Showing posts with label pete wisdom. Show all posts
Showing posts with label pete wisdom. Show all posts

Monday, December 8, 2014

The Matt Signal Advent Calendar 2014 Day 8: Excalibur #86


Excalibur #86, December 1994

He’s rude, he smokes, he’ll martyr himself for his friends and he’s British. He’s Pete bloody Wisdom, and you better recognize.

Excalibur #86 marks the first appearance of Warren Ellis’ spy game-weary spy, who is attached to the British superhuman team via his employer, Black Air. After one issue of the new character, the book got hijacked for four months by the "Age of Apocalypse," but once it came back, Ellis quickly set about the task of making Wisdom my favorite character in any book I was reading at the time.

I loved his back-and-forth (both verbal and, soon enough, physical) with a maturing Kitty Pryde. I loved the way he came off like a boorish, boozing a-hole, only to find out he’d pulled all his spy friends’ fat out of the fire at one time or another because “Job needs doing.” And I loved how he had no reverence for the admittedly pretentious Xavier or his Scottish counterpart, Dr. Moira MacTaggert. (There’s a great panel in which Wisdom dons a shower cap, sits in a chair and presciently mocks the professor’s resemblance to Patrick Stewart).

Sadly, for whatever reason, not many writers have been able to nail Wisdom’s voice. Excalibur foundered after Ellis left with issue #103, and it wasn’t until Paul Cornell’s MAX series and, later, Captain Britain and MI13 that the character as I knew and loved him returned to the page. When a writer has one of your all-time favorite characters match strategic wits with Dracula and win, that’s a bingo. 


Extra credit: Read Matt’s original pieces on Ellis’ Excalibur run and the MI13 series.

Friday, October 31, 2014

A Halloween Visit to the Darker Corners of the Marvel Universe

Happy Halloween, everybody! Instead of a normal recommended reading, or a post of the kind you normally see, I thought I'd do something different. After thinking about Doctor Strange, I realized that while most corners of the Marvel Universe have been reawakened and retooled in recent years, the supernatural corner remains dormant. So, Dan and I sat down and came up with some ideas for ways for Marvel to do some new supernatural titles! It's a fun little trip into our brains, so don't get too scared!


Doctor Strange

As I stated when I talked about Doctor Strange earlier this week, Strange has had any number of reboots and new series, so coming at him from a new angle was tricky. But I got to thinking about the Ancient One, Strange's master, and the numerous apprentices Strange has taken over the years. So, what happened if Strange learned that, through some magical confluence, thirteen children were born, each with a different magical gift, and the balance of all magic would rest on whether or not they chose light or dark magic? With the kids now teenagers, Strange must race across the globe, gathering these kids and then training them, all the while competing with someone else, let's say Baron Mordo, to keep them on the side of the light. It's got a similar vibe to classic X-Men stories, only told from Xavier's point of view instead of the students, or Harry Potter from Dumbledore's perspective, clearly with Strange in the Xavier or Dumbledore role. It would introduce a group of new magical characters, characters who could be from any country, of any race, religion, or sexual orientation, meaning it works with so much of what Marvel has been doing to diversify their line. And Strange can team up with various other magical characters, like Doctor Voodoo, to help teach the kids different disciplines. Extra points for a convenient crossover with Uncanny X-Men, when one of Strange's team turns out to not only be magically gifted but a mutant, and Strange must work with his ex-apprentice, Magik, and team his kids up with the kids from the New Xavier School.



MI-13

OK, I know, I know. I'm a sucker for Pete Wisdom, and I would probably try to pitch a new book featuring Wisdom to Marvel in any way I could. But bear with me. Nearly all stories of MI-13 and Wisdom have had some magical angle, so we give the British spooky intel agency a new specific mission. With S.H.I.E.L.D. overwhelmed with all the supercriminals and terrorists, international magical items trafficking has skyrocketed, and Maria Hill goes to the experts: Pete Wisdom and MI-13. Now MI-13's goal is to shut down an international cartel that is selling, and in some cases handing out, magical items of incredible dark power. What exactly is their angle? And exactly who is the mastermind behind it? With a core team of Pete Wisdom, Spitfire, Black Knight, Union Jack, and Excalibur, there could be any number of supernatural heroes who could guest star. Blade's a little busy over in Mighty Avengers, but he could come back, as could Captain Britain and Megann, but I think Elsa Bloodstone, who is free since the end of Fearless Defenders, would make a good replacement for Blade as monster hunter extraordinaire. I'd also like to keep Alistair Stuart around, and reintroduce the original version of Romany Wisdom, the hippy magic user version, as she is both Pete's sister and Union Jack's ex, as the support team for the unit.



Dracula and the Legion of Monsters

When Mark Waid brought the Legion of Monsters back in Daredevil, he gave them a mission: track down and contain the dispersed pages of the Darkhold, the most evil books of magic in existence; picture the Marvel Universe version of the Necronomicon and you get the idea. So, when team leader Jack Russell, the Werewolf by Night, discovers a page of the book that allows the possessor to control vampires, Jack and team hunt down the vampire of vampires, Dracula. And this is the Dracula of Tomb of Dracula, Doctor Strange, classic X-Men, and Captain Britiain and MI-13, the one designed by Gene Colan. He's no longer wearing red armor and wearing his hair all long and white; nope this Dracula has style. Russell uses the page, and Drac is now under his control. Well, sort of. Dracula can't turn on Russell and his team, but whatever they ask him to do, he can do in whatever way he sees fit, so it's a classic monkey's paw situation: use Dracula to track down more pages, but say one false word and he'll massacre everyone between him and the page. And Dracula is always scheming to come up with a way to get the page from Russell so he can be free and exact his revenge, giving a constant sense of tension to every issue.




Midnight Sons of Anarchy (working title only) 

Marvel relaunched Ghost Rider earlier this year with a new host for the Spirit of Vengeance, Robbie Reyes, who drives a black muscle car instead of a motorcycle. Frankly, I see a missed opportunity here. Because you know what’s cooler than one Ghost Rider? A gang of them. A Spirits of Vengeance series ran from 1992 to 1994, teaming up original-recipe Ghost Rider Johnny Blaze with Crystal Pepsi Ghost Rider Danny Ketch. I say revisit the series, uniting Blaze, Ketch, Reyes and the Alejandra and Vengeance characters, along with some new recruits, as a team of demon-possessed hotheads riding together, righting wrongs and whipping people with hellfire-covered chains. Yes, it would be a blatant rip-off of the popular FX series Sons of Anarchy, but that fruit’s hanging low for a reason.



Resurrect Gail Simone’s Night Nurse MAX series 

Years ago, Simone and artist Jill Thompson were developing a mature-readers series featuring the Night Nurse, a superhero health care worker and the sometimes girlfriend of Dr. Strange. The series was shelved in early 2002, and Simone went on to write Deadpool/Agent X. Brian Michael Bendis made the Night Nurse one of his pet quasi-Avengers in the 2000s, patching up anti-registration heroes in the pages of New Avengers as well as Matt Fraction and Ed Brubaker’s Immortal Iron Fist. If nothing else, should a new Dr. Strange book comes out in time for the movie in 2016, I’d love for the Nurse to be a part of it.



House of Z 

Pretty sure this one hasn’t been leaked along with the kajillion other crossover redux teasers for next summer’s Secret Wars. Zombie Wanda Maximoff grunts “No more zombies” to avoid having her brains eaten by her brother, Zombie Pietro, and magically undoes the zombie virus for all but 198 of them. A restored humanity led by some of the company’s best supporting characters – Thunderbolt Ross, Pepper Potts, J. Jonah Jameson, Dum Dum Dugan, Foggy Nelson, etc. – must figure out how to live in a world destroyed by zombies. In so doing, humans become the hunters, and the zombies are chased across the country onto an island in the San Francisco Bay that the humans nuke without a second thought, because, as Ross tells Nelson, “Can’t destroy a world that’s already been destroyed.” In promotional materials, Marvel will act like they’re finally getting rid of all the zombies, as a red herring to distract those who’ve said Marvel’s done too many zombie stories. But the blast actually radiates the zombie virus and makes it airborne, creating a whole new batch. This sets up House of Z 2, in which the remaining humans scour the globe searching for Zombie Wanda, whom they failed to round up the first time around. 


Now, go out and enjoy Halloween!

Friday, April 18, 2014

Field Report: Asbury Park Comic Con 2014

(This week, instead of your normal recommended reading, I have a special report from contributor Dan Grote, who took a trip to Asbury Park for this past weekend's con there, a con I had hoped to get to, but alas due to work around the new house, I was unable to. But we here at The Matt Signal love small cons, so I was glad Dan could report in. Without further ado, here's Dan -Matt)




This past weekend I journeyed north to what has become my favorite annual con of the few I’ve been to over the years, the Asbury Park Comicon, held this year at the Berkeley Hotel in Asbury Park. Asbury’s is a small but growing con, not big enough to bear the taint of Hollywood or to be a glorified autograph farm but certainly bigger and better than a dirt-mall graveyard for $1 back issues and $5 trades.

The highlight for me was a panel starring Chris Claremont, who wrote Uncanny X-Men from 1975 to 1991, then returned in 2000 and again in 2005. He's also writing Nightcrawler again in a solo series that debuted this month. Mike Zapcic of AMC’s Comic Book Men served as moderator.



Claremont is every bit as verbose as his captions, with a long story for the simplest of questions. A boy asked him what characters he created, and he, with audience assistance, rattled off a list that includes Rogue, Gambit, Dazzler, the New Mutants, Mr. Sinister, the Marauders, Sabretooth, Jubilee, Mystique, Psylocke, Emma Frost, the Hellfire Club, etc. He talked about his consultancy on the X-movies, his appreciation of Liev Schreiber as Sabretooth ("I didn't know Wolverine was Jewish"), righting perceived wrongs done to Carol Danvers in the pages of Avengers and his issues with Warren Ellis' sexualizing of Kitty Pryde in Excalibur (he says he de-aged the character upon his return to the X-books). As Ellis' Excalibur was among my favorite books in my early comics-reading years, my ears pricked up a little at that last bit.

Other creators at the Berkeley Hotel included Nick Fury: Agent of SHIELD artist Jim Steranko, Ren and Stimpy co-creator Bob Camp, Milk and Cheese creator Evan Dorkin, Batwoman and Sandman: Overture artist JH Williams III, Longshot and Daredevil writer Ann Nocenti, longtime Marvel editor Jim Salicrup, Hate creator Peter Bagge, Wonder Woman artist Cliff Chiang, indie legend Denis Kitchen, My Little Pony and Adventure Time artist Stephanie Buscema and many others.



Of course, seeing as one of the organizers of the Asbury con is frequent Comic Book Men guest Robert Bruce, the men of Jay & Silent Bob’s Secret Stash were among those in the house. With that in mind, you should be seeing a group shot of Zapcic, Ming Chen, my wife and myself either above or below this paragraph.

But I’m no stargazer or sketch commissioner. I go to cons for the nerdly shopping. Most of what I bought came from three tri-state area vendors with whom I was already favorably familiar: Wildpig Comics in Kenilworth, N.J., Conquest Comics in Bayville, N.J., and the Comic Book Shop in Wilmington, Del. My library of trades expanded as follows:

Essential Captain America, Vol. 5 (includes reprints of Jack Kirby's 70s run on the book, which I’ve been dying to read lately)
Essential Ms. Marvel Vol. 1 (which my wife is currently reading, after the first two issues of G. Willow Wilson and Adrian Alphona's Ms. Marvel got her Carol-curious)
Mystique: the Ultimate Collection by Brian K. Vaughn
The Immortal Iron Fist, Vols. 2 and 3 by Matt Fraction, Ed Brubaker, David Aja, et al (Note: Need Vol. 1)
Captain America: Two Americas (completes my Brubaker run from the first omnibus to just before Fear Itself; only volume I won't have in hardcover)
A stack of $1 bin issues of Batman ’66, which my wife and I plan to give out as favors for my son's 3rd birthday party.

Additionally, I picked up three Funko Pops: The ’66 Batman and Robin, and a Winter Soldier (full mask)



One small quibble: I wish there’d been more apparel for sale. I could always use another T-shirt. Get on that, vendors!

In my wandering around I got to speak briefly with an organizer of next year’s inaugural Atlantic City Boardwalk Comicon, and while I wasn’t recording the conversation or conducting an official interview, I will say he got me looking forward to the event, which will be barely 20 minutes from my house the weekend before Memorial Day weekend.

And I definitely recommend a stroll through downtown Asbury. My wife, friends and I had some banging sushi at a restaurant called Taka for dinner, and browsed through some swanky vintage records, clothes and books in the local stores. And even though I’d just spent the day browsing through trade bins and racks of collectibles, and my messenger bag full of swag was digging into my shoulder, I still managed to pop into The Comic Crypt CafĂ© on Cookman Avenue and strike up a conversation with the staff about Joe Kelly’s Deadpool and Kelly Sue DeConnick’s Captain Marvel.


Final verdict: A++, would con again.

Friday, May 31, 2013

Recommended Reading for 5/31: Excalibur by Warren Ellis


Nostalgia is a big part of pretty much any fandom, and I think many comic fans are very guilty of it, me included. Things we once loved, we look at with ruby quartz colored glasses. I've gone back and reread some runs that I loved when I was in high school and even college and wondered what I was thinking. But some of those runs really do hold up. I am glad to say Warren Ellis's run on Excalibur is one of the runs that holds up pretty darn well.

When Excalibur first came out, it was a very tangential X-Men comic, about a team of European mutants and superheroes working together in Great Britain. Sure, Nightcrawler and Shadowcat, two mainstays of the X-titles, and Phoenix, a newer addition but with quite a heavy link to the franchise, were in the comic, but it was removed from the main events of the Marvel Universe and the X-Men titles by oceans, and never took part in the annual X-events. It was also a light and somewhat goofy title, with all sorts of crazy villains and reality hopping exploits. Writer Scott Lobdell, writer of Uncanny X-Men and a sort of pinch hitter for the X-line in the 90s, came in and started tying it more into the main books with a tie-in to the "Fatal Attractions"crossover in issue #71 and wrote a few more issues before a relative newcomer to American comics took over with issue #83: Warren Ellis.

This is really written by a proto-Ellis. The character accents are a bit thick, and the British slang is heavily used; I don't think six pages go by without someone being called a git, or toerag, or scab. It's the most traditional superhero book that exists among his canon, tying into events going on in the X-Men universe and tying up and continuing a lot of plot threads left dangling by previous creators. But there's glimpses of the "real" Ellis in here: his snarky, clever wit, his crazy ideas, and above all, the Ellis anti-hero. In this case, that character is one of my favorites in all the Marvel Universe, and one of Ellis's great creations, the mutant spy Pete Wisdom.

I talked a lot about Wisdom in my recommendation for Captain Britain and MI13, but I'm going to talk about him some more here. Wisdom is the prototypical Ellis anti-hero: hard smoking, hard drinking, with a caustic sense of humor, and a past that haunts him. He's not necessarily a hero, and he has done some bad things, but underneath it all, he is a good man. His mantra is, "It needs doing," a way to justify to himself and his own cynicism the good he does for others. There are bits of Spider Jerusalem, Jenny Sparks, Elijah Snow, and all the other trenchcoat wearing Ellis protagonists in Wisdom, who is their forebear (it can be argued as well that they all draw from John Constantine, especially is you look at Ellis's own Planetary #7, but Ellis wrote Wisdom before he got to write Constantine, so I see him as Ellis's first attempt to properly hit that character type).

What makes Wisdom different from so many late 80s and early 90s anti-heroes is his genuine reluctance to kill any longer. When readers first meet Wisdom, he is in a field of dead terrorists, all of whom he has massacred. And Wisdom has collapsed in tears. He truly wants to find a better way, and he finds it by joining Excalibur. He isn't an unrepentant killer like Punisher, and the things he did in his shady past he can't chalk up to mind control like Wolverine. He did everything he did as an agent of British intelligence for queen and country, and he wants to put that behind him now. I think that is part of what drew me to him; I'm a sucker for a character in search of redemption.

Wisdom found his redemption in Kitty Pryde, the X-Woman known as Shadowcat. Kitty was the junior X-Man when she was in the States, joining the team at thirteen, and being everyone's little sister. But she had come into her own somewhat over the course of Excalibur, and Ellis took this to the next step. He played Kitty as smart, confident, with a nasty temper she did her best to keep in check, and with a sense of humor to match Pete Wisdom's brittle one. And he had the two of them fall in love. It wasn't always an easy relationship, with the two starting out adversarially and even after they got together, Wisdom being at times reserved in how he let his feelings show, but they worked brilliantly as a couple. They were the heart and soul of Excalibur, and worked so well, they got their own spinoff mini-series, but more on that later.


Being that this is an X-title, Ellis clearly had more characters to write than just Pryde and Wisdom. Excalibur founding members Nightcrawler, Megann, and Captain Britain were still there, but each had changed since the founding of the book. Nightcrawler had become the team leader, and Ellis showed him to really trying to do his best to lead the team in the right direction. Over the course of the run, he, along with Carlos Pacheco, one of numerous artist's along the way, gave Nightcrawler the first major makeover the character had in his nearly fifteen year history. Captain Britain, Brian Braddock, had recently returned from being lost in the timestream, and had taken the new name Britannic. Brian seemed to be following a similar path of change as Wisdom, as he wanted out of the superhero game, and was trying to get back to being a scientist. This, of course, doesn't work exactly as he planned, but it shows a different side to a character who had often been played as headstrong and cocky before. Megann was often a cipher who was there as a supporting character for her boyfriend, then fiancee, Captain Britain. But Ellis expanded her power set, focusing on her elemental abilities, making her one of the most powerful members of the team, and spending time talking about how the previously illiterate Megann was learning to read. It's a small subplot, and is never used as a club, but Ellis does use it to show Megann's joy in learning and generally about the importance of the written word.

Along with these characters, Ellis inherited a couple of recent additions to the team. Excalibur had come to operate off of Muir Island, a fictional island that housed the research facility of Moira MacTaggert, geneticist and ally to the X-Men. At the time of the series, Moira was hunting for the cure to the Legacy Virus, a disease that had been designed to kill mutants and had recently been contracted by its first human victim: Moira herself. Moira had often been a character who was shown as haunted, having lost her mutant son to his own powers, and made some questionable decisions, but now she was in a fight for her life. Moira was shown as strong, and fierce, but still sad in her way. Along with Moira came Dr. Rory Campbell, a psychologist who had been working with Moira on some of the problem mutants in the island, and who was being haunted by a vision of the future where he became the mutant hating villain Ahab. Rory is working with a mutant called Spoor, a villain who affects emotions, and things do not go in Rory's favor. Watching Rory agonize over the possible dark fate is one of the best subplots, and one that never was paid off after Ellis's deaprture other than a few vague references. There was also Douglock, a techno-organic being with a past so convoluted it had to be from an X-Men comic, and who was now a Pinocchio type figure, the little metal boy who wanted to be real. And finally, Daytripper, Nightcrawler's girlfriend and sorceress.

And if that wasn't enough, two more characters were added to the mix during Ellis's run. Wolfsbane had been a member of other X-teams X-Factor and the New Mutants, but came back to Muir Island when she learned her guardian, Moira, was ill. She became an innocent amongst the team, often set against Wisdom's cynicism, but she also had a very sweet relationship with Douglock, whose physical appearance was based on Doug Ramsey, a dead mutant she had been friends with. And another classic X-Man joined some of his fellows: Colossus. Having recently abandoned the X-Men to join Magneto's Acolytes, Colossus came to Muir to rekindle his relationship with Shadowcat, only to find her with Wisdom. A fight ensued, and neither exactly came out better for it. But over the course of the next year's worth of issues, Ellis worked to redeem Colossus, having him work through some of the issues that lead to his defection, and to his erratic behavior over the past few years worth of stories.


One of the best parts of this run is the amount of time spent character building. There are a few issues where very little "action" takes place, or where there are no supervillains, and the conflict is character based. The highlight of these issues is #91. After the action packed "Dream Nails Trilogy," Pete Wisdom and Kitty Pryde, now just becoming a couple, want to go out to a pub. The entire team winds up going with them, and the issue is really a story about these people getting to know each other. We see just how much the Legacy Virus research is haunting Moira. We see Rahne, who was raised by a frightening reverend before being taken in by Moira, get her first visit to a pub and learn its not all about drunken debauchery. The demonic looking Nightcrawler is surprised and pleased to be accepted by the locals, showing that not everyone judges books by their covers. And we see Kitty and Pete reveal to the team that they are a couple, and see when Nightcrawler and Captain Britain corner Wisdom and give him a talking to about what will happen if he hurts her. The issue introduces the Chalk and Cheese, a pub that will become Excalibur's answer to Harry's Hideaway, the bar the X-Men hang out in, and it's proprietors, Jack Crossan and his daughter, Annie, old friends of the MacTaggert family. It's a sweet, smart issue, with some very funny bits and great dialogue.

Two issues later, Ellis spent time doing an issue that dealt with the tried and true theme of all X-Men related comics: racial intolerance. Wolfsbane, Megann, and Shadowcat spot a fire from Muir Island and upon reaching the mainland, find that it's being caused by a young girl with pyrokinetic abilities. They learn quickly that the girl was discovered to be a mutant and is being shunned by the people of her town, something that strikes a chord with Wolfsbane, who was chased from her village by people with pitchforks and torches, lead by her guardian the Reverend Craig, calling her the spawn of Satan. Rahne learns that this girl was also found out and exposed by Craig, and goes to confront the reverend. A powerful scene follows, where Rahne enters the church and stands up to the man who has haunted her for her entire life, and reveals something she has learned: Craig is her biological father, having hidden his indiscretion with her mother. Rahne is able to walk away from Craig with her head held high, and the hypocritical man of God broken. It's a beautifully crafted scene, and takes the usual mutant/human confrontation to a more deeply personal level than it usually is.

While these single issues are excellent, Ellis also built a big plot that stretched from his first issue all the way into issue 100. The hints were there at the beginning, and were revealed bit by bit. It involved Black Air, the British agency that investigated the paranormal (Pete Wisdom's employer when we first met him), the London Hellfire Club, and the sorceress Margali Szardos, Nightcrawler's adoptive mother. Issue #94 was a flashforward to 2013 (yup, this very year, ladies and gents), provided by Captain Britain's returning memories of his time lost in the timestream, and it began the endgame. Issues 96-100 were a big five issue story that tied up all these threads, connecting them into a story of demons and chaos. There's plenty of Ellis touches, with mythic hidden demons below London, an entirely new Hellfire Club, conspiracies, and certain revelations about Kitty's pet Dragon Lockheed. I don't want to give any of it away, but if you're an Ellis fan, you won't be disappointed.


The story that most reads like something fans would recognize as a Warren Ellis story was his three issue spin off mini-series, Pryde and Wisdom. A call from Mr. Jardine, a friend of Pete's in criminal intelligence, has Pete and Kitty arriving in London to try to find a mutant serial killer before Jardine's daughter, a journalist, gets herself killed hunting him. Ellis uses Jardine, a character introduced in Excalibur, as well as introduces a host of unusual supporting characters for Wisdom, including his paranoid ex-policeman father and hippy-sorceress sister and Department F.66, Scotland Yard's Department of Unusual Death. F.66 is populated by wackos and washouts to investigate murders that have a paranormal leaning, and they all make Fox Mulder look like the model of sanity and restraint. The murders wind up having a strange religious significance, and the plot eventually introduces an alchemist who could have been England's Charles Xavier is she wished, or so she claims. the conglomeration of weird and wild ideas, many just touched on to move the screwball plot forward is Ellis in his purest form. Toss in the crackling dialogue between the series two leads, and their undeniable Nick and Nora Charles chemistry, and this is one of the great under appreciated gems of the mid-90s.

The art over the course of this run is somewhat more problematic to discuss. Over the course of twenty one issues (not counting Pryde and Wisdom) , there are no fewer than twelve artists, with some issue shaving as many as four pencilers. This wasn't a case of chapter one by one artist, chapter two by another; scenes would sometimes be split between artists, with a fight scene starting out with the classic superhero stylings of early Ken Lashley and finished in the highly stylized work of Larry Stroman (as a side note, I find it funny that something that nowadays gets huge commentary on-line wasn't really blinked at in the pre-widespread comics internet days of the early 90s). Still, there are some very notable artists involved. Ken Lashley, who still does work for DC today, was the regular penciler at the beginning of Ellis's run. Terry Dodson did a few pages here and there, and was one of the principal artists on Pryde and Wisdom. Carlos Pacheco was regular artists from issue #95 until 103, Ellis's final issue, but only worked on about half of those issues; still, his work was stunning. The artist who did the most pages throughout the run was Casey Jones, who did outstanding work. His Pete Wisdom is the one I always picture when I think about the character, and while I think it was Pacheco who designed the London Hellfire Club members, Jones drew the hell out of them. He has since left comics to do design work for Disney, and I miss his work.

Excalibur was a different book than most of its contemporaries during the mid-90s. It didn't get bogged down and lost in its continuity and crossovers, but served as a character spotlight for writer Warren Ellis and an eclectic group of mutants and their allies. It mixed action with drama and comedy to create an enjoyable and memorable series. While Ellis has gone one to work on bigger projects, most of which I have loved, Excalibur holds a special place in my heart.

The majority of Ellis's Excalibur run has been collected in three volumes of Excalibur Visionsaries: Warren Ellis. These trades not only have all 21 issues written by Ellis, but Pryde and Wisdom and Starjammers, a mini-series featuring the X-Men's space pirate allies tied into Excalibur by a common antagonist, an alien race created by Ellis called The Uncreated.These trades are out of print, but can still be found at many comic shops. Uncollected in these trades was X-Calibre, the "Age of Apocalypse" title that replaced Excalibur for the four months all X-titles were shifted into an alternate universe. If interested, those issues would be collected amongst the four volumes of Marvel's Complete Age of Apocalypse trade series.

Friday, November 30, 2012

Recommended Reading for 11/30: Captain Britain and MI13


I love Pete Wisdom. Now, I'd think about two-thirds if you out there are asking who the hell Pete Wisdom is. And the other third are saying, "Of course you do! How could you not love Pete Wisdom?" For the unenlightened, Pete Wisdom was a British mutant and secret agent introduced by Warren Ellis during his run on Excalibur. He was the prototypical Ellis protagonist: snarky, hard drinking, hard smoking, trenchcoat wearing, and haunted by his past and all the friends and family he has lost(so, in all fairness, he's pretty much the mutant John Constantine).

While I know the series I'm talking about today, Captain Britain and MI13, isn't called Pete Wisdom and MI13, it always will be in my heart. It's the first major work from Paul Cornell, who has since made his name with runs on Action Comics and Demon Knights, as well as Saucer Country out of Vertigo, and will be writing the Marvel Now! Wolverine ongoing. His principal artist was Leonard Kirk, one of comics' great utility pencilers, and who's best known for his collaborations with Peter David, including a long run on Supergirl and X-Factor.

If the title isn't a giveaway, the series is about a team of superheroes who work for British Intelligence solving problems that normal law enforcement can't, problems dealing mostly with the vast occult population of the British Isles, but they have no problem dealing with alien invasions or mutant issues too. MI13 is the British occult services division, in the same way MI5 deals with problems domestic and MI6 deals with problems foreign. The series was tragically short-lived, only fifteen issues and an annual, but they were great issues, full of action, humor, and great characters.

Aside from Brian Braddock, the titular Captain Britain, England's leading superhero, and Pete Wisdom, the team was made up of a group of mostly British heroes. MI13 includes Spitfire, the World War II era British heroine who has been made young again and has certain vampiric traits, The Black Knight, former Avenger, and Blade, the vampire hunter. The series also introduces Dr. Faisa Hussain, a kind and intrepid physician,w ho becomes the bearer, and takes up the heroic alias, of Excalibur. Hussain is of Muslim faith, and Cornell does and excellent job of making that an important part of her character without making it all of her character.

Pete Wisdom, trying to draw the sword from the stone
 
The series began spinning out of Marvel's Secret Invasion crossover, about an invasion from the shape-changing alien Skrulls. Specifically, the Skrulls have come to England because t serves as the font of all magic This is something new to the history of the Marvel Universe as far as I know, but makes for a logical reason why the Skrulls are targeting England. Series beginning during events can be problematic, as sometimes the event seems tacked on, but this specific crossover worked very well.

Cornell also used the crossover to clearly define his two chief protagonists. Captain Britain fights valiantly, but is killed early on by the Skrulls. He is eventually resurrected by Merlin, and made into the true embodiment of England. Captain Britain as a character had always been haunted by doubts, but with this resurrection he became the symbol of a united England, and moved forward as a stronger character. Pete Wisdom, on the other hand, remains a man torn by his past and who must make the hard choices. With the Skrulls having taken English magic, Wisdom is told by a mysterious voice that he must break open a gate to the Dark Dimensions, the prison for demons and the like, to free the being who can save England. Wisdom does it, freeing a trapped Merlin, but also unleashes hordes of the worst demons and monsters of the Marvel Universe. This is the act of a man who is not a hero in the classic sense, not a noble knight, but a man who does what he needs to; a man whose motto is, "Job needs doing."

The second arc adds Blade to the mix, which seems an odd choice until you remember that, from his original appearances in Tomb of Dracula, Blade is English. It also creates an interesting dynamic between Blade and Spitfire. Blade is the legendary vampire hunter, after all, and Spitfire has been feeling the influence of a vampire curse she long thought broken returning. Blade's initial reaction is to stake Spitfire, but the two form a bond over the arc, as they are both half-vampire. We also begin to see more of Faisa, who accidentally received powers during the Skrull invasion and picked up Excalibur at the end of that story. She somewhat serves as the audience proxy, since she is new and asks the questions a reader might, but she's also a noble soul, which puts her in company with only Captain Britain on this team. Each of the others (Wisdom, Spitfire, Blade, and Black Knight) all are tarnished, by their curses or their past deeds, so her innocence adds to what makes her distinct.
 
The main story of this second arc deals with the first of the demons that were freed by Pete in the previous arc. Plokta feeds on the dreams of those he has captures. Because of this, we get to see a good view inside the heads of our heroes, and what each of them wants and needs. It's a great way to give the audience that kind of infodump without it being an infodump. We also get some really cool scenes inside Plokta's dream corridor, fiery hallways, and a creepy monster on Plokta himself.
 

Tragically, the final arc was hands down my favorite, and really saw the series hit its stride. "Vampire State" sees the return of the classic Marvel Dracula, who my regular readers read about in my Tomb of Dracula recommended reading. Cornell writes Dracula brilliantly, keeping him perfectly in line with how he's been represented in the past, with his cool, cold grace and style. Dracula has decided to take over England and turn it into a Vampire Nation, and along the way makes accords with Lilith, another of the demons freed at the beginning of the series, and with Dr. Doom.

What I especially love about this story is that it is an intricate chess game between two masters of manipulation: Dracula and Pete Wisdom. Dracula is of course based on Vlades Tepes, a great military leader in his native lands, and so Cornell presents Dracula as a brilliant military mind, building a complex strategy and campaign against his foes. Meanwhile Wisdom is a master spy, who is used to manipulating situations to his won benefit, and his skills are shown off amply here. Cornell does wonderful things with the history of Dracula and his nemesis Quincy Harker as well, although that's a twist I don't want to give away.


Other than spotlighting my favorite underutilized mutant hero, the thing I love about Captain Britain and MI13 is that, while its a serious superhero comic, it keeps an air of fun and adventure about it. The seriousness is there, but it doesn't drown out the fact that these are characters in tights (well, maybe not all of them; Pete Wisdom wouldn't be caught dead in tights), who are having big adventures. It's got witty dialogue, great art, and intricate plots. Plus Pete Wisdom. What more do you want?
 
Captain Britain and MI13 is available in three trade paperbacks: Secret Invasion, Hell Comes to Birmingham, and Vampire State. If you enjoy them, you might also want to check out Wisdom, the Pete Wisdom mini-series from writer Paul Cornell under Marvel's MAX line. You can also see more MI13 action in this week's new issue of Gambit.