Showing posts with label Grayson. Show all posts
Showing posts with label Grayson. Show all posts

Monday, July 4, 2016

Reviews of Comics from Wednesday 6/29


Grayson Annual #3
Story: Jackson Lanzing & Collin Kelly
Art: Roge Antonio and Jeremy Cox, Natasha Alterici, Christian Duce and Mat Lopes, Flaviano and Jeremy Cox, & Javier Fernandez and Chris Sotomayor

Grayson wraps up with this annual a final issue that is of dubious placement in the timeline (something referenced intentionally in a bit of narration), but that doesn't matter because this is more a story about who Dick Grayson is and all that parts that make him up. The issue opens with Harley Quinn arriving at a room where Azrael, Green Lantern Simon Baz, and John Constantine already waiting. They have been called together by Jim Corrigan, the detective who is the host of the Spectre, to find out about their encounters with Agent 37, Dick's Spyral identity, and to try to determine who he is. What follows are four vignettes revealing never before told tales of these heroes and anti-heroes meeting Dick, and spotlighting a different aspect of his personality that lines up with each of the characters he meets. With John Constantine, he's "The Charmer," where he fight vampires with the power of his good looks and remarkable posterior (I do hope that when Dick returns to his Nightwing identity, the now established fact that he has the best tuchus in the DC Universe is not forgotten). With Azrael, he is "The Savior," working with him to stop the Order of St. Dumas from stealing a holy relic from the people who guard it. Harley meets, "The Acrobat," in a beautiful and gracefully illustrated segment where the two dance their way through security lasers to retrieve super villain paraphernalia from a millionaire collector. And finally, with Simon Baz, he is "The Superhero," as he and Simon work together to figure out what Parademons are doing on Earth again, and Simon, who tends to be angry and aggressive, learns from Dick's years of experience. Each of the stories in fun and exciting, but more than that, it starts to play into the Rebirth theme of the return of legacy to the DC Universe: pre-Flashpoint, Dick Grayson was the glue that connected the old guard of the Justice League generation with the heroes of the Teen Titans generation, someone universally respected by all. Seeing him again with all these heroes, and seeing how he impacted them, even when they couldn't see his face,  begins repositioning Dick as the hero's hero. In the end, Dick makes an unexpected appearance, and then heads off into the night for one final adventure with his former Spyral partner, Helena Bertinelli, tying a nice bow on the superspy portion of his life, and positioning him for Nightwing: Rebirth.



Unbeatable Squirrel Girl #9
Writer: Ryan North
Art: Erica Henderson, Tom Fowler, & Rico Renzi (with guest page  by David Malki)

One of the things that makes the Unbeatable Squirrel Girl a real treat as a comic is that it's protagonist, Squirrel Girl, does her best to solve conflicts nonviolently. And more often than not? This works for her. She's convinced Kraven to stop hunting people. She convinced Galactus to not devour Earth. She's awesome that way (she did kick Dr. Doom's butt, but he totally had it coming). But it's nice to see Ryan North and Erica Henderson, who've been working on this book since the first issue one, still find new ways to challenge Squirrel Girl. This time, Just being as nice as she is comes back to bite Squirrel Girl, because the Mole Man shows up to get revenge on her for inadvertently siccing Kraven in monsters. And after she explains the mishap and is kind to him... he proposes. And when she says no, he doesn't take no for an answer easily. There's some solid feminism in here about nice guy syndrome and consent, especially when Squirrel Girl's roommate and best friend smacks him for grabbing Squirrel Girl's hand without permission and how Mole Man blames her friends for her not being into him, as opposed to his own behavior, but it doesn't weigh down the book; it's a natural extension of the story itself. And as Mole Man's plans get even more ridiculous, Squirrel Girl continues to be nice to him, and it's interesting to see her admitting not being nice all the time is necessary; we know she'll always be optimistic and bright, but the idea that sometimes you need to just say, "No," is an important lesson that a lot of people need to know. But not everything is resolved this issue, so we will be getting more Mole Man and Squirrel Girl next issue, and now he's pushed her to the point where it's no more Ms, Nice squirrel Themed Heroine, so that's going to be interesting. But there are some absolutely wonderful little moments in the issue I want to call out. There's one page that explains, "Mole Man's deal..." (that's what the credits call it), drawn by David Malki, which looks like turn of the twentieth century art, referencing the fact that Mole Man is apparently over one hundred years old (something I did not know, so you learn something new every day), and it's just absolutely charming. Oh, and when Mole Man proposes to Squirrel Girl, he asks if she'll be his Mole Ma'am. Sure, me, but I love that kind of word play.

Monday, February 1, 2016

Reviews of Comics from Wednesday 1/27 Part 1

Lats week was such a big week of comics, and I liked so many, that I decided to divide up the reviews into two days! Today, there will be reviews of books from DC & Dark Horse, and come back tomorrow for books from Image and IDW...




Black Canary #7
Story: Brenden Fletcher
Art: Annie Wu & Lee Loguhridge

Black Canary is one of the best books to come out of DC's most recent wave of titles (the other one will be popping up in a review a bit farther down the page), and the final issue of this first arc is a great example of everything this book does right. The origins of the mysterious Ditto are revealed, and it's a crazy sci-fi concept that still feels perfectly right in a comic that is mostly grounded in some of the more real aspects of a superhero universe. The thing that keeps the book grounded are the relationships between the characters. Despite Ditto having a seriously wacky and awesome sci-fi origin, the fact that everyone cares about her so much that it keeps them all grounded. And when Dinah tells the others to leave, that she's the one who will stand to defend Ditto against what is coming, no one else goes because, to quote Lord Byron (the band member, not the poet), "We're more than a band now, Dinah. We're a team, for better or worse." That journey, to be more than just a group of people driving around in a van, has been the core of this arc. And it's Ditto that allows everyone to come to a peace not just with each other but with their enemy, Bo Maeve, who also cares about Ditto. The origins of the band, why they're together and who brought them together, makes perfect sense in retrospect, as well. It's nice when the mysteries at the foundation of a book come together so nicely, and the answer about how Maeve got her powers and why it seemed like the same people helping the band were also working with their enemies. I also have to stress how impressed I am that Brenden Fletcher found a way to make me really like Kurt Lance, a character whose appearances in Team 7 and Birds of Prey made me think of him as a convenient plot device more than a character. The relationship between him and Dinah makes sense after this issue; you see that he's more than just some spy guy, but a decent man who really cares about people and is clever. There is a good potion of the issue that is a battle of the band against a creature called The Quietus, a thing that eats sound, and so much of the issue is silent, and Annie Wu, whose work has been astounding so far, steps up with her best work on the book. The Quietus itself is a great design, a roiling maelstrom on feet, and the sequence where first the band fights the monster with music and when Dinah and the mysterious white ninja attack the thing more physically are great. You can follow the action perfectly without any guidance of text, and it's exciting to watch. Not like any other book on the stands right now, or any other version of the character, Black Canary is a great book that had an ending to its inaugural arc as exciting as everything that lead up to it.



Grayson #16
Story: Tom King & Tim Seeley
Art: Mikel Janin & Jeremy Cox

After a detour into the "Robin War" crossover, Grayson returns to its standard form, a wall to wall international espionage action with plenty of joyful cheesecake shots of its lead. I'm sure we'll get some answers in the future about Dick's role with the Parliament of Owls, but as much as I'm curious where that goes, I'm glad Grayson returned to tie up the threads about Dick's war with Spyral, his previous employer. The majority of the issue is Dick and The Tiger, also known as the former Agent One of Spyral, both of whom have gone rogue and know something is rotten in Spyral progressively taking down one Spyral agent after another and bantering. The bantering is mostly from Dick, granted, as the Tiger really doesn't banter, but is more talkative than Batman, who usually is the recipient of Dick's friendly banter, and his grumping back at Dick is almost as funny as Dick's jokes. There is some really phenomenal art in this issue, including a Dick and Tiger walking out of the water shot right out of James Bond movies, and the montage accompanied by Dick singing his personal theme song set to the tune of "Goldfinger" also intentionally evoke Bond, and that theme song will be caught in your head. For days. DAYS. The few scenes that aren't Dick and Tiger's excellent adventure are dedicated to Matron, Helena Bertinelli, the current head of Spyral, growing more and more frustrated by Dick and Tiger's exploits. There is also a meeting of the Syndicate, the best spies in the world, who we have seen hints of, but now who stand revealed, and who will go after Dick and Tiger soon, and they're a group of pretty big names who I'm excited to see in action. To stand against them, Dick makes a seeming deal with the devil, but I won't say who that devil is; you'll have to read the issue to find out. Grayson is getting more exciting with each issue, and I'm curious to see what happens when Dick finally faces down Spyral. Because after all, he's Grayson. Dick Grayson.




Hellboy Winter Special
Story: Various
Art Various

While nobody writes and draws Hellboy and his world like Mike Mignola, but one of the best things about the whole universe is the different visions we get from other artists and writers, and so these occasional Hellboy anthologies allow for some new visions. The Hellboy Winter Special features four stories (well, three and one two-page gag strip) that bring some new creators into Hellboy's world and lets them tell stories of the Hellboy universe's past.

Broken Vessels (Story by Mike Mignola & Scott Allie; Art by Tim Sale and Dave Stewart): One of the stories set farthest back in the history of the Hellboy Universe, the story finds the original wielder of a magical blade that has been featured in B.P.R.D. back in the ice age running a foul of a sorcerer talking about the mystical Vril energy and then fighting ghosts. It's the first time Tim Sale has drawn the Hellboy universe, and the story is well suited to his dark and moody style

Wandering Souls (Story by Mike Mignola & Chris Roberson; Art by Michael Walsh & Dave Stewart): The longest of the stories in the anthology, this story takes place right in the middle of the current Hellboy and the B.P.R.D.: 1953 series of one-shot and minis. Hellboy and Agent Susan Xiang are on a mission in Wyoming to investigate a haunting. They follow the local sheriff, who is quickly possessed by the ghosts, and while Hellboy fights him, Xiang communicates with the spirits to learn about why they're haunting, and we see that this isn't a simple case of angry spirits who need to be smashed. Chris Roberson will soon be taking over as regular co-writer of Hellboy and the B.P.R.D., and if this is any indication, he'll it in just fine, and Michael Walsh is one of my favorite artists in comics right now, and I;m glad to see him working on Hellboy.

Mood Swings (Story: Chelsea Cain; Art: Michael Avon Oeming & Dave Stewart): Novelist Chelsea Cain steps up to tell a story about Christmas with Hellboy, Prof. Bruttenholm, and a teenage Liz Sherman. And the only thing scarier than a teenager is a teenager who can burn you alive with a thought. And when her Christmas present from the professor doesn't go over well, Liz runs into the woods, where a sweet gift of a ring of festive snowmen from Hellboy turns horrible when they're possessed. Michael Avon Oeming draws some really creepy monster snowmen until, well, just think about a pyrokinetic fighting snowmen. Guess who wins, and it makes me want to see more stories of teen Liz.

Kung Pao Lobster (Story & Art: Dean Rankine): A two page gag strip where Lobster Johnson orders Chinese food, and, well weird stuff happens. It's a funny little story, and that's pretty much what you can stay about it.

None of these stories require any previous knowledge of Hellboy and his world, so if you're a new fan, a lapsed one, or one of the faithful, this is a great one-shot to check out.



Scooby-Doo Team-Up #14
Story: Sholly Fisch
Art: Dario Brizuela & Franco Riesco

When telling Scooby-Doo stories, the trick to keeping them fresh is not changing the formula, but finding ways to play with that formula for fun effect. Sholly Fisch's Scooby-Doo Team-Up always finds a way to take the Mystery Inc. gang, have them meet superheroes, and make it feel fresh while not violating any of the tropes of either world. When the gang gets invited on a cruise ship because of monster problems, it turns out the monsters are, shock of shocks, guys in suits, and with the help of Aquaman, they easily catch the undersea robbers. But pretty soon, it turns out this was all part of a plot by Aquaman's arch-enemies, Black Manta and Ocean Master, to distract Aquaman so they can conquer Atlantis. There's an homage to a classic Aquaman story, with Black Manta having kidnapped Aquaman's baby son, Arthur Jr., but being this is an all ages comic, the ending is much happier than in the DC Universe. There are cameos by much of Aquaman's classic supporting cast, including Aqualad, Tula, Topo the Octopus, Tusky the Walrus, and royal adviser Vulko, who is drawn way more ripped than I have ever seen him; animation treats Vulko pretty well. There are the usual gags with Scooby being a coward and Shaggy having the munchies, but the best classic Scooby-Doo gag that gets twisted here is Freddy continually trying to unmask villains underwater, and Velma and Aquaman having to remind him that if he does, these people will, well, drown. Oh, Freddy...



We Are Robin #8
Story: Lee Bermejo
Art: Jorge Corona, Rob Haynes, & Trish Mulvihill

The other highlight of the new DC titles, We Are Robin, also comes out of "Robin War" with a clean playing field and a new menace on the horizon. The focal points of this issue are two characters, our normal series lead, Duke Thomas, and Johnny Bender, a young man leaving juvie who after a failed surgery to solve facial paralysis is left with a permanent grin. And it should surprise no one that a Gotham kid with behavior problems and a fixed grin is going to idolize not Batman but his opposite number. We do see the other principle Robins being watched over by Alfred (I especially like Andre working out his anger in Midnighter cosplay (I'm trying to think what Midnighter's junior partner would be. The Nooner? Kid 10 p.m.?), so it's still an ensemble, but we're mostly following Duke and Bender. Duke is still on the quest to find his parents, and SPOILERS, he does find them. This kind of caught me off guard, since the end of the last issue of Batman teased Duke finding his parents, but this is his home book at this point, I suppose. It's a bittersweet reunion, as they are still effected by the Joker's toxin and don't remember Duke. Joe Corona draws the scene with true pathos, as you can see Duke's joy turn to pain and you watch his heart break. Meanwhile, Bender's reunion with his parents is no better. They're clearly pretty terrible people, superficial and unpleasant, and it's easy to see why their son looks for someone else to look up to, and unfortunately it has to be Joker. His decision to kill his parents is not surprising, as his narration has been disquieting since page one, and the pages and story are structured to really set Duke and him as opposite numbers in their own right. Between Batman and especially here in We Are Robin, the character work on Duke Thomas has made him and engaging and worthy member of the Batman family, and so giving him an archenemy seems like the next logical step. This clearly feels like it's the beginning of the Jokers, a gang that has its roots in Batman Beyond (yes, they're Jokerz there, but that's such a '90s future thing), and since so many of the aspects of that show have been entering the DCU since Convergence, it makes perfect sense and seems appropriate in this title. This is the beginning of the second arc for We Are Robin, and a great place to jump on.

Monday, October 5, 2015

Reviews of Comics from Wednesday 9/30


Batman Annual #4
Story: James Tynion IV
Art: Roge Antonion & Daniel McCaig

Bruce Wayne has been a passenger in the book he's driven for most of seventy-five years since Jim Gordon took up the mantle of the Bat and Bruce got amnesia, but this annual returns Bruce to the spotlight. On the day Wayne Manor is being returned to the Wayne family, Bruce, his current lady love Julie Madison, Alfred, and CEO Geri Powers arrive a the manor to sign the papers that will officially make the house Bruce's again. But because this is Gotham, what should be a simple signature is anything but, as three of Batman's rogues crash the party to make a point. Hunted through the manor by Riddler, Mr. Freeze, and Clayface, Bruce has to save himself and the others without his Batman skills. I really like Bruce Wayne, this likable, earnest, good guy who doesn't remember anything about his old life, but is trying to make a go of his new one. And as this little Riddler headed trio hunts for Bruce, he and Alfred do their best to make it through and save the others. It's interesting to see Bruce questioning everything about the house and his life, and moments where he sees something similar to an armory or the tunnels under the manor that Alfred covers up quickly. It's wonderful to see how Alfred wants Bruce to make a go of this new life he's been given. In the end, though, it comes to down everyone in the house in an office, and Riddler giving a speech about the madness of Bruce Wayne, both what is in him and what he's caused. And the speech has it's points, even though they're only accurate from Riddler's skewed point of view, in the same way the closing argument from the excellent Batman: The Animated Series episode, "The Trial" is. The final moment of the confrontation, Bruce does seem to channel some of his Batman muscle memory, and it makes me wonder exactly how much might still be under this calm new façade. The art from Roge Antonion, a newcomer to me, has hints of Rafael Albuquerque, with the same realistic bodies, but dynamic style and hints of horror in his Clayface. Annuals are often throwaway stories, but DC has been doing a good job of making them matter, and as a character piece to flesh out the new Bruce Wayne, this issue is top notch.



Grayson Annual #2
Story: Tom King & Tim Seeley
Art: Alvaro Martinez, Raul Fernandez, & Jeremy Cox

The other standout annual from DC this week was the second from Grayson, featuring the first meeting between superspy Dick Grayson and the recently outed and depowered Superman. Starting with a flashback to an early adventure of Batman, Robin, and Superman, the bulk of the story takes place right after he last issue of Grayson, with Dick saying goodbye to Gotham in the best way he knows how, jumping off a building to acrobat his way down, only to be grabbed by Superman, who thinks he's suicidal. What follows is what Grayson has proven time and again it does best: a fast paced adventure story, as the murder cult called The Fist of Cain come after Dick and Superman, along with Blockbuster, the Batman villain as their newest recruit, one who makes the flashback from the beginning of the story all the more key to the events unfolding. One of the things that really impressed me about this issue was how it did an excellent job of getting the readers up to speed on each character's status quo without making it feel forced; it was an infodump, sure, but when these are two old friends who haven't seen each other, it works. The dynamic between Superman and Dick Grayson has always been an interesting one, with Dick often acting towards Superman as if he were the fun uncle, but here, especially due to the vast weakening of Superman's powers, they are more on equal footing. The chase sequence, with them being pursued by the Fist of Cain and Blockbuster, is phenomenal, as he heroes try to get the cultists, who would revel in collateral damage, away from populated Gotham. They banter, they fight, it's charming, dashing, and fun, which is exactly when Grayson is at its best. But the Fist of Cain isn't a laughable threat, especially since they've weaponized Blockbuster's blood to make it a Venom knock off of sorts (and isn't that a freaky idea?), and so they have to ask from help from the one man who neither really wants to: Lex Luthor. Luthor's demeanor is the smug arrogance on has come to expect, and he's written perfectly, and with his help, the good guys win. Thematically, there's lot of talk of change, and the Kyptonian myth of Nightwing and Flamebird gets a new telling, one that makes Dick even more aligned with the mythical Kryptonian figure. All in all, if you've been curious to check out Dick Grayson's new spy adventures, or if you want to know more about Superman's status quo, this is an excellent place to start.



Sandman: Overture #6
Story: Neil Gaiman
Art: JH Williams III & Dave Stewart

"It begins..." Those are the last words of the main story in Sandman: Overture #6, and are words that are perfectly appropriate for a tale about the Endless, beings who never truly die but just begin again, and a story about the power of stories. Dream, on the ship with the beings gathered by his cat form and the ghost of the girl named Hope, must prepare to fix the problem he created by sparing the vortex that has become the mad star. It's cleverly done, tying in with one of the best Sandman single issues of all time, "A Dream of a Thousand Cats," making the appearance of the cat Dream throughout the series make all the more sense. I don't want to give too much away, because there are twists and turns throughout the issue that pay off events hat have happened earlier in the series, as well as some that make perfect sense in retrospect and make me want to go back and reread the series from the beginning, but the main story ends exactly where I expected it would. Gaiman has always been a writer who plays a long game, and little things are rarely little things. The Saeculum, the device that was a point of contention between Dream and his father, becomes an important aspect of the plot in this story, something I should have seen coming. Most members of the Endless appear in this issue, giving us Williams's visions of Delirium, Death, Desire, and Despair, all of which impressed, which shouldn't be shocking if you've ever seen his art. The pages with Delirium are particularly stunning, as his style morphs, becoming no less clean, but is now surreal. I usually have no problem telling how Williams two page spreads are meant to be read, but this one threw me for a second, simply because of how irregular and odd the borders are, which is perfectly befitting the subject of those pages. There are also two very clear hints at events that would come in the future of Sandman, evens that are important, and these nods to the future could have come off as twee or winking, but instead are natural fits to the way Gaiman tells stories. It's been two years since the first issue of Sandman: Overure was released, and a lo can change in two years. The quality and beauty of the words and pictures in this comic, though, have not, presenting a story that is a feast for the eyes and mind. If you've been waiting for the collection, I cannot recommend this highly enough, whether you're a fan of Sandman from old times, or have never tried it before.



Scooby-Doo Team-Up #12
Story: Sholly Fisch
Art: Dario Bizuela & Franco Riesco

I've enjoyed the various issues of Scooby-Doo Team-Up that have paired Scooby and the gang with DC Universe characters, but this particular team-up, with Harley Quinn and Poison Ivy, along with appearances by a couple other of Gotham's lady defenders or villains, has to be a favorite. Mystery Inc. arrives in Gotham, assuming they have been called for help by an anonymous source who can only be Batman. Only it's not Batman, it's Harley and Ivy, who are having ghost problems. Having stolen the cursed Opal of Osiris, their luck has gone sour, and they need the best ghost hunters in the biz to find out what's happening. The issue plays it completely straight with the Scooby-Doo tropes: there's a fake ghost, an unmasking, a chase. But who is behind the ghost mask each time is great fun. Sholly Fisch has done a great job merging the DC Animated Universe with Scooby-Doo's, and I was excited to see the designs for Harley and Ivy, as well as the two other gust stars who don't appear on the cover, were the classic Batman: The Animated Series designs. I have nothing against the New Batman Adventures designs, or any other, but those designs are so iconic and so perfect for animation, that they work seamlessly with this comic. I know this is technically a two week old comic for those keeping track, but my store sold out in a couple hours and I had to wait for this week's reorder. It has sold out through Diamond now, but a second printing is on the way. I have to say, the only thing that would be better would be Scooby and the rest meeting real DCU ghosts. Oh, the next issue features The Phantom Stranger, The Spectre, and Deadman? Sign me up!

Monday, September 28, 2015

Reviews of Comics from Wednesday 9/23


Buffy the Vampire Slayer: Season 10 #19
Story: Christos Gage & Nicholas Brendon
Art: Rebekah Isaacs & Dan Jackson

The last time I wrote about an issue of Buffy Season 10, it was an issue about my least favorite Whedon character, Andrew Wells. This issue is pretty much the opposite, featuring one of my top three Whedon characters of all time, Rupert Giles. Giles was resurrected at the end of the previous season of Angel & Faith, but has since been trapped in the body of a pre-teen. This issue, Willow finds a way to get Giles back to closer to his own age, if only for one day. And like any redblooded man, the first thing he does is go for a booty call to his on-again/off-again lady friend, Olivia. But after that, when Olivia has to go to work, we get to see exactly what Giles will do with thr rest of his day, which is... not much. Remembering back to the TV series, Giles was always most comfortable when he was a Watcher, when he had someone to look out for. He never built his own life. And so he tries to (unsuccessfully) offer Buffy advice, and goes drinking with Xander. Gage has been giving Giles a fascinating journey this season, being a middle aged man in the hormonal body of a twelve year old, and it's great to see him realize how much he can/wants to change his life. The issue ends with one of those scenes between Buddy and Giles that always touches me, with him clearly as the surrogate father to take the place of the biological one that abandoned her. And speaking of Hank Summers; king of the jerkbags, he returns this issue, to take Buffy and Dawn out to lunch, tell them he's getting married again, and tell Buffy she's not invited to the wedding, since she's a Slayer and people die around her and he has step-kids to consider. You think that's harsh, right? Well, he doesn't sugar coat it much beyond that. And while Dawn is deeply offended for Buffy, Buffy seems to understand where he's coming from. But even though this season has been about really growing up and finding your place in an adult world, it's clear how much it hurts Buffy, and how it's the perfect time to have one big hug with her grown-up mentor. And for those of you who like your conflict a little more physical, have no fear; there's a hellhound that tries to kill Giles and Xander too. It's an issue that mixes all the pathos, humor, character, and action fans expect from a Joss Whedon related story perfectly, and as we enter the last ten issues of Season 10, I can't wait to see what Gage, Brendon, and master artist Rebekah Isaacs has in store for us.



Grayson #12
Story: Tom King & Tim Seeley
Art: Mikel Janin, Hugo Petrus, Juan Castro, & Jeromy Cox

And then there was the day Dick Grayson came home. After deciding to leave Spyral after the disastrous missions he's undertaken recently and with the mission he was sent to perform by Batman complete, Dick finds Gotham a changed place. And by Gotham, I mean Bruce, who has forgotten much of his life. But while Dick is done with Spyral, Spyral is not done with Dick, as Agent Zero comes to tell him he has a day to say goodbye to his loved ones before he comes back into the fold. So we see Dick meet up with the better part of the Bat family, with varied reactions. The red duo, Red Hood and Red Robin, are angry and Jason, unsurprisingly, throws a punch. Batgirl simply turns and swings away, not willing to listen initially. And the warm reunion between Dick and Damian, as each thought the other was dead, is heartwarming. I had forgotten how much I loved the dynamic between those two from when they were Batman and Robin together, Each meeting is started with a splash page full of quotes from Dick's relationship with the character, many of which a sharp eyed Bat fan will remember. But it's really an issue about family. Each person, Alfred, Bruce, Jason, Tim, Barbara, and Damian, mean something different to Dick, and we get to see him tell them how he feels. But hidden in that is a clever code, something from earlier in the series, as Dick begins his own plans to get out from under Spyral. I love it when the Batman family acts like that, a family, so seeing them reunited here is a great turn. Add in Mikal Janin's stellar pencils, and you get a comic any Batfan should check out. I love the different flavors we get from each Bat title currently, but it's also nice to step away from the high spy action of Grayson for an issue, to get a treat that gives us this insight into how Dick Grayson ticks.


And Dan Grote returns to the team-up between the Merc with a Mouth and the Mad Titan...



Deadpool vs. Thanos #2
Story: Tim Seeley
Art: Elmo Bondoc and Ruth Redmond

Spoilers for my Thursdays with Wade column for roughly 10 weeks from now.

When the living embodiment of Death went missing last issue, it brought all kinds of people back from the dead, which, if this story took place prior to the Marvel NOW relaunch in 2013 as the recap page says, means this was the third such resurrection incident in the Marvel Universe in a fairly short period, if you remember the Necrosha (2009) and Chaos War (2010) stories.

This time around, the reversal of Death, or Great Undeathening, whatever you care to call it, has brought back an extremely important character to Deadpool’s past, the tormentor known as Ajax. Or Francis. Or the Attending. Or the A-Man. Or the Abyss Man. Or Big Baby Jesus.

Ajax was Dr. Killebrew’s assistant during Wade Wilson’s time in the Weapon X program. He got his jollies by torturing the rejects. He was created by Joe Kelly and Walter McDaniel and first appeared in 1998’s Deadpool #14, and was killed by DP five issues later. He is expected to be the main bad guy in next year’s Deadpool movie, played by Ed Skrein, who most recently starred in the “Refueling” of the Transporter franchise.

So that’s why he’s back from the dead.

Ajax doesn’t show up until the end, though. The bulk of this issue shows Deadpool and Thanos traipsing around an abandoned Shi’ar platinum-mining operation based on a logic leap made by old Chin-Riblets, which is my new nickname for Thanos forever and ever. There they fight an anthropomorphic death cult led by Bucky O’Hare (not really), followed by the pre-movie Guardians of the Galaxy. This leads to some musing by Thanos about how even when Death was a going concern, it still was a mutable power, given how many times Thanos and the various Guardians have come back from the dead over the years. Or, as Deadpool puts it, “Someone has to die for real! I mean, what is this, a Marvel comic?!”

Now, let me ask a no-prize question. Both issues of this series to date have identified Deadpool as a mutant. And while I self-identify as a big DP fan, I feel like I’m missing a retcon here, as to my knowledge, he was never been a mutant. His healing factor is a copy of Wolverine’s that was grafted onto him, for lack of a better term. His ability to teleport is technology-based. Granted, it’s become canon that his memories are fluid, leaving his past open to all manner of revision, such as that time he fought in the original Secret Wars or helped Tony Stark overcome his alcoholism, but if somebody could help me see the light on this one, I’d very much appreciate it.

Monday, July 14, 2014

Reviews of Comics from Wednesday 7/9


Daredevil #5
Story: Mark Waid
Art: Chris Samnee

Five issues into the new volume of Daredevil from Mark Waid and Chris Samnee, and we get the answers to why and how everyone believes Foggy Nelson is dead, and it makes for an excellent issue. Set in between the volumes, we see Matt being attacked by Frog Man and Foggy getting caught in the middle, proving the point that Matt was making to Foggy at the beginning of the issue, that the revelation of Matt's identity to the public puts Foggy in the crosshairs. Frog Man is not exactly an intimidating foe, and while Waid does a little here to make him more of a threat, he doesn't redeem him in the same way that he did the Spot at the beginning of the first volume. Waid also continues to use Hank Pym as a supporting character, and uses him better than pretty much any writer has in years, coming up with interesting ways to use Pym's shrinking technology. The plot is mostly to give Foggy an out that really proves the heroism inherent in Daredevil's best friend. Foggy has been fighting cancer for most of the last volume of Daredevil, and Waid has been clear that Foggy is a brave guy just for fighting with that, but in this issue, when presented with lethal danger, Foggy does what he has to; he tries to save people, even if it would cost him his life. Other writers have done things with Foggy, but that's mostly been in his roll as Matt's go-to guy. Waid has done a great job of letting Foggy stand on his own as a human being, and that has made Foggy a more interesting character. With this lingering question now answered, I hope Waid continues to develop Foggy, making him stand even higher in the ranks of comics's best supporting characters.



Grayson #1
Story: Tim Seeley & Tom King
Art: Mikel Janin

The new status quo for Dick Grayson begins with this issue, and I have to say, I'm pretty darn pleased with it. Writers Tim Seeley and Tom King jump us right into Dick Grayson on a mission for Spyral, the spy organization created by Grant Morrison for his run on Batman Incorporated. And while the stakes are clearly high, with a rogue nuclear powered metahuman, Russian agents, and a fight with the Midnighter, the thing that stands this book apart from so much of what DC is putting out right now is that it was fun. Not all ages fun, but Dick reads like he's having a good time while infiltrating Spyral and doing some good in the world. He isn't moaning and brooding. Dick Grayson has always been a character who quips his way through a fight, and so a lighter air is something that should be part of his book. I am of mixed feelings about him using a gun, but I have to say that he doesn't take a life, which is more important to me; Dick's parents weren't killed by guns, so he doesn't have the same hang-up Batman does about firearms, so I accept him being able to use one. As for his supporting cast, well I like this new Helena Bertinelli. She's smart and tough, just like her pre-New 52 counterpart. I am curious to see exactly how close she will be to that earlier version, a character I really liked. And as for Mister Minos, the seeming head of Spyral, this guy I don't trust. From employing the daughter of Otto Netz, war criminal Dr. Dedalus who worked for Spyral and Leviathan, to his mission to unmask all masked heroes, it's clear to see why Batman sent Dick undercover in Spyral. I look forward to future revelations about Minos, plus an eventual appearance by former Batwoman, Kathy Kane in her position as an agent of Spyral. I've stated before how much I love a standalone first issue, and this one does a great job of being a done in one story and still setting up plenty of plot threads to be answered later. If you've given up on the New 52 thanks to its unremitting darkness, you might want to try out this issue; it's something very different and worth your time.



Spider-Man 2099 #1
Story: Peter David
Art: Will Sliney

I'm a big fan of the original Spider-Man 2099 series, about a new hero taking up the mantle of Spider-Man in the distant future, and so when Dan Slott brought the character to and stranded him in the present during his run on Superior Spider-Man, I wanted to see more. And now, not only do I get a monthly dose of Miguel O'Hara (or Mike O'Mara as he's calling himself in the present), but ti's from original series writer, and the character's creator, Peter David. The issue matches the tone of the previous series, a tone familiar to fans os Peter David, with tongue planted firmly in cheek. The humor is bit more dark and bitter, similar to David's Sir Apropos of Nothing novels, but that doesn't make it less funny. There is one cute little gag, about Miguel renting unit 2099 in his building, but the rest of the humor, between the blood on the floor of his new apartment, his boss/grandfather, Tiberius Stone, jumping into a panic room, and leaving Mike out to be killed by a time travelling cop sent to eliminate him, and his confrontation with Liz Allen, the head of Alechemax, are all dark. Miguel isn't as light a character as Peter Parker, which is easily established when he kills the guy sent after him. Now, this guy was technically a member of some organization that's job was to patrol the timeline and keep it clean, but as he had no problem with collateral damage, it didn't leave Miguel with much of a choice, but still, this isn't what Peter Parker would have done. It's nice that this book and Grayson came out in the same week, as the tone, of action and humor, seem akin to each other, and both serve as good introductions to their leads and the supporting cast and world they live in. I'd wager this isn't the last Miguel has seen of other time travellers after him, and as the end of the issue seems to be one of those self-fulfilling prophecies that time travel causes and that makes the reader's head ache, I'm looking forward to seeing where David takes this.



Star Trek #35
Story: Mike Johnson
Art: Tony Shashteen

I've always been more a Star Wars guy than a Star Trek guy. I like Star Trek fine, especially Next Generation and Deep Space Nine, but when it comes to the comic book/novel tie-ins, unless it's written by Peter David, I've never gotten too into it. But when I saw the solicitation for this issue, I knew I was going to pick it up, because it features one of my favorite characters in all Star Trek mythos. Yes, the crew of the new Enterprise, the one from the current movies, is meeting Q, the nigh-omnipotent consonant based being played by the brilliant John deLancie. After a stopover in the classic Trek timeline and a conversation with his old sparring partner, once-Captain-now-Ambassador Jean-Luc Picard, whose advice he characteristically ignores, Q pops over to the neo-Trek timeline to have a conversation with Kirk. It seems Q knows that something Kirk is going to do is going to lead to a cataclysm in that timeline, and he has taken some interest and wants to help avert this crisis. But in his Q-like way, instead of appearing and talking about it, he places the Enterprise in danger, kidnaps Kirk, and then sends the ship into the future (although it is unknown which timeline's future it is). Q is written dead on; I could hear de Lancie reading the dialogue. And the art is some of the most faithful to the actors I have ever seen, which is good, but I'm curious to see if keeping the look so spot on will be a hindrance for character as the series progresses. If it is, well, I'm along for the ride so I'll see. This is a good start to an arc, though, and I'm excited to see Kirk and crew meet some other characters from the other parts of the franchise.