Showing posts with label Super Dinosaur. Show all posts
Showing posts with label Super Dinosaur. Show all posts
Friday, May 17, 2013
Recommended Reading for 5/17: Super Dinosaur
Robert Kirkman is probably one of the best known writers in comics right now, and his best known works skew in an adult vein. The Walking Dead is a horror comic of epic and intimate proportions at the same time, doused in large quantities if gore. Invincible is a superhero book that has its own share of gore, and its discussions of many topics are frank enough to make some people sensitive about letting kids anywhere near it. But Kirkman writes another monthly, one I've reviewed one or two times, but I'd like to spotlight today, since it is a great, fun, all-ages comic with the best name of any comic on the racks: Super Dinosaur.
Derek Dynamo pretty much has the life that every ten year old dreams of. He's a genius inventor himself, and the son of world famous genius inventor Dr. Dexter Dynamo. He doesn't go to school, but is tutored and spends most of his days inventing and saving the world. He's got a bit of a chip on his shoulder, but at heart he's a really good kid who's trying to do the right thing. And best of all, his best friend is a dinosaur. A genetically altered, armor wearing, Tyrannosaurus Rex named Super Dinosaur who can talk, play video games, and help you kick the butt of any villain out there. What more could you ask for?
Hailing from a Inner Earth, a secret lost world deep within the Earth's core, discovered by Dr. Dexter Dynamo and his former colleague turned rival Max Maximus, Super Dinosaur (SD for short) was an experiment by Maximus to create and intelligent dinosaur, which succeeded, but as it turned out, SD wanted nothing to do with Maximus's mad plans, and sided with the Dynamos when Maximus's plan to use DynOre (or Maxinite, as Maximus calls it), a powerful ore only found in Inner Earth, to take over the world. Now, Derek and SD fight Maximus and his Dino-Men, as well as all manner of creatures the traditional military aren't equipped to deal with. It's an adventure a day if you're Derek Dynamo.
Super Dinosaur does a tremendous job of crafting an action adventure comic with heart that can be read by anyone. Sure there's action, and Derek and SD fight some real villains. There is a sense of high stakes throughout the series. But never does it cross the line into being something dark or too scary (frankly, I think as you become an adult, you do forget just how resilient kids are when it comes to what's scary, but that's another discussion). All of Kirkman's trademark characterization and worldbuilding is on display. In early interviews, Kirkman compared what he wanted to do with this book as being like, "a Pixar movie on paper," and he has succeeded. It has the same blend of elements that makes Pixar the success it is; smart writing that never talks down to its audience and plots that pull you right in.
The core of the series really is the friendship between Derek and SD. There are plenty of other characters, but the interaction between the two leads is one of the best friendships in comics. Neither Derek nor SD are normal, and they share a world that few other kids would understand. They understand each other, and have that simple shorthand that all best friends share. The relationship is easy and perfectly natural. There are problems, of course, especially when new people are tossed into the mix, but in the end, Derek and SD always have each others' backs. And that kind of friendship is perfect for a comic for all ages, it's something any kid who has a best friend can relate to, and can see themselves in.
Derek's relationship with his father, Dexter, is also central to the action of the series. When the series began, it seemed Dexter's mind was slipping away. He couldn't finish any projects, and was seemingly getting distracted by small things, requiring Derek to secretly finish the work so the world and the military, who provide all of the Dynamo's funding, wouldn't know what was going on. Derek so clearly loves his father, and was doing his best to help him. As the series progresses, and Dexter realizes what Derek has been doing for him, the scenes between father and son are touching. Recent issues have further shown the strength of their father/son bond with a plot involving the fate of Derek's mother, and the fact that Dexter will do anything to get his family back together. Dexter doesn't fall into the sci-fi cliche of the scientist who has no time for his family and is dedicated to his mistress, science. He loves his son and wants to have a life with him, and with his foster son, SD as well.
The opening arc of the series introduced new characters into the Dynamo Dome, the home of the Dynamos and SD that serves as both living space and lab, and these new characters caused a lot of the non-superhero conflict in the book for the first two arcs. The Kingstons are a pair of engineers who were hired to help out Dr. Dynamo, and came to live at the Dome with their two daughters, Erin and Erica. While Erin took to the new living situation well, and quickly befriended Derek, Erica wanted to go back home to where her friends and old life were. This caused problems in the Kingston family, as well as some more fantastic issues as Erica inadvertently led the Dynamo family's archnemesis, Max Maximus, to the Dynamo Dome, but also caused friction between SD and Derek, as SD thought that Derek was replacing him as his best friend with Erin. Again, these are all very human reaction, especially among kids, and Kirkman uses them well. Even in a world with intelligent dinosaurs and hidden civilizations, feelings can still get hurt.
Aside from our heroes and their supporting cast, Kirkman has created a great tapestry of villains to menace them. Max Maximus serves as the major villain, the Dr. Doom to Dexter Dynamo's Reed Richards, an archetypal mad scientist prone to monologuing and a superiority complex. Maximus has created many Dino-Men, some who remain loyal to him, and some who have their own plan, including a female three horned dinosaur with an axe named Tricerachops, possibly the greatest name in the history of comics. Squidious is a squid man who controls an undersea army. The Exile seemed to be an alien invader, or possibly another of Maximus's experiments before being revealed to be from a race of lizard men who live hidden in Inner Earth, hiding from the dinosaurs.
The art for the series is provided by Jason Howard, who worked with Kirkman before on the criminally under-rated Astounding Wolf-Man (werewolf superhero? That's got Matt written all over it). Howard's art is kinetic, with an amazing sense of motion. He draws the heck out of the crazy, big screen fight scenes that fill the book. I have never seen anyone draw such a great variety of armored dinosaur, and he draws excellent backgrounds and crazy tech.
Super Dinosaur is a comic that seems like the product of a child's joyful and wild imagination. Dinosaurs, super science, and a childhood friendship combine into a wonderful story about what it means to have a family and friends, and about kicking the butts of evil dinosaurs. It's great for any kid, or the kid inside us all.
There are currently three trades of Super Dinosaur, all of which are in print and available at your local comic shop. New issues come out from Image Comics.
Monday, August 27, 2012
Reviews of Comics from Wednesday 8/22
Lobster Johnson: The Prayer of Neferu
Story: Mike Mignola & John Arcudi
Art: Wilfredo Torres
The world of Hellboy has always been tinged with the spirit of classic pulps, and never moreso than in the adventures of Lobster Johnson, the 30s & 40s era man of mystery and crimebuster. Johnson's adventures are usually high action, with bullets flying and mobster and monsters dying, and this new one shot does not disappoint in the action department. The Lobster is tracking down a stolen mummy when he stumbles onto a ceremony featuring recurring Hellboy series cult, the Heliopic Brotherhood of Ra. But the Brotherhood's priestess, calling herself Neferu, after the priestess of Anubis, has been stealing the mummy's for a more sinister purpose than entertaining the rich members of the Brotherhood. Johnson must battle his way through a hulking henchman and resurrected Egyptian mummies. This isn't heavy comics with lots to make you think, it's just a fun, pulpy action piece, something that the team of Mignola and Arcudi have been doing really well with their Lobster Johnson stories. Artist Wilfredo Torres is new to the Hellboy universe, but his work fits very well here, giving the book a pulpy look. This is one of those great one-shots that will serve as an excellent introduction to a character and a world, so if you've never tried out any of the adventures of The Lobster's Claw, this would be a great place to start.
Rocketeer: Cargo of Doom #1
Story: Mark Waid
Art: Chris Samnee
From one heavily pulp influenced series to another. I'm a fan of the original Dave Stevens Rocketeer comics, and I was a little worried when IDW began publishing it's Rocketeer Adventures mini-series, featuring other creators telling short Rocketeer stories, but was pleased to see all of them fit very well in Stevens' world, and even if they didn't look like Stevens, they felt like him. But an actual, full on mini-series with one story featuring the character? That was another proposition. Fortunately, I was wrong to worry. Current Daredevil creative team Mark Waid and Chris Samnee pull off a great Rocketeer story here. Every character rings true, with Cliff "The Rocketeer" Secord still a hot head, his long suffering partner/mentor Peevy still gives Cliff good advice and an earful when he needs it, and Cliff's gal, Betty, won't cut him any slack. We also get to meet a new character, Sally, Peevys's niece and a mechanic in her own right, with her eyes on Cliff, who still only has eyes for Betty. The issue has some great action scenes of the Rocketeer in flight, but it's mostly a character piece, setting up the action without feeling like a set-up issue heavy with exposition. We also see a ship with the series villains arrive, meeting The Master, their mysterious boss, who clearly has some backstory with the Rocketeer, although I think that is stuff created for this series, and not anything that exists in the previous canon. There's also a reference to something from Skull Island, and if you're at all familiar with classic cinema, you know that name, and I hope it means a certain eighth wonder of the world might be the titular cargo of doom. If you known the Rocketeer from the classic comics, from the under-rated 90s film, or just think that his costume looks awesome (which is does), this is a great comic, and well worth picking up.
Super Dinosaur #13
Story: Robert Kirkman
Art: Jason Howard
While Robert Kirkman and Jason Howard's all ages action comics, Super Dinosaur, might not be as pulpy as The Rocketeer or Lobster Johnson, you can still see some of the same influences here: lost civilizations, world's at the center of the Earth, and a scrappy band of kids were all staples of the classic pulps. Only one of these scrappy kids happens to be a young T-Rex in battle armor. Never saw anything like that in Doc Savage. Super Dinosaur is the story of a boy and his T-Rex, who fight crime and monsters. As the "Escape from Inner Earth" storyline continues, young super genius Derek Dynamo gets to see more of the Reptiloid Empire, and we see that the villainous Exile might not be quite as villainous as originally thought. Meanwhile, Super Dinosaur, Derek's best friend who happens to be an intelligent Tyrannosaurus Rex, travels with a group of Derek's friends into the hidden world of Inner Earth, full of dinosaurs and other perils, trying to rescue Derek. Super Dinosaur is a book full of action and wonder, a comic that really works for all ages. This issue deepens some of the series mysteries, but also begins to give us answers about the Reptiloids that have been part of the book since the first appearance of the Exile. And hey, there are lots of Triceratops. And any comic with a herd of Triceratops gets my recommendation.
And here are a couple notes:
- The announcement of the new, Geoff Johns/David Finch Justice League of America has me pretty excited. Glad to see Stargirl back in a New 52 title, and thrilled to see Martian Manhunter on a Justice League again!
- Tomorrow is Read Comics in Public Day, so everyone should go out and read a comic in public. Since tomorrow would have been the 95th birthday of Jack "The King" Kirby, I think it's time to start reading Fourth World Omnibus Volume 1, so I will sit out at one of the local parks and dig into some Kirby goodness. And if you happen to be of the womanly persuasion, head over to DC Women Kicking Ass to read about Women Read Comics in Public, Again!
Subscribe to:
Posts (Atom)





