tim has been a historically difficult character to handle when taken out of his specific point of introduction. The Tim Drake in Batman: The Animated Series is much more Jason Todd than Tim Drake, as he has Jason's origin and doesn't have Tim's intellect; he basically has Tim's good nature grafted on to Jason to make him less of a jerk. The Tim in the Batman: Arkham games is a little better, but is still more of a roughneck than Tim is.  Young Justice got it closest to right; while it gave Tim's hacker skills to Dick Grayson initially, when Tim himself appeared, he was the quiet, smart member of the younger generation of heroes.

So where did that leave Tim? Well, in the past year and change, thing have gotten better for him. Batman and Robin Eternal, the weekly Batman mini-series that focused on the various Robins and other Bat family members working together in a globetrotting adventure during the brief period of time where Bruce had no memory of being Batman, did a great job of re-establishing Tim's relationship with the other member of Batman's family, and the arc of Detective Comics that wrapped this week played on all of Tim's best traits: his intellect, how well he works with others, and how much he cares about people. It got everything right, and made Tim feel like Tim again, and that Tim is a character that readers will keep hoping to see more of.



Monday, June 27, 2016

Reviews of Comics from Wednesday 6/22


Buffy the Vampire Slayer: Season 10 #28
Story: Christos Gage
Art: Rebekah Isaacs & Dan Jackson

This issue of the current Buffy the Vampire Slayer season feels a lot like an episode of the TV show right before a season finale, which makes sense as this season wraps with issue #30. Buffy and her friends have been driven apart by, well, growing up (or growing down in the case of the de-aged Giles), and this is the issue where they get the band back together. People often give the character of Buffy a hard time, for being the title character but not the brains of the group, but its Buffy who has the plan this issue, and as she makes preparations, she and Spike discuss their relationship. Christos Gage does a great job, a job equal to that of Joss Whedon, of balancing the personal with the supernatural in this issue, and while we don't know what Buffy's plan is, the issue does a great job of building up the anticipation of what it is. The way Buffy and Spike interact, Buffy talking about how her instinct is to run from relationships while Spike realizing he needs to take Buffy off the pedestal he has placed her on, are mature reactions, and show signs of growth not just from the beginning of these character's live, but of this season. Meanwhile, Willow realizes that working with the army isn't going to fly anymore, and Andrew meets with his kinda-boyfriend and has a realization about himself. As I've said in other times I've talked about Buffy here, I detest Andrew as a character, but I think Christos Gage has finally had him grow up and realize exactly what he is and what he's done, to a point I don't cringe every time he enters the scene, which is a major achievement. And finally, there are Dawn and Xander, who, having been left in a hell dimension a few issues back to seal the gate from that dimension to Earth, make their trip back home. I don't know how much Rebekah Isaacs adds to the story in these issues, but the different dimensions Dawn and Xander, as well as their demon sidekicks, pass through usually only hey one panel each, but they're so well realized that if Isaacs didn't suggest at least some of them, she embraced them fully. There's even a reference to the classic explanation of parallel worlds involving shrimp, or the lack thereof. This balance, between the mundanity of Buffy and Willow (and Giles in the previous issue) dealing with their relationship woes while Dawn and Xander travel through dimensions, is a great example of what makes a Buffy story work. If you lean to heavily on the metaphor and the weird it gets overblown, and if you do nothing but everyday character stuff, you lose what makes it special. There are only two issues left in this season of Buffy, and this issue makes me really excited to see what Gage and Isaacs have planned for us.



Detective Comics #935
Story: James Tynion IV
Art: Eddy Barrows, Eber Ferreira, & Adriano Lucas

Detective Comics knows how to kick off an issue. We open to see a desperate Red Robin, Spoiler, Orphan, and a de-powerd Clayface facing down an army of Jokers. That's an opening that sure grabs your attention. We quickly learn things aren't as they seem, and we get introduced to the Belfry, the team's new headquarters, and the Mud Room, the Danger Room if it were powered by Clayface's powers. It's interesting to see that Batwoman, who is running the training session, is hard on Orphan, Spoiler, and Clayface, but leaves Red Robin alone, respecting him. It's Red Robin who is the focus of the early part of the issue, as we see him first interact with Batwoman, then Batman, and finally Spoiler; it seems that Red Robin and Spoiler are destined to be together on whichever timeline they're in, which is sweet. What's a little different is the way Tim Drake interacts with Batman. In pre-Flashpoint continuity, Tim was Robin for years before becoming Red Robin, and was an integral part of the Batman family, but in the new continuity it's not only established he was always Red Robin, but it's been said numerous times that he has kept his emotional distance from Batman and the others. Tim has frankly been one of the biggest victims of the New 52 compressed timeline and the need to come up with reasons why he's in Teen Titans and not a Bat book. This issue we see Batman reaching out to him, telling him he's welcome to come in and be a part of the family, which is a nice gesture, and we see exactly what's going on with Tim, and that he might just have a life outside Gotham and the shadow of the Bat planned, which adds a different sort of tension. Through Tim we get to see some of Spoiler and Orphan, and we also get to see what happened to Azrael and we get the return of the classic Leslie Thompkins, who is treating Azrael and who is still judging Bruce for bringing teenagers into his war; thanks for that James! Batwoman gets in another scene with her father, Jake Kane, and we get a better feeling for why the Kane family, Batman's maternal relatives, haven't been a part of his life, as Jake warns Kate away from him. "Zero Year" and Grant Morrison's Return of Bruce Wayne mini-series both established issues between the Wayne and the Kane families, but here we see it on a much more grounded and personal level, with Jake's issues not just with Bruce, but an undercurrent of resentment towards Bruce's long dead father, Thomas. While the issue has a lot of character building, it ends with an action scene (after a clever bit of Alfred's trademark snarking at Bruce), as we start to get a better idea of who is behind the vigilante hunting, the new threat called Colony. The final page is one of those classic Batman being a badass pages, which shows that Tynion also knows how to get a reader desperate to come back for more.



James Bond #7
Story: Warren Ellis
Art: Jason Masters & Guy Major

James Bond is a character right in that Warren Ellis wheelhouse. He's a hard drinking, hard smoking man with a penchant for women and brooding. The Bond Ellis writes is closer to the one in the current films and in Ian Fleming's original stories, and not the campy one of the bigger, bolder Bond movies. And while Bond is grounded, the first arc of Ellis's Bond read like one of Ellis's sci-fi stories, where he reads about something in a tech journal and extrapolates the science into a crazy sci-fi comic. And while this second arc might go the same way, this arc feels more in line with a dark spy thriller, as Bind has to rescue an undercover agent from the Turkish Consulate in America, only to have things go off the rails. The first issue sets the tone, giving us a mysterious villain who combines the typical Bond mastermind with a more physical threat, continues to build on the internal conflict in British intelligence established in the first arc, re-introduces Bond's CIA counterpart, Felix Leiter, who now has cybernetic parts because why not, and introduces the agent Bond has to retrieve, who has the absolute Bondiest Bond name I've seen in comics yet, Cadence Birdwhistle. The fight when the Turkish agents catch up to Bond and Birdwhistle is well choreographed by Jason Masters and is as brutal as anything you'd see Daniel Craig do; frankly, Bond leaves these guys in so many pieces it feels like James Bond by way of the Midnighter. But even after taking out an entire Turkish hit squad, things don't go well for Bond, as he now has to survive 24+ hours with a non-combatant and no weapon. It's a great set-up for a tense thriller, as Bond has the Turks and the mysterious villain who is laundering money through Turkey after him to silence Birdwhistle. Also, along the way, Ellis gets off a pot shot at America and guns that is sadly accurate, as Ellis is never one to shy away from making a political point; I'm frankly very curious to see if Ellis spends some time in arc three taking on the recent EU referendum, something that both fits with Bond's place in the world and Ellis's topical sense of politics and humor. James Bond is a great spy comic, one that will satisfy the appetite of long time Bond fans as well as newcomers to fiction's greatest secret agent.



Princeless- Raven: The Pirate Princess #9
Story: Jeremy Whitley
Art (Present Day): Rosy Higgins, Ted Brandt, & William Blankenship
Art (Raven's Tale): Sarah Suhng, Nicki Andrews, & William Blankenship

After last issue's confrontation between Raven Xingtao, the pirate princess, and her two usurping brothers left her old friend, and something more, Ximena badly wounded, Raven and her crew make for a nearby island where they might find someone who can help Ximena, leaving Raven to stay by the side of the woman she loves and just talk to her, to keep her on this side of life. The beginning and ending of the issue take place in the present, and while much of the page space is dedicated to the story Raven tells, we get more characterization in the frame around the main story than most comics give in a normal issue. Not only do we see Raven being tender, which has peaked out of her normally brash exterior before when it comes to Ximena, we see bits with many other members of the crew, especially Amirah, who has become a favorite character of mine, as she helps stabilize Ximena as best she can and get Raven to be with her. Also, we see the deepening of the romantic triangle brewing, as Sunshine, who has clearly had deepening crush on Raven since they met in issue one, growing resentful of Ximena's place in Raven's heart. The main story though, the one that Raven tells Ximena as she lies unconscious, is the story of how Hei Xing, Raven's ancestor and the first pirate queen, met Rong Tao, the love of her life. Jeremy Whitley conjures a world that's a little more wild, a little more full of fantasy then Raven's is; while the book is rooted in the same fairy tale world as it's progenitor, Princeless, the magic and magical creatures have been considerably less in the spin-off then the parent title, and so the demons would feel a bit out of place in a story set in the present. But in this almost fairy tale story that Raven is telling, it all fits. We see Raven takes after Hei Xing, who was full of spirit and fire, willing to fight more demons than she should be able to in order to save the life of a boy she has never met. And Rong Tao, who was a pacifist, has connections to Ximena, who is also never willing to fight. The story is a parable of balance, as Rong could not have survived being attacked by demons if Hei had not been willing to right, and Hei could never have saved her beloved horse if Rong had not had the patience to slowly dig away at the trap the demons had set. The inversion of the traditional trope, of having the female character as the fighter and the male character as the one who does not fight wasn't lost on me, and continues to show how Princeless and its related titles work to subvert expectations. All taken, it's the truest love story we've seen from this world yet, a beautiful tale of two people finding each other, whose differences make them stronger. Princeless itself has begun to explore love and relationships as well, and it feels like these titles, written with teens in mind, are going through that phase where you start questioning even more how you fit in the world and what love is. I'm curious to see what answers Raven gets as she has two very different romantic interests now, and how this story will play into what comes next.



And Dan Grote reviews the new Deadpool team-up mini-series, where Deadpool fights his soon to be fellow movie-star, Gambit, written by Matt Signal favorites, Ben Acker and Ben Blacker...



Deadpool V Gambit #1
Story: Ben Acker & Ben Blacker
Art: Danilo Beyruth & Cris Peter

Deadpool has nearly always been a comedic character. But for the past four years, he’s also been a foot in the door for comedians and comedy writers at Marvel, since Gerry Duggan and Brian Posehn began their run post A vs. X. That paved the way for Annual stories, miniseries and backup strips from the likes of Paul Scheer (The League), Scott Aukerman (Comedy Bang Bang) and Jason Mantzoukas (Also The League), as well as Bens Acker and Blacker (The Thrilling Adventure Hour podcast), whose greatest contribution to Deadpool lore to date may be clearing up that whole multiple-narration-boxes mess from the Daniel Way run and introducing Madcap into the mix.

The Bens return with this miniseries pairing the Regeneratin’ Degenerate and the Ragin’ Cajun and revealing their hidden mutual history as con men. Apparently, this is very recent history, as a flashback to their last job takes place during the crafting of the musical “Hamilton,” which opened just last year. Now, I don’t keep up with the X-books like I used to, so I have no idea what Gambit’s been up to since he ended up a horseman of Apocalypse 10 years ago. But Deadpool’s memories, like his sexuality, allegedly, are fluid, so I’m not really planning to look too deeply into the continuity of it all.

Anywho, this miniseries reads like it was written by a pair of comedy writers riffing off each other, in so much as that’s exactly what the title characters do. In their last job, Deadpool and Gambit dressed as Spider-Man and Daredevil, respectively, and engaged in a very vocal and public superhero fight across the city, in the process stealing from criminals for a man named Chalmers. Bits abound, as Deadpool/Spider-Man tries to exorcise Destiny’s Child’s “Survivor” from his head, the two try to explain why they’re fighting (Mind control? Political disagreement? They’re both on the same case, and each thinks the other is the bad guy?), Gambit/Daredevil argues the conceit of musicals with Lin-Manuel Miranda and the two learn that being beangan is when you’re vegan but also you don’t eat beans (“Wait, why not?” “I think because you don’t like beans.”).

And where were the real Spider-Man and Daredevil for all this? Apparently Peter Parker and Matt Murdock sometimes go antiquing together. They’re friends.

Artist Danilo Beyruth gets in on the fun, too. Before the fight, Deadpool/Spider-Man is drawn wearing a dress shirt and suit over his Spidey costume. The disguised Miranda has the head of Alexander Hamilton from the $10 bill superimposed on him, so he resembles a character in a JibJab video. A market full of hipster vegans is an ocean of beards and curled-up mustaches, seemingly also on the women (Sidenote: Has anyone thought to resurrect Turner D. Century lately?). And Gambit gets to blow up everything from diamonds to frying pans to a manhole cover, until Deadpool yells “Stop exploding things at me!”

Yes, we are living in an age of peak Deadpool. Besides his solo ongoing, there’s the Spider-Man/Deadpool teamup book, and a new Deadpool & the Mercs for Money ongoing is starting. But if you don’t mind stretching your DP budget just a little bit further, Deadpool V Gambit is pretty funny and worth a read.

Thursday, May 28, 2015

Animated Discussions: Batman Unlimited: Animal Instincts


I try to get these animation reviews up promptly within a couple days of release, but the past couple weeks have been busy, and so I didn't even get to watch the first movie in the all-ages Batman Unlimited line until Monday, two weeks after it's release. But I decided I wanted to write this review anyway because I was really impressed by the movie and figured many people might have passed on it, since it was clearly aimed at younger audiences and is part of a program to push a new toy line.

I won't deny that you can see the influence of the toy line in the movie. Batman wears a huge variety of different costume variants that are just there begging to be made into action figures, and robot animals that turned into vehicles, which would have been a dream toy for me if I was eight.  Each of the heroes and villains are slightly redesigned to make for a unique action figure of their own. But most of the designs work, they have a very dynamic look to them. I was especially pleased to see Green Arrow in his goatee look; while I have no problem with the Arrow based look, that Neal Adams vibe is a classic. I was less enamored with Flash's redesign (there's something about the way the lightning bolt ears attached to the cowl that seemed off), but it wasn't offensive and still carried the Flash spirit, so I could understand it.

One of the things that jumped out at me from the first moment of the movie was how indebted it was to previous animated Batman, and that the creators were going to run with that. The Gotham of Batman Unlimited is much more sci-fi than the classic Burton Batman movies/Batman: The Animated Series art deco look, or the grotty urban feel of the Nolan movies. The opening scene has a flying police car, which clearly drew its design inspiration from Batman Beyond, and the flying costume Batman is wearing in that opening scene is black and red in a color homage to that particular series. It was a nice touch that was there for Batman animation geeks like me to smile over, and I always appreciate those extra little touches.

The plot of the movie is pretty straightforward. A group of animal themed villains calling itself the Ani-militia, consisting of Silverback, Cheetah, Killer Croc, and Man-Bat, and aided by robotic animals, are pulling heists in Gotham, and Batman and his allies, including Nightwing, Red Robin, Green Arrow, and Flash, are trying to stop them. Meanwhile, Oswald Cobblepot is opening the tallest building in Gotham, and there is talk that the Midas Heart Comet, a comet that's core is made entirely of gold, will be passing over Gotham in a few days. If you know anything about Batman, you know who Cobblepot is (spoilers if you've never read a Batman comic, seen Batman '66Batman Returns, or Gotham, or seen a Batman cartoon before: he's arch-villain The Penguin), and his scheme and involvement with the other villains isn't hard to figure out.

The nice thing is that while the plot is simple, it doesn't talk down to the audience. In the same way Batman: The Brave and the Bold was an all ages show that adults could enjoy, this movie works the same way. The nice rapport between Batman and Green Arrow, not the competitive one of B:TB&TB, but more the one of old comrades, Nightwing's frustration with the A.D.D./act first/ think later Flash (one who I have to assume is Wally West, since his personality is much closer to Wally than to Barry Allen, although we never see him unmasked), and Red Robin's attitude as a still in training hero are all solid character beats that keep those of us who are looking for more than just Batman fighting robots engaged, although the robot fighting is pretty great too.


There's also a nice character arc for Kirk Langstrom, the villain known as Man-Bat, a sort of werebat creature. Langstrom is mild-mannered scientist who, like all good comic book scientists, experimented on himself and his experiment went wrong. When Batman figures this out and works up a temporary cure, we see Langstrom is haunted by what he does as Man-Bat and does his best to make reparations while he's still human, and makes a connection with Red Robin. In the end, Red Robin is able to get through to Langstrom in Man-Bat form and we get a nice little redemptive thing with him at the end of the movie. It's not something you'd do in one of those old cartoons that were big toy ads, and I like that we get that kind of character depth.

The voice cast is an excellent line up of established voice actors. Roger Craig Smith voices Batman, reprising a role he played in Arkham Origins, and he's clearly influenced by Kevin Conroy's seminal performance. Will Friedle, best known as Terry McGinnis/Batman in Batman Beyond, does a great job as Nightwing. Yuri Lowenthal, who has spent years as Ben 10 on various incarnations of that franchise, brings his youthful exuberance to Red Robin. Another interesting return to a character is Alastair Duncan, voicing Alfred, a part he voiced in The Batman, the series that aired between Batman: The Animated Series and Batman: The Brave and the Bold, and is often forgotten these days. And on the villain front, Dana Snyder (Master Shake on Aqua Teen Hunger Force and The Alchemist on The Venture Bros. to name a couple credits) does an exceptional job as the Penguin, giving him not just the haughtiness, but a touch of humanity as he deals with the way the people of Gotham look at him.

For one of these younger audience directed animated movies, I was pleased to see a couple solid special features. There's a short documentary on The Penguin, talking to the movie's screenwriter Heath Corson, TV comic writer Adam Glass, and one of Glass's children. about the Penguin's personality and history. It's not as in depth as the ones you get on the DC Animated line, but it hits on a lot of the important character points, and I like that they discuss the Penguin as a victim of bullying who turned on his bullies, something that comes up in the movie. There's also a selection of DC Nation animated shorts, the ones that used to air in and around Young Justice and Green Lantern. Not surprising with the animal theme of the movie, these are mostly the DC Superpets shorts based on the style of Tiny Titans artists Art Baltazar and Franco, and are adorable. There's also a Justice League of Animals short where Batmongoose encounters his nemeses The Croaker, Catcat, and Moo Face, and Wonder Wombat teaches us an important lesson about wombat's dietary needs. But the highlight is the three part Batman of Shanghai, a gorgeous anime influenced three part caper involving a Batman, Catwoman, and Bane redesigned to be set in 1930s Shanghai. Hey, Warner Home Video, any chance we cold get a DVD that's just a massive anthology of all the DC Nation shorts? There were a lot of really amazing ones, and I'd love to see them again.

A couple of final random thoughts. I would have liked to see a little more diversity in the team of heroes. It's clear that there was a, "strike while the iron is hot," idea by having Batman and his usual allies team up with the leads of DC's two big hit TV series, but I would have liked to see Black Canary thrown in there too. That's a minor quibble in an all around fun movie. Oh, and the robo-wolf that Batman is able to reprogram to work with him (and turn into a motorcycle)? He names him Ace. Don't get the reference. Look up Ace the Bathound when you have a second. It'll be worth your time.

There has been no further movies in the Batman Unlimited brand announced yet, buy from this one, hopefully there will be. There's enough room on the DVD racks for both these all ages adventure movies and the darker Batman Vs. Robin style movies. I'd be curious to see what other characters would look like with these new designs. It's nice to see that, as I've said before, there are a lot of people with a lot of different versions of Batman, and this one is a pleasant surprise that you can enjoy with your kids.

Monday, May 12, 2014

Reviews of Comics from Wednesday 5/7


Batman: Eternal #5
Story: James Tynion IV & Scott Snyder, Tim Seeley, John Layman, Ray Fawkes
Art: Andy Clarke

I still plan on doing a catch up on this series with individual issue analyses, but I had to talk about this issue because it made me ever so happy. This issue moves away from the Jim Gordon plotline that was the driving force of the first month and introduces or fleshes out a few more characters. We get to see Vicky Vale, the reporter who is probably best known for her appearance in the first Tim Burton Batman movie, but is a much older character than that, as well as introducing her new associate at the Gotham Gazette. We also get to see Harper Row and her brother Cullen, the characters introduced as new supporting characters by Scott Snyder in his run on Batman. I love Harper; she's smart, tough, and a nice addition to the Bat family. But the thing that made this issue for me, really made it, was Tim Drake. Yes, it really feels like Red Robin is back in the Bat titles, after only a few appearances here and there throughout the tenure of the New 52. And this feels like my Tim Drake. I'm not going to start bashing Teen Titans here, but I will say that the Tim Drake there has not really rung true to someone who has pretty much every appearance the character has ever made. But this issue works beautifully. Tim is the tech savvy detective he always felt like he was supposed to be; he looks at the bigger picture and figures out something Bruce hasn't, and then he gets into a fight with a bunch of nanobots. Andy Clarke's art is solid throughout the issue, but the creepy tentacles of nanobots are really a great visual. I've been enjoying Eternal so far, but if this issue is an indication of the Red Robin to come, this book is going to be high on my reading order each and every week.



Cyclops #1
Story: Greg Rucka
Art: Russell Dauterman

I love Cyclops; I've written about that before. I love Greg Rucka. So the combination of a Cyclops ongoing written by Greg Rucka was a surefire hit with me. This series features the young Cyclops, the one brought to the present in All New X-Men on a space adventure with his dad, the space pirate Corsair. Cyclops here is sixteen, and someone who thought he lost his dad years before. Now he's trying to not only navigate being out of his own time and away from everyone he knows, but with the father he thought he lost and a crew that includes a giant lizard man, a bird alien, a cyborg, and a cat/skunk woman his dad is dating. Rucka paints a great picture of Cyclops, one that is fully fleshed out; he's a confused teenager without being whiny about it; Corsair gives his son the advice that, "everyone sucks at being sixteen," and I have to say, Rucka remembers that feeling and knows how to make it work really well. Aside from all that introspection and character beats, we also get some hints about exactly how Corsair is back from the dead (no, not the time Cyclops thought he was dead. That time he was just abducted by aliens. The time he seemed really dead), we get to meet Corsair's crew, the Starjammers, and we get an action piece involving boarding a Badoon ship. One of the things that makes this a strong first issue is you get pretty much an entire story in one issue. Marvel has had some great first issue's lately, especially She-Hulk and Daredevil, both of which did exactly this. While I understand trying to build a series around the first issue and having it spin into a huge arc, I always feel a strong stand alone first issue helps lure the reader back for more. While it might not have the direct agency of a "To be continued," you can get a better feel of exactly what the book will be if the first issue stands on its own. I find this especially true with mainstream superhero books, where the world building isn't as difficult since you're building a house of a pre-existing frame; books where you have to build the whole world get a bit more time from me, and I'll get to that in a minute. The issue wraps with Cyclops and Corsair heading out on their own in the captured Badoon ship for a tour of the galaxy's great sites. I'm a sucker for father and son stories, and this is a cosmic road trip thrown in. It looks like a fun, action series with a strong core relationship, and is a series I'm looking forward to watching develop.



Nailbiter #1
Story: Joshua Williamson
Art: Mike Henderson

Speaking of issue ones that have to spend some time doing world building, here is the horrifying (in the best sense of the word) Nailbiter, from the writer of my favorite Image series I feel like needs more attention, Ghosted, Joshua Williamson. Imagine one town produced Ed Gein, Jeffrey Dahmer, and Jack the Ripper. If it existed, that town would be Buckaroo, Oregon, a creepy little town that has produced sixteen serial killers. After a brief introduction to one of these "Buckaroo Butchers," the titular  Edward "Nailbiter" Warren, we are introduced to the character who seems to be our protagonist, Nicholas Finch, an army intelligence agent who seems about to take his own life. Only a call from a friend of his, an FBI profiler, stops him. His friend tells him that he has discovered the secret of Buckaroo, and that Finch needs to get out to Buckaroo now. Finch arrives, only to find his friend missing and the town creepier than he imagined. Quickly he meets the local goth girl who local toughs harass with comments about her becoming the next Butcher, the guy who runs the local serial killer souvenir shop, and the local sheriff. Sheriff Crane, who knew Carroll, Finch's friend, was also looking for the missing man, and the two go to meet the person Carroll was in touch with: Nailbiter Warren, who is free and living back in town. The first issue is wonderfully atmospheric, with gorgeous dark art from Mike Henderson. This first issue works very differently than Cyclops did; while we only get sketches of the characters (well wrought ones; I'm curious to see more about Finch's past and his anger issues, for instance), this issue establishes mood and setting perfectly. Buckaroo is going to be as much a character as any of the people in this series, and it is the thing I feel like I know the best after this first issue. And frankly, that's a character that made gooseflesh break out on my arms, which for a horror comic, is a very good sign.



The Sixth Gun #40
Story: Cullen Bunn
Art: Brian Hurtt

I feel bad that I haven't written about The Sixth Gun more. I've commented about other books that fall in a similar range, a book that is so consistently good that I don't reach out and address it as I should. Frankly, as we run down to the end of the series, I'll probably do a full on recommended reading for it, but for now, let's look at issue #40. For those unfamiliar, The Sixth Gun is a weird western that follows six magical guns that can bring about the apocalypse, and those who bear them, some trying to destroy the guns, some trying to use them for their own nefarious purposes. After most of our heroes were killed over the past few issues, those few remaining, Beckie Montcrief (the bearer of the Sixth Gun), Drake Sinclair (the bearer of four of the other six guns), and Nidawi (bearer of the spirit of the shaman Screaming Crow), are being chased by serpent men and Jesup, the bearer of the Fifth Gun and servant of Griselda, the Grey Witch, who plans to use the guns to remake the world. It's another brutal issue, where more of our heroes fall by the wayside, and features a great battle between Jesup and Drake. Drake is becoming more and more affected by the guns he bears, and when Jesup gets his hands on a couple of them, things turn badly for Drake. Series artist Brian Hurtt does a tremendous job in the scene where Drake must face down the golems created by the Fourth Gun. Becky's use of the Sixth Gun to travel back in time to talk to her fallen friend, Gord Cantrell, to learn what he knew of the guns is poignant and painful, as Gord knows the only reason Becky would be coming to him in this form. With only ten issues left before the finale, The Sixth Gun continues to ramp up the tension, with the supernatural elements all coming together to what I'm sure is going to one final great battle between good and evil.

Oh, and a couple general notes before I go:

- I was still recovering from a wonderful and exhausting Free Comic Book Day last week (thanks to everyone who came out and made it an amazing day), so I didn't take notes as I was reading my books and thus don't have the info to write a full review here, but you should all check out Southern Bastards by Jason Aaron and Jason Latour. Deep South crime done amazingly; if you liked Scalped, Aaron's last crime book, this is well worth checking out.

- With network upfronts now hitting, we have seen not only the renewal of the two current major network comic book based series, Arrow and Marvel's Agents of SHIELD, but the pick up of five more: iZombie, Flash, Constantine, Gotham, and Marvel's Agent Carter. The trailers for two of these have hit, and I enjoyed both quite a bit. I remain optimistic about Gotham, and Donal Logue was born to play Harvey Bullock, but Constantine knocked me off my feet. There's a clear reverence for the source material, the opening shot of Ravenscar Asylum shows that right off the bat, and Matt Ryan looks like the DC Direct John Constantine action figure come to life. And he's British! I know three minutes can't tell you too much about a series, but that was a fine three minutes, and I'm on the hook for this one, no doubt.

Monday, April 15, 2013

Reviews of Comics from Wednesday 4/10


Batman #19
Story: Scott Snyder/ James Tynion IV
Art: Greg Capullo/ Alex Maleev

Since the first issue, the new Batman series has been an epic title, with the two major arcs being long, twisty, and grand. "The Court of Owls" and "Death of the Family" were both great stories, and the two one offs featuring Harper Row were excellent character pieces as well, but this issue was a great change of pace; it's a small Batman story. This isn't a status quo changing arc, it's a great Batman story that is focusing on Batman trying to figure out a mystery. The opening pages show Bruce Wayne robbing a bank and after his escape flashes back to Batman finding out about the apparent suicide of an acquaintance of his, and going to investigate it. Batman is still clearly haunted by the death of Damian, and despite Harper Row's plea to take care of himself last issue, he isn't doing too good a job of it. Batman quickly determines exactly what was behind the death of his friend and the man's seemingly strange criminal behavior. It's just an appealing story of Batman working a case; Snyder captures Batman's voice perfectly, and I like seeing him just working out a case that isn't tearing his world apart. I won't spoil the identity of the perpetrator, despite it being spoiled on the cover of the next issue and the solicitation for some upcoming Batman family titles, but it continues the evolution of a classic Bat villain we have seen popping up sporadically throughout the New 52 era. The back-up is a Batman and Superman team-up written, which is something we haven't seen much of in the New 52 except in Justice League. It's been established they're friends, and so seeing them play off each other is interesting. While the relationship is clearly more pre-Flashpoint than pre-Crisis, Batman isn't acting like Miller's Batman wanting nothing to do with Superman, so I like that; I've always found I prefer the relationship between Batman and Superman to be friendly. It has definitely whet my appetite for the upcoming Batman/Superman series.



Batman and Red Robin #19
Story: Peter J. Tomasi
Art: Patrick Gleason

OK, there's a lot in this issue, and I'm still of mixed feelings about some of it. The good is so good, though, that I want to talk about that. First the stuff I'm of two minds about. I liked seeing Frankenstein appear, but I would have thought there are more practical resurrection schemes than duplicating Dr. Frankenstein's work; this would have worked more for me if we had seen Batman exploring other plans first. Also, I feel like Red Robin, who is in the title, is underused in the issue; we have barely seen Tim and Bruce interact in the New 52, and I was hoping that this issue might remedy that. On the other hand, the introduction of Carrie Kelly was done beautifully. While she clearly has a different life than the version of her we meet in Dark Knight Returns, Carrie still has the spunk that allows her to stand up to the looming presence of an angry Bruce Wayne. The details of her relationship with Damian are still mysterious, and I'm expecting that to play out over the course of the next few issues. It's interesting to see both Snyder and Tomasi now having young female foils to Batman, and just how different Harper Row and Carrie Kelly are. Carrie seems to be a much lighter, less haunted character, but we'll see. I also have to say, her roommate looks an awful lot like Stephanie Brown. It would be nice to see Steph back. While I felt like Red Robin was underused, I did like how he was handled, and the painful choice he had to make. To top it all off, Patrick Gleason continues to be one of the most impressive artists in the comics right now; his Frankenstein was amazing. With next issue teaming Batman with Red Hood, I'm curious if Jason proves more integral to the plot, and how Carrie Kelly will factor in to the continuing arc of the series.



Batman: Li'l Gotham #1
Story & Art: Dustin Nguyen and Derek Fridolfs

DC's Johnny DC line,the all ages comics published by DC, seemingly folding all its superhero titles, it's nice to see Li'l Gotham appearing. An all ages Batman title, themed around holidays, Dustin Nguyen and Derek Fridolfs, who have been writing Justice League Beyond for some time and have history as artists on various Bat family titles, have created a fun and accessible Batman comic. The stories star Batman and Robin, a Robin who is Damian Wayne, and play off of Damian's strange upbringing and how unfamiliar he is with these holidays. Bruce attempting to explain Halloween to Damian leads to reminiscence about killing Lazarus Pit generated zombies with his mother and grandfather and Damian to some aggressive trick-or-treating. And on Thanksgiving, Penguin leads an army of turkeys to take the day of turkey slaughter back. The continuity is light, and while it takes place in a universe closer to the pre-Flashpoint one (Barbara Gordon seems to be in her wheelchair, and Cassandra Cain appears at the Bat family Thanksgiving), no knowledge of that is necessary. These are fun stories in the vein of Batman Adventures, all ages without being kiddy comics. If you know a kid who loves Batman and are worried a Joker who cuts off his own face is too much for him or her, this is the perfect gateway book for that young Batman fan.



Princeless Vol.2 #1
Story: Jerome Whitley
Artist Emily Martin

Oh, it's always a joy when an indy series you love pops back up on the radar, and so it is to see the beginning of Jerome Whitley's fairytale for girls who kick butt, Princeless. Picking up shortly after the first series left off, Princess Adrienne and her friend, Bedelia the blacksmith, are off to rescue the first of Adrienne's sisters, Angelica from her tower. Of course, things never go that easily. They can't quite find the tower, and are still having some issues with landings on Sparky, their trusty dragon. But that doesn't stop two such plucky heroines. Adrienne's determination is a great character trait, and as I said in my recommendation of the book, she is a character you want your younger female friends and relatives to look up to. Meanwhile, the King, Adrienne's father, still believes her dead and killed by a mystery knight (who is, in fact, Adrienne), and so he calls six of the kingdom's great bounty hunters and heroes to find the knight and dispatch him. Not surprisingly, these six guys all fit fantasy tropes and subvert them, none being particularly heroic, especially when discussing the possibility of taking one of the king's daughters to wife. New artist Emily Martin gives designs for these bounty hunters that take their trope and pushes it to the extreme; they're so one dimensional it's perfect. There is also a mystery around the behavior of Adrienne's mother, who knows the truth about her daughter and seems complacent about it; I wager that Adrienne gets some of her steel from her mother, and we'll see exactly what the queen is up to soon. Adrienne and Bedelia end the issue with a lead to Angelica's tower and possibly a new traveling companion; I enjoyed the slapsticky humor of the sequence where we meet the young poet who seems to appeal to Sparky more as dinner than as a new friend. Princeless is an all ages treat, smart and funny, and if you enjoy any fairy tale flavored comic, you are doing yourself a disservice not trying this book out.


Saga #12
Story: Brian K. Vaughan
Art: Fiona Staples

Oh, Prince Robot IV... Brian K. Vaughan has done incredible work over the course of Saga to make every one his characters, both protagonist and antagonist, three dimensional, and this issue, featuring the prince of the Robot world, does a great job of adding new layers to him. Starting with a flashback to Robot IV receiving the injury that has been referenced a few times throughout the series, Vaughan demonstrates his power as a writer by introducing a medic and killing him a couple pages later and making the reader care. In the present Robot IV makes his way to meet D. Oswald Heist, the author of the book that Alana loved and helped draw her to Marko. The issue is mostly a conversation between Robot IV and Heist, about what the book means, and about Heist's son, who fought in the war and eventually took his own life. We learn just how haunted by his own war experience Robot IV is, and see just how much of a deathwish he has; knowing this makes the reader look at many of his actions, especially his murder of The Stalk, in a very different light. The tension of the conversation ratchets up by degree over the course of the issue, with the almost inevitable explosion of violence not dismissing it but leading to even more tensions. The last page reveal marks the end of this arc and the beginning of another hiatus for the title. I've always felt Vaughan was the king of the cliffhanger ending, and if this one doesn't prove me right, I don't know what will.

Monday, September 17, 2012

Reviews of Comics from Wednesday 9/12

Batman #0
Story: Scott Snyder/ James Tynion IV
Art: Greg Capullo/ Andy Clarke

While last week's Detective Comics #0 told a tale of Bruce's travels before returning to Gotham, Batman #0 is set firmly in Gotham City, and set in the time between Bruce's return and when he takes up the mantle of the Bat. A tale of a younger, more inexperienced hero still trying to get his feet under him, we see a Bruce Wayne who is fallible, who makes a major mistake when getting involved in trying to stop the Red Hood Gang. Anyone who knows the least about Batman mythology knows the Red Hood was the Joker, so this serves not just as a tale of proto-Batman, but of proto-Joker as well. It's exciting to see the two great enemies confronting each other at these early stages. Now, it's never explicitly said that the leader of the Red Hood Gang is Joker, and Snyder could be tossing us a curve ball in the end, but so far it's looking that way. There are some changes to the established mythos here, with Bruce living in a building near Crime Alley, which I'm fine with. I feel this works for the character, and seems to be leading to a confrontation with Red Hood. There's also an excellent scene in the issue between Bruce and Jim Gordon. Scott Snyder writes the best Gordon on the shelves now, and one of the best of all time, so to see the young Gordon suspicious of Bruce, thinking he has ties to the vigilante who has been popping up in Crime Alley, cements the impression of Gordon's intellect and skill. The end of the main story leaves us with something of a cliffhanger that the teaser text says will be followed up on in 2013, and I assume will have some part in the "Death of the Family" event that will see the return of the Joker, starting next month. The back-up is a story about the partners of Batman, seeing where the first three Robins and Batgirl were when Gordon first lit the Bat Signal. It's interesting to see just how different each of their lives were, and the looks on each face as they first see it. I have to say I particularly loved the Time Drake pages, and would be first in line for a James Tynion written Red Robin mini or monthly.



Batman and Robin #0
Story: Peter J. Tomasi
Art: Pat Gleason


Batman and Robin #0 is a very enjoyable comic for many reasons. While we've gotten glimpses of Damian's training under his mother, Talia al Ghul, and the League of Assassins in other stories, this issue really cements the hard life he had growing up. All the training to make him like his father without telling him that his father is Batman, and the use of his father's identity as a carrot to get him to excel, remind the reader that as much as Talia might actually love him, she is the daughter of Ra's al Ghul, and the cycle of abuse that we saw started by Ra's in Batman Incorporated #2 came out in Talia's parenting in this issue. Tomasi and Gleason have done an excellent job further developing Damian over the course of this series; he's come a long way from the brat we first met, and see again in the latter pages if this issue. But the thing that really made this comic for me is possibly the cutest panel I've ever seen in any comic. Check this out and try not to smile.


Pretty great, huh?




Resurrection Man #0
Story: Andy Lanning & Dan Abnett
Art: Ramon Bachs & Jesus Saiz

Mitch Shelly, The Resurrection Man, confronts his ultimate nemesis in this, the final issue of his series, and that enemy is... Mitch Shelly? I've been a fan of Resurrection Man since his first ongoing back in the late 90s, and I was glad to see him back, and while I'm sad to see him go again, at least the series went out with a bang. This issue does a great job of using the Zero Month theme, the origin stories, and tying it into the ongoing continuity of the book, resolving who Mitch is, where he came from, and dealing with the plot of the forces of heaven and hell competing over his soul. Even though the early pages make it pretty clear where the story is going, it has a couple twists and turns that keep the book interesting. Andy Lanning and Dan Abnett, who created Mitch and wrote both of his ongoings, clearly have more stories to tell, and they left the series open for them or others to use Mitch in the future. Ramon Bachs comes in for most of this last issue, and while he has never drawn it before, his work fits nicely with the other artists who have worked on it. I'm hoping that the Justice League Dark or maybe Stormwatch could use a team member with such an odd and interesting power set, and Mitch gets one more chance at resurrection.



The Shade #12
Story: James Robinson
Art: Gene Ha

I've been reading, and thoroughly enjoying, each issue of James Robinson's return to one of my favorite comic book characters, the Shade, but this is the issue I've been waiting for. This is the issue of The Shade that finally sheds some light on his mysterious origin. Beautifully drawn by Gene Ha, the issue takes place in 1838, where the Shade is still Richard "Dickie" Swift, a well to do importer/exporter. We watch young Swift with his beautiful wife and children, with his friend Charles Dickens, and watch him make the acquaintance of Simon Culp, the dwarf who, if you've read Starman, know will bring about his transformation. As someone who loves to see literary references in his comics, I loved seeing Dickens as a character. But it's really Swift's journey, falling for Culp's game and finding himself at Culp's mercy, that is interesting. Robinson doesn't lay all his cards on the table, as there are still a few mysteries left behind for him to follow up on when and if he gets a chance to tell more tales of the Shade. As a long time fan of the character, I was deeply satisfied with this story, and if you happen to have just jumped on The Shade bandwagon with this series, or even issue, I think you would not feel lost or confused by this riveting issue.



Stumptown Vol.2 #1
Story: Greg Rucka
Art: Matthew Southworth

Greg Rucka and Matthew Southworth's Stumptown returns with a second mini-series, and it's off to a great start. PI's aren't quite in fashion in current media, with most crime stories being more along the lines of police procedurals, so it's nice to see a classic PI story. Dex Parios, our protagonist, is in a little better shape financially and emotionally when we see her at the beginning of this story than the last, but as with all good PIs, trouble follows Dex. What seems like a fairly straightforward case, finding the missing guitar, the titular "Baby in the Velvet Case," quickly turns into something that looks to place Dex right back in over her head. Dex is one of Rucka's trademark heroines: tough, smart, and a little broken. Rucka's dialogue crackles as usual, giving us great views into his characters. There's a solid mystery here, and who stole the guitar seems to be far less important than why it was stolen and exactly what Mim Bracca, rockstar and character from another Rucka work, his novel A Fistful of Rain, is caught up in. Matthew Southworth's art is well suited for the gritty PI world of Dex's, but behind the grit is great clarity. His lines are as sharp as Rucka's dialogue, and the two compliment each other. This is a great jumping on point for people who didn't check out Stumptown the first time around, and if you dig it, it would be well worth checking out the first Stumptown collection.-