Showing posts with label flash. Show all posts
Showing posts with label flash. Show all posts

Wednesday, June 22, 2016

The Great Batman: Brave and the Bold Rewatch: Trials of the Demon!


Season One, Episode Fifteen: Trials of the Demon!
Written by Todd Casey
Directed by Michael Chang

Plot Synopsis

Teaser:
The Scarecrow is concocting fear gas inside a Halloween haunted house when Batman and the original Flash, Jay Garrick, arrive to stop him. He strikes Batman and Flash with a pumpkin, reveals he has modified the entire crop of pumpkins to emit fear gas when heated, but Flash creates a vortex to disperse the gas. Batman fights Scarecrow, while Flash, dodging Scream Queen, Scarecrow's super powered assistant, gathers all the pumpkins to dispose of them, leaving a safer, but annoyed by the lack of jack o'lanterns, Gotham

Episode: The episode opens in Victorian London, where a gentleman offers a carriage ride to a woman. Nearby, Sherlock Holmes and Dr. John Watson discuss the possible perpetrator of a crime as a scream rings out. They rush to find the woman we saw enter the carriage, seemingly drained of life, ancient but alive, but entranced. Holmes mentions that this is only the most recent in a string of such crimes, and the locals start saying they think it's, "that creepy Jason Blood," which Holmes disregards, but the mob heads to take Blood.

In Blood's home, he sees the mob coming and begins to enact an arcane ritual. As the mob breaks through the door, he begins his transformation to Etrigan the Demon but is interrupted, leaving him in a half demonic form, leaving him vulnerable to cold iron, the weakness of demons. Holmes and Watson barge in, and while the mob makes off with Blood, Holmes deduces Blood was trying to solve the same case he was, and completes the ritual Blood began.

In the present, Batman knocks out Crazy Quilt just as the portal created by the ritual summons him back in time. Holmes immediately deduces Batman is a hero, , and many other details about him, and is slightly put off that Batman so easily identifies him. Batman rushes outside to save Blood, who is about to be burned at the stake, and Batman quickly pulls him from the stake and escapes, meeting Holmes and Watson. Batman asks Holmes what ha can tell him about the crimes, and Holmes rattles off a series of deductions, ending with the idea that the perpetrator's taunting note leads to Mignola Chapel. Batman contradicts him, pointing out that the "granite demon" in the note is an anagram for "demon Etrigan" and other aspects of the note Holmes did not get, including that there will be ten victims. Before Holmes can counter, a scream is heard Blood transforms to Etrigan, and he and Batman rush off to find the source, assuming it is victim nine.

Etrigan reaches the carriage of the man responsible, and the sorcerer conjures a giant serpent to fight Etrigan. Batman arrives, vaulting the serpent, and reaches the carriage just to see the man siphon the life force of his most recent victim into a horn. The man turns to Batman and reveals himself to be Gentleman Jim Craddock, the highwayman who in Batman's present is the supernatural Gentleman Ghost, but in this London is very much alive. Caught off guard, Batman doesn't have the time to stop Craddock from blasting him, turning his cape into a flying Bat monster, and making his escape.

In mid air, Batman uses his grapnel to stop his ascent and pull himself and his monster cape down into a nearby alley. Etrigan is able to use his demon flame to finally destroy the snake and the Bat cloak, and uses his own magic to recreate Batman's now tattered costume into something more period suited, a darker, Victorian Batman uniform. Etrigan transforms back to Blood as Holmes and Watson arrive. Batman tells Watson to alert the police to Craddock and tell everyone to travel in pairs before he and Blood run off to research what Craddock's plan might be, and Holmes wanders off alone to solve the case before Batman can.

In an abandoned windmill, Craddock speaks into a mirror, talking of his progress, and a pair of demonic eyes appears, telling Craddock to be careful, as he is not immortal yet. In Blood's residence, Blood and Batman determine that the horn is connected to the demon Asteroth, an old enemy of Etrigan and Merlin. They determine that if Craddock gives Asteroth ten souls, Asteroth can escape Hell and he will grant Craddock immortality. Watson arrives to tell Batman that Holmes has found Craddock's windmill lair and is on his way to apprehend him.

At the windmill, Holmes and Craddock duel, and just as Craddock gains the upper hand and is about to drain Holmes of his soul, Batman and Etrigan arrives. Craddock uses an arcane ring to call up a demon to hold them off. Batman is able to pull the ring from the monsters nose to send it back to the underworld, but too late to save Holmes, who is now catatonic and drained, as Craddock heads to the underworld with Holmes as the tenth soul. with Batman and Etrigan in hot pursuit.

In the underworld, Batman combats Craddock while Etrigan battles Asteroth. Craddock is infuriated when Batman tells him that he knows Craddock as a ghost. Batman tries to warn Craddock he is going to be betrayed, but Craddock ignores him, and as both of the heroes are knocked aside, Asteroth asks for the souls, which Craddock will only hand over after Asteroth has done his part. Asteroth grants Craddocks wish, saying his soul will never part from the mortal realm, but before Craddock can hand over the souls, Etrigan jumps from a lake of fire and knocks him from Asteroth.

Craddock  uses the iron head of his cane to drive Etrigan back, but the Demon quickly disarms him and grabs the horn of souls. Asteroth grabs Etrigan, and the two demons begin to fight, with Asteroth gaining the upper hand. Batman enters the fray and distracts Asteroth enough for Etrigan to get a second wind and knock down the massive demon. Batman throws Craddock's iron headed cane to Etrigan, who uses it to defeat Asteroth.

Back in London, we return to Blood's home, where he is preparing the ritual to send Batman home, along with Dr. Watson and the restored Holmes. Holmes asks Batman how he really deduced his identity when they met, and Batman replies everyone knows Sherlock Holmes, "You're the world's greatest detective." Holmes is satisfied, and when Blood asks what will become of Craddock, Holmes is confident that the jury will see to him. Finally, we pan to a graveyard, and the Craddock's grave, where the Gentleman Ghost rises from his grave, and swears revenge on Batman.

Who's Who




Sherlock Holmes (Voiced by Ian Buchanan)
First Comic Book Appearance: A Study in Scarlet (1887)
First Brave and the Bold Appearance: Season One, Episode Fifteen- Trials of the Demon!

Batman might be the greatest detective in the modern DC Universe, but the greatest detective in the history of fiction is Sherlock Holmes. A master of deductive reasoning, Holmes appeared in fifty six short stories and four novels by Sir Arthur Conan Doyle, a British physician and novelist. Along with his loyal companion and friend Doctor Watson, Holmes solved numerous crimes and cases. A difficult man at the best of times, Holmes is the most popular literary character in all of fiction, with more appearances in pastiche literature and movies than any other, and a legion of fans as devoted to him today as they were when he was created in the late 19th century.

Etrigan the Demon (Voiced by Dee Bradley Baker)
First Comic Book Appearance:  The Demon #1 (August, 1972)
First Brave and the Bold Appearance: Season One, Episode Five- Day of the Dark Knight!

Gentleman Ghost (Voiced by Jonny Rees)
First Comic Book Appearance: Flash Comics #88 (October, 1947)
First Brave and the Bold Appearance: Season One, Episode Two- Terror on Dinosaur Island!

Asteroth (Voiced by Tony Todd)
First Comic Book Appearance: Demon Vol.2 #1 (January, 1987)
First Brave and the Bold Appearance: Season One, Episode Fifteen- Trials of the Demon!

Asteroth is a demon lord who has crossed paths with Etrigan a few times, but is a minor threat who has appeared very few times in comics.

Flash [Jay Garrick] (Voiced by Andy Miller)
First Comic Book Appearance: Flash Comics #1 (January, 1940)
First Brave and the Bold Appearance: Season One, Episode Fifteen- Trials of the Demon!

The original Flash, Jay Garrick was a  young scientist experimenting with heavy water when he inhaled the vapors that granted him super powers (it would later be established that this was just the trigger that allowed him to channel the Speed Force). Jay went on to fight crime in Keystone City, as well as alongside the Justice Society of America. Jay retired in the 1950s, but would come out of retirement on occasion after that, often working with his successor, Barry Allen. Jay returned to full time superheroing in his golden years, working with Wally West, Barry's successor, and the extended family of speedsters, and then to train the next generation of heroes with the Justice Society. If Alan Scott, the original Green Lantern, was a stern father figure, and Wildcat was the tough but fair father and trainer, Jay was the heart and soul of the older generation to the new, giving them sage advice and a kind shoulder. Jay has the standard super speed powers, and although he has slowed down compared to his youth, he is still one of the fastest men alive.

Scarecrow  (Voiced by Dee Bradley Baker)
First Comic Book Appearance: World's Finest Comics #3 (Fall, 1941)
First Brave and the Bold Appearance: Season One, Episode Fifteen- Trials of the Demon!

Jonathan Crane was a frail, bookish child who was bullied by his fellow kids. He grew fascinated with fear and how it effected people and creatures, often frightening birds in the fields near his house. Crane grew older, studied, and became a professor of psychology at Gotham University. But as Crane's experiments in fear grew more extreme, he was fired for experimenting on students. Crane adopted the identity of the Scarecrow to exact revenge on either the bullies who tormented him as a child or the board of regents who fired him, depending on the version of his origin you read. Crane would become one of Batman's most popular recurring foes, who's use of fear is often compared to Batman's similar methods on criminals. Scarecrow is not a major physical threat, although he does know some martial arts, but it is his high intelligence, psychological insight, and the Fear Gas that he makes that causes his victims to have visions of their worst fears or certain pre-determined nightmares that makes him a deadly foe,

Crazy Quilt
First Comic Book Appearance: Boy Commandos #15 (June, 1946)
First Brave and the Bold Appearance: Season One, Episode Fifteen- Trials of the Demon!

A crime lord and painter, Crazy Quilt was known for art related crimes. As his eyesight began to fail, he made numerous attempts to restore his sight, and when it finally nearly happened, he was inadvertently blinded by Robin. This gave him a hatred for the Boy Wonder exceeding his hatred for Batman. A minor villain, Crazy Quilt has only a handful of appearances, and is at best a C-List Batman villain. Crazy Quilt is a tech-based villain, who uses a helmet that has various abilities, all based on light; he can hypnotize victims with flashing lights, fire laser blasts, and eventually function as artificial eyes, feeding visual data directly to his brain after his eyes were damaged beyond repair.

Continuity, Comics Connections, and Notes


The costume that Etrigan conjures for Batman in Victorian London is inspired by the costume worn by Batman in the legendary proto-Elseworld story, Gotham by Gaslight, which sets Batman's origins in a Victorian era Gotham city. The artist on that story, Hellboy creator Mike Mignola, is name-checked in this episode with the Mignola Chapel.

This is not the first time Batman and Sherlock Holmes have met. Batman met an aged, and considerably less surly,  Holmes in Detective Comics #572, one of my favorite comics of all time. Read about it, and the rest of Mike W. Barr's run on Detective Comics, here.

Scream Queen, Scarecrow's sidekick in this episode, is an original creation who never appears again. I just thought she had a cool design and liked her banshee like sonic scream. Wish someone would pick that character up and use her again.

This is hands down one of my five favorite episodes of Brave and the Bold. It's smart, it's creepy, it's exciting, and Batman meets Sherlock Holmes. And they don't sugar coat Holmes. He's a total know-it-all jerk much of the time, which is well within Holmes's character.

Monday, June 13, 2016

Reviews of Comics from Wednesday 6/8


Birthright #16
Story: Joshua Williamson
Art: Andrei Bressan & Adriano Lucas

The fourth arc of Birthright begins an arc that looks like it's going to provide answers to many of the series long burning questions. Birthright is usually a strong mix of action and character, but this issue mostly takes a step back from the action and gives us a very strong dose of character. We don't get much more of the most awkward dinner ever between the sorcerer Mastema and the mother of our protagonists, Wendy, and Mikey's ex/friend.babymama, Rya, before two of the remaining other mages, Kylen and Enoch show up to discuss what to do about finding Mikey and the betrayal of their fellow, Samael. But after only a few pages of this, we're back with Mikey, his brother Brennan, his dad Aaron, and Samael, revealed to be the boy's grandfather, Aaron's father. If we got the impression from the end of the previous issue that Aaron has some issues with his dad, And now we can see how, as hard as it would be for anyone to be accused of the murder of their son, and to have their son disappear, how much this plays right into the issues Aaron has as the son of a father who abandoned him. And how furious he is that his father, who knew about the magical land of Terrenos, never came to him and his family in their hour of need, when Mikey was gone. And Samael may have good reasons, but his evasion and his simply saying that he has good reasons without explaining anything? That doesn't make him sound like the most trustworthy of guys. We also get more explanation of Brennan's burgeoning mystical abilities, and his use of them sets off what looks to be the series next major fight scene. A series with so many mysteries needs to start paying them off eventually, and as Williamson has proven in his other creator owned series, he knows when the time is ripe for some answers. Ad as good as the story is, and it's very good, the art on this issue is Andrei Bressan's best. Not only do we have great character moments in the faces of both Samael and Aaron, but Bressan gets to draw Samael's lair, a treasure trove of mystical artifacts. This is always something an artist can have fun with, but this particular treasure trove is littered with props from many classic fantasy movies. In a once over I saw all sorts of stop motion creatures from Harryhausen movies, the skull of the pirate from Goonies, Audrey II from Little Shop of Horrors, the crocodile from Hook, and the Wicker Man from, well, The Wicker Man. I'm a big fan of Easter Eggs, and the two page spread that introduces Samael's treasure room is just packed with them. Birthright is an exciting, character-driven modern fantasy story, and one for fans of the stories that explore the thin line between fantasy and reality. The first three arcs are out in trade, so it would be easy for you to catch up and start grabbing the single issues as things really start speeding forward.



Detective Comics #934
Story: James Tynion IV
Art: Eddy Barrows, Eber Ferreira, & Adriano Lucas

"DC:Rebirth" keeps moving forward, and you'll be seeing a lot of it this week. We're starting it with the new issue of Detective Comics, which returns to its original numbering. Detective has been the most inconsistent of the Batman titles since the Flashpoint changeover, a book that has ranged from some excellent arcs to some of the worst Batman comics I've read. The new dawn of the series takes aspects from various places, including Batman & Robin Eternal and the late Batwoman series, and starts creating a new Batman team title. There's a lot of mystery built into this first issue, as someone is impersonating Batman and using scientifically advanced drones to chase down other Gotham vigilantes. With this going on, Batman recruits Batwoman, who has a military background, to serve as team leader and drill sergeant for a team of young vigilantes, specifically Red Robin, Spoiler, Orphan (Cassandra Cain's new identity, and one reforming villain, Clayface, who Batwoman worked with at the end of her own series. I probably have every appearance of Batwoman, and while she has shared page time with Batman before, this issue felt like the most substantive meeting between the two. In the past, Batman has mostly given her his usual routine when a vigilante is in Gotham he hasn't trained, the, "This is my city," shtick. But here, he's reaching out to her for help, and it's the more stable Batman on the end of Scott Snyder's run we're seeing here, someone who is willing to work with people and not be the paranoid figure he has often been portrayed as in the past fifteen years or so. To really show that, he unmasks in front of Kate Kane, and we get to see her react on the best possible way, "I've been waiting for you to admit it for the last year and a half." And the utterly shocked look on Bruce's face is priceless; it's rare to see Batman surprised, and it's a nice change, We get little bits of each of the characters on the team, probably the least with Red Robin, which I'm a bit sad about as I've been waiting for Tim Drake to have a regular spot in a Bat book since the post-Flashpoint universe began, but he's got time. I like the feeling we get for Orphan, who is still haunted by the events of Batman & Robin Eternal, Spoiler, who plays up her name a lot more than it was played up in her pre-Flashpoint years as someone who spoils the plans of villains, and the scene where Batman and Batwoman find Clayface actually does a good job of making Clayface a more sympathetic figure, much more akin to his Batman: The Animated Series portrayal then the mustache twirling Basil Karlo of the comics. And we see Kate Kane still dealing with the fallout of her disagreements with her father and I assume her final break-up with Maggie Sawyer, who appeared back in Metropolis in the week's Action Comics. I hope we get to see a lot of the dangling threads from Batwoman's series played out here as the series progresses. This was an excellent debut issue, a great way to introduce new readers to these characters, and a really enjoyable issue for old time Bat fans looking to see the next generation of the Batman family back together.


Flash: Rebirth #1
Story: Joshua Williamson
Art: Carmine Di Giandomenico & Ivan Plascencia

Flash: Rebirth actually combines aspects from both of the above reviews: It's part of "DC: Rebirth" and is written by Joshua Williamson. So much of this issue is new series writer Joshua Williamson giving readers his view if Barry Allen. Barry is having a hard time of things here: he's been assigned to a murder case that oddly resembles his mother's, and he's having visions. If you read DC Universe: Rebirth, you know those visions are connected to Wally West trying to make his way back into the world, and we get to see the sequence from that one shot from Barry's point of view, and it still warms my heart. Barry is such a warm, friendly guy, and seeing him with his protege and surrogate son just brings out the best in him. And I am such a huge fan of  this Wally West, I'm just glad to see him back. The sadness that he is experiencing, knowing that most of the people he knows and loves, and the confusion that his Aunt Iris and Uncle Barry are "just friends" in this reality, is palpable. And if I wasn't pleased enough that I see Barry interacting with Wally, I get to see Barry interact with my favorite character of all time as well, Batman. I like that Williamson doesn't have Barry and Bruce interact as detectives, since that's not what Barry really is, but as scientists, which is how Barry thinks of himself. This issue is the first to really build on the reveals of the DCU: Rebirth one-shot, and begins Batman and Flash's investigation into what changed the universe and what's happened to them, analyzing the Comedian's button that Batman found in the cave. We don't get any answers, but a lot is set up for the future of the series. The wrap up of the case Barry was investigating has some very different hints, hints of Professor Zoom being back in the picture. I'm personally left to wonder if the Zoom who is imprisoned in Iron Heights, the New 52 Zoom, is still there and the yellow blur we see is the pre-52 Zoom, somehow having survived his apparent death in Flashpoint, and is now an agent of Dr. Manhattan, or simply is back to his old tricks of screwing with Barry. The art from Carmine Di Giandomenico is absolutely gorgeous, and really captures the feel of speed, and the colors by Plascencia add to it, making for a visually striking comic. With this issue, we have an excellent starting issue that gives readers a good idea of who Barry Allen is and what his world is like, who his supporting cast is, and a taste of what's to come.


Wonder Woman: Rebirth #1
Story: Greg Rucka
Art: Matthew Clark, Sean Parsons, and Jeremy Caldwell & Liam Sharp and Laura Martin

This first issue of Wonder Woman in the Rebirth era is about truth and contradictions. Greg Rucka start his new run on this series by examining the contradictions between Wonder Woman's pre-Flashpoint origin and her post-Flashpoint one, between how the world looks at her and how the world looks at other heroes. As with most of the Rebirth one-shots, this issue feels like a statement on where the character is and how the creators perceive them, so it is also lighter on the action, but is filled with a thoughtful examination of Wonder Woman as a character. Greg Rucka's previous run on the character leading up to Infinite Crisis is my favorite Wonder Woman run, so I'm thrilled to see him back, and I love how he embraces all the history of the character, how he doesn't ignore the New 52 incarnation of the character, but uses the contradictions and the current status quo to spotlight Diana's strength as a champion of truth. I love the change from the New 52 costume to the more armored version of Diana's traditional garb, and Liam Sharp's Diana is both beautiful and fierce, a force to be reckoned with, and if the big fight scene at the end of the issue between Diana and constructs in the design of Greek mythological creatures is any indication, we're in for a visual feast as Sharp gets more creatures to draw. Rucka builds a mystery at the heart of his new take on the series, questions of Olympus and what Diana has been a part of, and the hinted at brother from the end of Geoff Johns's Justice League. Rucka more than any other writer is facing down the changes made in the New 52 head on in this stellar one-shot.

Tuesday, December 15, 2015

The Matt Signal Advent Calendar 2015 Day 15: Young Justice "Coldhearted"


Young Justice
“Coldhearted,” Season 1, Episode 20, 2012

Matt Says:

I knew I had to include an episode of Young Justice in my list for this year, as it is up there with JLU as one of the best superhero team animated series ever. But picking a single episode was tricky, as it is a very serialized show, one where I have a hard time picking a single episode that stands above the rest, especially when you get to the ambitious second season. This isn't the only show on this list where I ran into that problem, two more coming up had a similar issue, and one of those is another show produced by Greg Weisman. But thinking about what images stuck in my head, I was struck with Kid Flash running through the snow on a mission of life and death, and so I decided to go with "Coldhearted."

I'm a big fan of Wally West; I grew up in the 90s, and that makes Wally my Flash. He was the Flash in Justice League and Justice League Unlimited, and neither of the episodes I picked for those shows had a lot of Wally, so that's another reason to choose this episode; It's a great spotlight for the character, who is still in his Kid Flash identity at this point, still Barry Allen's sidekick.

Wally's sixteenth birthday starts out perfect: big breakfast with his parents, snow day from school, surprise party from his superhero friends at Mount Justice, and when it turns out coast-to-coast snow is man made, a team up between the Justice League and the Team (what the young heroes are called as a group). But Wally's excitement is quashed pretty quickly: while the other young heroes are off to fight the flying ice fortresses, he has been given a mission to run a transplant heart from Boston to Seattle to save a little girl's life. This isn't the exciting adventure he was hoping for, and he's disappointed.

As Wally runs the heart, he begins to realize how important it is, even as he's distracted by cute doctors, food, and Vandal Savage, who's waiting along the route to get revenge on Flash, who he assumed would be running the heart. Wally fights Savage, only to realize that it's not important, that it's not his mission. Wally arrives in Seattle to find that the girl has died... or that's what he's told by a man who tries to steal the heart. The girl is Queen Perdita of Vlatava, and her uncle, the supervillain Count Vertigo, is trying to wait out the clock and let her die so he can inherit the throne. It's up to Wally to make one last ditch effort to retrieve the heart and save the girl.

What's great about the story is that not only is it an exciting and well told superhero story, interspersed with scenes of the other heroes fighting the flying ice fortresses on top of Wally's adventure, but it's a great coming of age story. In the end, Wally realizes the import of his mission, not just because he saved a country from being taken over by a supervillain, but because he saved a little girl's life. Those strong character beats are one of the highlights of Young Justice, and this episode is a perfect example of them.

Fun fact: this episode serves as a sort of sequel to a Green Arrow short that was originally released with the DC Direct-to-DVD movie Superman/Batman: Apocalypse, which introduced Queen Perdita and featured Green Arrow having to save her from one of Vertigo's earlier attempts on her life. In that short, written by Young Justice producer Greg Weisman, Green Arrow was voiced by Neal McDonough, better known as Dum-Dum Dugan in the Marvel Cinematic Universe, and currently plaguing Green Arrow as Damien Darkh on Arrow.

Thursday, May 28, 2015

Animated Discussions: Batman Unlimited: Animal Instincts


I try to get these animation reviews up promptly within a couple days of release, but the past couple weeks have been busy, and so I didn't even get to watch the first movie in the all-ages Batman Unlimited line until Monday, two weeks after it's release. But I decided I wanted to write this review anyway because I was really impressed by the movie and figured many people might have passed on it, since it was clearly aimed at younger audiences and is part of a program to push a new toy line.

I won't deny that you can see the influence of the toy line in the movie. Batman wears a huge variety of different costume variants that are just there begging to be made into action figures, and robot animals that turned into vehicles, which would have been a dream toy for me if I was eight.  Each of the heroes and villains are slightly redesigned to make for a unique action figure of their own. But most of the designs work, they have a very dynamic look to them. I was especially pleased to see Green Arrow in his goatee look; while I have no problem with the Arrow based look, that Neal Adams vibe is a classic. I was less enamored with Flash's redesign (there's something about the way the lightning bolt ears attached to the cowl that seemed off), but it wasn't offensive and still carried the Flash spirit, so I could understand it.

One of the things that jumped out at me from the first moment of the movie was how indebted it was to previous animated Batman, and that the creators were going to run with that. The Gotham of Batman Unlimited is much more sci-fi than the classic Burton Batman movies/Batman: The Animated Series art deco look, or the grotty urban feel of the Nolan movies. The opening scene has a flying police car, which clearly drew its design inspiration from Batman Beyond, and the flying costume Batman is wearing in that opening scene is black and red in a color homage to that particular series. It was a nice touch that was there for Batman animation geeks like me to smile over, and I always appreciate those extra little touches.

The plot of the movie is pretty straightforward. A group of animal themed villains calling itself the Ani-militia, consisting of Silverback, Cheetah, Killer Croc, and Man-Bat, and aided by robotic animals, are pulling heists in Gotham, and Batman and his allies, including Nightwing, Red Robin, Green Arrow, and Flash, are trying to stop them. Meanwhile, Oswald Cobblepot is opening the tallest building in Gotham, and there is talk that the Midas Heart Comet, a comet that's core is made entirely of gold, will be passing over Gotham in a few days. If you know anything about Batman, you know who Cobblepot is (spoilers if you've never read a Batman comic, seen Batman '66Batman Returns, or Gotham, or seen a Batman cartoon before: he's arch-villain The Penguin), and his scheme and involvement with the other villains isn't hard to figure out.

The nice thing is that while the plot is simple, it doesn't talk down to the audience. In the same way Batman: The Brave and the Bold was an all ages show that adults could enjoy, this movie works the same way. The nice rapport between Batman and Green Arrow, not the competitive one of B:TB&TB, but more the one of old comrades, Nightwing's frustration with the A.D.D./act first/ think later Flash (one who I have to assume is Wally West, since his personality is much closer to Wally than to Barry Allen, although we never see him unmasked), and Red Robin's attitude as a still in training hero are all solid character beats that keep those of us who are looking for more than just Batman fighting robots engaged, although the robot fighting is pretty great too.


There's also a nice character arc for Kirk Langstrom, the villain known as Man-Bat, a sort of werebat creature. Langstrom is mild-mannered scientist who, like all good comic book scientists, experimented on himself and his experiment went wrong. When Batman figures this out and works up a temporary cure, we see Langstrom is haunted by what he does as Man-Bat and does his best to make reparations while he's still human, and makes a connection with Red Robin. In the end, Red Robin is able to get through to Langstrom in Man-Bat form and we get a nice little redemptive thing with him at the end of the movie. It's not something you'd do in one of those old cartoons that were big toy ads, and I like that we get that kind of character depth.

The voice cast is an excellent line up of established voice actors. Roger Craig Smith voices Batman, reprising a role he played in Arkham Origins, and he's clearly influenced by Kevin Conroy's seminal performance. Will Friedle, best known as Terry McGinnis/Batman in Batman Beyond, does a great job as Nightwing. Yuri Lowenthal, who has spent years as Ben 10 on various incarnations of that franchise, brings his youthful exuberance to Red Robin. Another interesting return to a character is Alastair Duncan, voicing Alfred, a part he voiced in The Batman, the series that aired between Batman: The Animated Series and Batman: The Brave and the Bold, and is often forgotten these days. And on the villain front, Dana Snyder (Master Shake on Aqua Teen Hunger Force and The Alchemist on The Venture Bros. to name a couple credits) does an exceptional job as the Penguin, giving him not just the haughtiness, but a touch of humanity as he deals with the way the people of Gotham look at him.

For one of these younger audience directed animated movies, I was pleased to see a couple solid special features. There's a short documentary on The Penguin, talking to the movie's screenwriter Heath Corson, TV comic writer Adam Glass, and one of Glass's children. about the Penguin's personality and history. It's not as in depth as the ones you get on the DC Animated line, but it hits on a lot of the important character points, and I like that they discuss the Penguin as a victim of bullying who turned on his bullies, something that comes up in the movie. There's also a selection of DC Nation animated shorts, the ones that used to air in and around Young Justice and Green Lantern. Not surprising with the animal theme of the movie, these are mostly the DC Superpets shorts based on the style of Tiny Titans artists Art Baltazar and Franco, and are adorable. There's also a Justice League of Animals short where Batmongoose encounters his nemeses The Croaker, Catcat, and Moo Face, and Wonder Wombat teaches us an important lesson about wombat's dietary needs. But the highlight is the three part Batman of Shanghai, a gorgeous anime influenced three part caper involving a Batman, Catwoman, and Bane redesigned to be set in 1930s Shanghai. Hey, Warner Home Video, any chance we cold get a DVD that's just a massive anthology of all the DC Nation shorts? There were a lot of really amazing ones, and I'd love to see them again.

A couple of final random thoughts. I would have liked to see a little more diversity in the team of heroes. It's clear that there was a, "strike while the iron is hot," idea by having Batman and his usual allies team up with the leads of DC's two big hit TV series, but I would have liked to see Black Canary thrown in there too. That's a minor quibble in an all around fun movie. Oh, and the robo-wolf that Batman is able to reprogram to work with him (and turn into a motorcycle)? He names him Ace. Don't get the reference. Look up Ace the Bathound when you have a second. It'll be worth your time.

There has been no further movies in the Batman Unlimited brand announced yet, buy from this one, hopefully there will be. There's enough room on the DVD racks for both these all ages adventure movies and the darker Batman Vs. Robin style movies. I'd be curious to see what other characters would look like with these new designs. It's nice to see that, as I've said before, there are a lot of people with a lot of different versions of Batman, and this one is a pleasant surprise that you can enjoy with your kids.

Wednesday, May 20, 2015

5 Reasons You Should Care about … Rip Hunter



As well it should, DC is leaning in to its TV slate this fall, debuting two new series: Supergirl on CBS and a show called Legends of Tomorrow on the CW, home to Arrow and personal favorite The Flash.

Long thought to be a showcase for Brandon Routh’s Atom character, Legends will actually have at its core Arthur Darvill (Doctor Who) as the time traveler Rip Hunter, in a cast that also includes Hawkgirl, Captain Cold, Heatwave, half of Firestorm and possibly a Black Canary.

Most of these characters were previously introduced either in Arrow or The Flash, or, in Hawkgirl’s case, a big part of the DCAU Justice League cartoons. Rip Hunter, on the other hand, will likely be brand new to almost everyone watching the show.

So who is Rip Hunter, and why he is so hard-up to hunt rips? Well, I’ll tell you.

The basics: Rip Hunter was created by Jack Miller and Ruben Moreira and first appeared in 1959’s Showcase #20.



1. That’s not his real name: Rip keeps his birth name, home address, bank PIN, and other personal information secret to keep other time travelers from killing his ancestors or otherwise making it so he’s never born. And I assume he chose Rip Hunter as a nom de time travel for the same reason Homer Simpson briefly went by Max Power: It just sounds awesome.

2. His dad’s in the Justice League: Rip’s father is none other than the 25th century’s own Booster Gold, a fact unbeknownst to Booster for the reasons previously stated. Considering Booster’s floating robot companion, Skeets, once tried to kill a bunch of time travelers, Rip’s logic appears justifiable. To protect the timeline, Rip works behind the scenes to make his dad look like a self-absorbed screw-up.

3. He survived the first Crisis: Rip was one of the few characters to survive 1985’s Crisis on Infinite Earths with memories of the DC multiverse as it existed before. What’s more, the condensed post-Crisis universe had its own Rip, who also was a time traveler.



4. He shows up for the big stuff: Rip’s the perfect character for DC’s Crises and other major events, the kind of guy who can show up on a last-page splash backlit by a swirling vortex, looking completely different from the last time anyone saw him, yelling “STOP!” and then explaining that the major characters are about to do something that unravels the space-time continuum. Also his secret base had lots of notes lying around and a big blackboard offering clues to future storylines.

5. He’s saved the multiverse: During a series called The Kingdom, Rip breaks down the barrier to Hypertime, revealing the rest of the multiverse was there all along, contrary to what Crisis on Infinite Earths had everyone believe. He also paves the way for pre-Crisis characters Alex Luthor, Superman and Superboy-Prime to escape from an alternate dimension. Hunter later helps prevent a hyperfly that used to be Mr. Mind from devouring some of DC’s 52 universes.



Read this: For Silver Age Rip, check out Rip Hunter, Time Master, by Jack Miller, Ross Andru, Mike Esposito and others, which ran for 29 issues from 1961 to 1965. For post-Crisis Rip, there’s the eight-issue Time Masters series from 1990, by Bob Wayne and Lewis Shiner. For pre-Flashpoint Rip-Booster nonbonding, check out Booster’s 2007-11 series, written at varying points by Geoff Johns, Jeff Katz, Dan Jurgens, J.M. DeMatteis and Keith Giffen.


Watch that: Rip appears in one episode of Batman: The Brave and the Bold. In “Time Out for Vengeance,” Rip helps the Justice League traverse the timestream to protect Batmen throughout history from Equinox. The JLI episodes of Brave and the Bold – featuring Aquaman, Blue Beetle, Booster Gold, Guy Gardner, Martian Manhunter, Fire and Ice – were among the best of a great series.


Dan Grote’s new novel, Magic Pier, is available however you get your books online. He has been writing for The Matt Signal since 2014. He and Matt have been friends since the days when making it to issue 25 guaranteed you a foil cover.

Wednesday, March 18, 2015

5 Reasons You Should Care About … Gorilla Grodd



Contrary to what the show would have you believe, The Flash’s biggest long-game tease isn’t about the murder of Barry’s parents or time travel or Harrison Wells revealing himself as the Reverse Flash.

In the very first episode of the CW series, as the camera pans through the wreckage of STAR Labs after the particle accelerator explosion, we see an empty, open cage with a sign on it that says, simply, “Grodd.” That was when I knew I was going to like that show.

Since then, we’ve seen mostly brief glimpses – a hand here, a body cast in shadow there – until the most recent episode, when Wells sicced Grodd on Mr. Krabs General Eiling, revealing the 800-pound telepathic, talking gorilla in the room.

There’s a certain amount of ridiculous to the Flash’s rogues gallery. There’s nothing edgy about names like Captain Cold or Weather Wizard or Professor Zoom. The best thing to do is lean into it and accept them for what they are, little slivers of the Silver Age that, for whatever reason, stood the test of time. And it really doesn’t get more Silver Age Flash Villain than a talking gorilla who believes himself superior to man, uses a mind-control helmet and constantly tries to dominate the human race.



So here’s a love letter to comics’ greatest sinister simian.

The basics: Grodd was created by John Broome and Carmine Infantino and first appeared in The Flash #106 in 1959.

1. He’s from a city of gorillas: Gorilla Grodd is from a village in Africa called Gorilla City, which is inhabited by hyperintelligent gorillas. They got that way after a radioactive meteor alien spacecraft crash-landed into their village.

2. Did I mention he’s got mind-control powers? Though all the gorillas in Gorilla City were supersmart, only two, Grodd and Solivar, are telepathic and telekinetic. It was Solivar who alerted the Flash to Grodd’s villainy, leading to decades of speedster-on-simian matchups.

3. The Rogues are his fault: Grodd first caused some of the Flash’s other villains to team up, breaking them out of jail to distract the speedster during a story in which Grodd’s brain had been transferred to that of a zoo gorilla named Freddy.



4. “He’s made no fewer than 18 attempts to wipe humanity from the Earth.” This fact, I confess, is from Wikipedia, and could be outdated or completely made up. But I do like the idea that someone’s keeping count. Does pale in comparison to the number of times Pinky and the Brain have tried to take over the world, though.

5. He killed his father and ate his brain: According to Grodd’s New 52 origin, when Grodd came of age, he challenged his father for control of Gorilla City, impaled him on his horned helmet and celebrated by eating his brain to consume all his knowledge and memories, because, y’know, that’s how that works. He later leads an invasion of Central City and gains access to the Speed Force.




Read this: The New 52 Flash Vol. 3: Gorilla Warfare, by Francis Manapul and Brian Buccellato


Watch that: It’s a tie. Justice League Unlimited sees Grodd set up the Legion of Doom as a supervillain co-op in which he gets a cut of the profits of any and all nefarious deeds and ends up fighting with Lex Luthor for control of the operation (and tacitly is sleeping with a human witch). For a more light-hearted take, check out Batman: The Brave and the Bold, which is the perfect example of a show leaning in to the ridiculousness of the Silver Age. Grodd first appears in episode 2 of the series, in which he turns Batman into a gorilla.


Dan Grote’s new novel, Magic Pier, is available however you get your books online. He has been writing for The Matt Signal since 2014. He and Matt have been friends since the days when making it to issue 25 guaranteed you a foil cover.

Wednesday, January 21, 2015

5 Reasons You Should Care about... Vixen




The CW recently announced it was developing an animated series about the DC superhero Vixen for its Web-content hub, CW Seed. The series would be in the same continuity as its live-action Arrow and Flash series. In related news, the CW is considering adding a third live-action DC show, possibly starring Brandon Routh (Superman Returns, Zack & Miri Make a Porno) as the Atom. Which means my hopes for an Ambush Bug show remain a dream deferred.

Anyway, in the pantheon of DC’s super friends, Vixen isn’t exactly Big 7. So here’s a few fun facts and some recommended media consumption.

She’s kinda like Shazam for animals: When Billy Batson yells Shazam, he inherits the powers of the ancient gods. When Mari Jiwe McCabe touches the Tantu totem around her neck, she channels the powers of any number of animals, from the mass of an elephant to the speed of a cheetah to the regenerative abilities of lizards and worms.



Her first appearance was shelved for three years: Vixen, created by Gerry Conway and Bob Oskner, was to be DC’s first major black female superhero and was to start off in her own series in 1978. Her title and many others fell victim to a wave of cancellations known as the DC Implosion, and that series never saw the rusty metal of a spinner rack. So her first appearance became 1981’s Action Comics #521.

She’s been a member of the Justice League: Vixen joined the league in the mid-1980s, when the team featured an obscure lineup that included Aquaman, Martian Manhunter, Zatanna, the Elongated Man, Gypsy, Vibe and Steel. Conway, Vixen’s creator, was responsible for this era. She also featured in a post-Infinite Crisis league that included Superman, Batman, Wonder Woman, Green Lantern (Hal Jordan), Black Canary, Red Arrow, Red Tornado, Hawkgirl and Black Lightning. Vixen would at one point lead the team. In the New 52, Vixen was a starter member of the since-canceled Justice League International.

She’s been a member of the Suicide Squad: Thanks to the upcoming movie no longer starring Tom Hardy, the Suicide Squad is like Hansel – so hot right now. Vixen joined the team of mostly villains during the original John Ostrander run after some of her modeling colleagues were killed by drug smugglers. She briefly dated one of the squad’s members, Bronze Tiger.

She’s dated Green Lantern: In Justice League Unlimited, Mari was involved with Green Lantern John Stewart. One of the show’s running subplots was a love triangle among Vixen, Stewart and Hawkgirl, Stewart’s previous girlfriend. That triangle became a square when Hawkman arrived on the scene.



Read this: Vixen: Return of the Lion, a five-issue 2008 miniseries written by G. Willow Wilson (Ms. Marvel).

Watch that: Justice League Unlimited. Vixen appeared in five episodes of the 2004-06 series, voiced by Gina Torres (Firefly). Episodes include “Grudge Match,” in which female superheroes including Vixen, Hawkgirl, Huntress, Black Canary and Wonder Woman are mind-controlled into doing battle for the delight of supervillains; and “Ancient History,” in which the Shadow Thief reveals Hawkman and Hawkgirl to have been lovers in a past life, only for past-Hawkgirl to have had an affair with past-Stewart.


Dan Grote has been a Matt Signal contributor since 2014 and friends with Matt since there were four Supermen and two Psylockes. His two novels, My Evil Twin and I and Of Robots, God and Government, are available on Amazon.

Thursday, October 23, 2014

TV’s Flash: The Hero We Need and Deserve



“Flash > Gotham. Discuss. Show your work.”

I posted that thought to Facebook last week, not sure whether I was being crazy or not, but, thankfully, my friends, a League of Extraordinary Gentlenerds to be sure, backed me up. In fact, amid our discussion, Matt gave me the title for this column.

A couple weeks back, we wrote about
the premieres of Gotham and Agents of SHIELD, but we skipped the debut of The Flash two weeks later.

Then last week, I found myself watching the fourth episode of Gotham and being self-conscious of how much I was frowning. Something was bothering me, but I wasn't quite ready to articulate it.

Then I watched the second episode of The Flash the following night, and I figured it out:

I'm enjoying The Flash A) much more than I thought I would, and B) more than Gotham.

I did not see that coming.

In fact, were it up to me, I wouldn't have watched Flash at all. My wife (@HillaryGrote) threw it on the DVR on a whim. I had no interest, as I'm not a DC guy and I already wasn't watching Arrow, though it’s on my list of things to eventually get around to on Netflix.

But I'm not here to tear down Gotham. That's not what this blog is for. That's what comment sections are for!

Instead, let's talk about what The Flash is doing right. (Warning: I am NOT a Flash expert, so I’m writing solely within the context of the TV show.)

-They have fun with his powers. Having super speed allows Barry to heal quickly. In the second episode, Flash has fainting problems, not because some unseen enemy is sapping his powers, but because he needs more food to sustain his rapid metabolism. In the third episode, a suited-up Flash confronts the Mist at Iron Heights Prison and blurs his face so his dad can’t see him.

-The show isn't afraid to do cheesy villains, like a live-action Batman: The Brave and the Bold. Flash is known for his rogues’ gallery, a colorful assortment of villains with less than fear-inducing names. Just in the first episode, we got the Weather Wizard, Reverse Flash and a hint that Gorilla Grodd may feature in a future episode. Episode four introduces Captain Cold, played by Prison Break’s Wentworth Miller. It’s nice to see some new comic book villains get the live-action treatment, because honestly, how many more live-action Catwomen or Green Goblins do we need?

-The relationship between Barry and Detective West gives me the warm fuzzies, and yeah, that’s probably partly because my dad was a police officer for 27 years. There really isn’t a father figure-son relationship this healthy in any of the movie/TV superhero joints I’ve seen this side of Uncle Ben. It helps that Jesse L. Martin is no stranger to playing a cop, having spent about a decade on Law & Order.

-The low-hanging-but-still-brilliant casting fruit that is John Wesley Shipp as Barry's dad, Henry Allen. Shipp played the Flash on CBS for 22 episodes from 1990-91, and he played Dawson's dad on the late-’90s teen drama Dawson’s Creek, back when the CW was still the WB and its mascot was a singing frog.

-Tom Cavanaugh (Ed, the Mike and Tom Eat Snacks podcast) makes a great big bad as Harrison Wells, the scientist who mentors the Flash but manipulates events behind the scenes to fulfill Barry’s destiny and fakes being in a wheelchair like a true goldbricker (seriously, where’s Walter Sobchak when you need him?). There's a long-game here that's more than just “eventually Batman will show up.” Setting up STAR Labs as a metahuman prison in the third episode is a nice escalation of Wells’ arc, creating a Central City Arkham that will clearly suffer a breakout at some point, probably around the end of the season. That said, did anybody else think the hallway leading to the particle accelerator beneath STAR Labs looked a little too much like the hallway leading to Cerebro in the X-movies?



-A superhero in a red costume making jokes, enjoying his powers and fighting colorful villains? If I close my eyes tight enough, it's like Spider-Man got a TV series. Grant Gustin certainly looks like an American Andrew Garfield. He’s even got the notorious Parker Luck: The woman he loves (Iris West, with whom he grew up after his mom was murdered, so OK, maybe that’s kinda creepy) loves someone else, he’s chronically late to crime scenes despite his super speed, and for all his power he can’t bust his dad out of prison. Yet despite all that, the show never feels like it exists in the same dark universe as David S. Goyer. This is the DC
I want my son to see when he's ready for the live-action stuff.


-Superhero team-ups. The premiere gave us a scene with Green Arrow (Stephen Amell), tying Flash into that other CW DC hero. The third episode introduced, via flashbacks, Robbie Amell (yes, relation) as Ronnie Raymond, the original Firestorm, who apparently was “killed” in the same STAR Labs accident that gave Barry his powers. Looking forward to the network digging up another Amell to play Red Tornado in a future episode.

For more on the Flash in general, read Matt’s write-up on
Mark Waid’s defining run
on the book during the Wally West years. Waid is currently doing gangbusters on another red-suited hero, Daredevil. 

Dan Grote has been a Matt Signal contributor since 2014 and friends with Matt since there were four Supermen and two Psylockes. His two novels, My Evil Twin and I and Of Robots, God and Government, are available on Amazon.

Friday, May 16, 2014

Lost Legends: The Flash by Mark Waid


"My name is Wally West, and I'm the Flash, the fastest man alive." That was the way that Mark Waid began nearly all of his issues of The Flash, a nearly one hundred issue run (0, 62-129, and 142-159, plus various annuals and specials) that redefined Wally West, the third hero to bear the name of the Flash, and my personal favorite. After seeing the impressive trailer to the upcoming Flash TV series, it got me to thinking about my Flash, and about this definitive run, and so I thought I'd settle in today and talk about it. I'm going to be doing a whirlwind tour of the run, hitting the high points along the way. There are plenty of one-off issues and great smaller stories in here too, but I want to spend as much time as I can talking about the things Waid was doing with character and theme, so excuse me if I miss your favorite issue. I probably loved it too.


Born to Run (#62-65)

Waid began his run on Flash by giving the reader a retelling of Wally's early days as Kid Flash, but told specifically through Wally's eyes. We see some interesting information about how Wally's powers worked when he first received them, information that explained in some ways why Wally's powers didn't work as well as Barry's. We also got a good glimpse in the present of Wally's life with his then girlfriend, Linda Park. The previous creators of the book had Wally as a sort of fun time superhero, coming in and out of fortunes, flirting with every pretty girl he came across. This was a nice counterpoint to Barry Allen, the previous Flash, who was (and still is, in the current series), the straightest of straight arrows; heck, his haircut is even square. While William Messner-Loebs, the previous writer, had Wally beginning to mature into a grown up, Waid is the writer most responsible for this, and he began it right out of the gate with this story. It's also fun to see a young Wally as the everyman sidekick. Dick Grayson was a boy acrobat, Bucky Barnes a boy soldier, and heck, even Aqualad was an Atlantean, But Wally was a fanboy, the biggest Flash fan out there, and so there's a special kinship for fan's to read about one of their own becoming a hero.


The Return of Barry Allen (#74-79)

This is possibly the definitive Wally West story, and if it's not that, it is at least the story where Wally absolutely came into his own as the Flash. Since he became the Flash, Wally has lived in the shadow of his mentor, the previous Flash, Barry Allen. And Wally has always wished that Barry would come back. And when he does, things aren't exactly what he hoped they would be. Barry isn't exactly how Wally remembers him; he's quicker to anger, more violent, and acts superior. And when he tells Wally that he is the only Flash, Wally is crushed. But as Barry grows increasingly unbalanced, Wally must step up and find the speed that he's never had to stop the man who claims to be Barry Allen. Wally finally comes to terms with the loss of Barry and with his place in the superhero world. The story also really cements the new supporting cast that Waid is building and will continue to build. Most of the regular supporting characters of the previous run have been phased out (Linda being the exception), and Waid begins to really establish the community of speedsters and their families as Wally's family and backbone. Jay and Joan Garrick, the original Flash and his wife, Johnny Quick, another golden age speedster, and Max Mercury, a somewhat minor speedster also from the golden age, recreated by Waid as the Zen master of Speed, all join Wally in his battle against Barry, and all join the rotating cast of speedsters that populate the rest of the run.


Reckless Youth (#92-94)

Now that Wally is his own hero, there's one more thing he needs: a sidekick. After all, Wally started out as Kid Flash, so shouldn't he be a great mentor? Unfortunately for Wally, the young speedster he has to mentor doesn't want to be mentored. He's Bart Allen, Barry's grandson from the future (it's a time travel thing), and a speedster who is running out of time, since his speed is accelerating his aging. Wally spends the beginning of this story chasing Bart down and helping him control his out of control powers. If the introduction of Impulse, as Bart would be come to known, isn't enough, this story also features the return of Iris West-Allen, Wally's aunt and Barry's wife, to the present, and the villainy of Abra Kadabra, one of the lesser Silver Age Flash rogues who Waid took and made the greatest thorn in Wally's side for his run. These issues also featured art by the late great Mike Wieringo, who made his first big splash in comics on Flash (he started with issue 80, and all these issues are great), and some very early work by X-Men mainstay Salvador Larroca. These were the first Flash stories I read, as they were part of the lead up to DC's Zero Hour event, and the title became a favorite of mine right from the moment I read my first issue.


Flashing Back (#0)

While I said at the beginning I wanted to stick to the tent pole stories of Waid's run, this one off issue is one of  my favorite comics of all time, and so I needed to stop and briefly discuss it. Waid and Wieringo tell a story of Wally West travelling back through time, revisiting important events of his own life. It's a beautiful issue, with some of  'Ringo's best art. Waid's story is one that still warms my heart, as Wally revisits some of his best memories, and gets to solve one of the great mysteries of his life, one Waid seeded at the beginning of his run: who was the mysterious family member who came to him as a young boy and told the lonely boy with the parents who wouldn't stop fighting that things would get better? That ending, as Wally talks to himself, is a truly touching scene, and that heart is one of the things that made this book one of the keystone comics is DC on the 90s.


Terminal Velocity (#95-100)

After returning from his trip to the past, Wally has to live with two realizations: one is a vision of the future he must avert. And one is that he is dying, changing into a being of pure speed energy. Now under a deadline, he must prepare a new Flash to take his place while protecting Keystone City, his home, and Linda from the forces of the terrorist serpent cult, Kobra. This story introduces Jesse Quick to the title, the daughter of Johnny Quick, who first appeared in the wonderful but short lived Justice Society of America series by Len Strazewski and Mike Parobeck, becoming an important member of the Flash family and the longest running female speedster (pun absolutely intended). We are also given the origin of Max Mercury and through him, the introduction of the concept of the Speed Force, the extra-dimensional energy field that powers all speedsters. Introducing this concept allowed for speedsters to have a more integrated history, and explaining how odd chemical accidents involving lightning kept happening. But most important to the story Waid was telling, this story cemented Wally and Linda's relationship, first showing how far he would go to save her, and then showing that their love is the anchor that would always bring Wally home. This is a story element that would prove important for the rest of Waid's run. Also, aside from more early work by Salvador Larocca, this story also features early work by Carlos Pacheco and Oscar Jimenez, so its a real murderer's row of artists.


Dead Heat (#108-111, Impulse #10-11)

While Wally had fought Professor Zoom, Barry's arch foe, and a few other minor evil speedsters, Wally hadn't fought a speedster on his level. And then Waid introduced Savitar. The leader of a speed force cult, Savitar had discovered ways to both grant and steal Speed Force energy to others, and had grown jealous of Wally's direct connection to the Force. Sending his speed powered ninjas after Wally's allies, he lured Wally into a confrontation so Savitar could gain access to all of Wally's speed powers and the Speed Force itself. It's an action packed story, and the concept of super speed ninjas is just too cool to pass up. There are castles; super speed battles, and all the things that you can only really pull off in your wildest imagination and on the comic book page. We also get a guest appearance from XS, Bart's cousin from the future and another speedster. Aside form being an all around cool story, this is also a crossover with the Impulse ongoing, so we get some early work from Humberto Ramos. It amazed me, looking back, how many A-list artists really rose to prominence within this run.


Race Against Time (#112-118)

After Wally disappeared at the end of his battle with Savitar, all his friends expected him to return. Instead, the man who appeared was John Fox, a Flash from the 27th Century (a character introduced in the Flash 50th Anniversary Special, a comic that was Mark Waid's first foray into Flash writing). Fox proves to the the Guy Gardner of the Flashes, arrogant and preening, and with a serious desire to take Wally's place. Fox finds himself in the middle of a scheme of Abra Kadabra, Dr. Polaris, and Chillblaine, and not exactly up to the task. Meanwhile, Wally has been bounced into the future by a near miss with the Speed Force in his battle with Savitar, and is making his way back to Linda, bouncing from era to era, knowing that his anchor only exists as long as Linda is sure he is coming home to her. Wally stops off at various relevant temporal points, including a meeting with John Fox in his native 27th century and with the Tornado Twins, Barry's twin son and daughter, living in the 30th Century. This story builds the Flash legacy far into the future, an element that will become hugely important in Waid's next big arc. It also firmly establishes that Wally isn't a Flash who can easily be replaced by any speedster-come-lately who might appear.


Chain Lightning! (#145-150)

After a series of shorter stories and a year off (with stories written by Grant Morrison and Mark Millar filling in), Waid returned (with co-writer Brian Augustyn) with the wedding of Wally and Linda, just to have Linda disappear from time. Reality reordered itself, and Wally was single and no one knew Linda. Wally then met a new villain, Cobalt Blue, who had appeared once before on a one shot called Speed Force, and it was revealed he was Malcolm Thawne, ancestor to Eobard Thawne, the Reverse Flash, and long lost twin brother of Barry Allen. These stories led to "Chain Lightning!" a story where Wally and his allies traveled into the future to meet all the Allens and Flashes of the future to give them fragments of the blue gem that powered Blue to help them fight their own Coblat Blues, to help stop Thawne from fulfilling a prophecy that says he will kill Barry Allen a thousand years in the future. The story takes all the aspects that Waid had spent years building and paid them all off in one big story; the Allen/Thawne family feud, the Flash Legacy, the Speed Force. And at the end, Wally travels to the future and meets Barry again, who gives Wally the affirmation he never received in the present, and the two Flashes fight one final battle against Barry's dark twin. And in the end, without Linda to return to, Wally passes into the Speed Force to find peace...


The Dark Flash (#152-159)

... Only for a new flash to appear in Keystone. In a silver and dark red costume (which I always thought looked really cool), this Flash displayed powers Wally never had, and hid his identity from his family and friends. Eventually, it was revealed he was the Wally West of a different timeline, who had encountered our Wally when Linda had slipped from the prison outside time Abra Kadabra had placed her in and had wound up in his timeline, calling Wally from the Speed Force where he had been left after his final battle with Cobalt Blue. In the end, Wally and Linda return, and the two Wallys team up to finally defeat Kadabra. While "Chain Lightning!" tied up most of the big story and plot elements Waid had been building, this final story tied up most of the personal ones. Wally and Linda finally get their happy ending, and Abra Kadabra, who had been regularly plaguing Wally for nearly one hundred issues is finally defeated. Waid also used it to build up the mythos of Hypertime, his replacement for the multiverse, which DC quickly forgot, which was a shame, since it was a cool concept.

As I said, there are some other great stories in this run, including issue 91, where Wally gets stuck in an accelerated speed and the world freezes with some great 'Ringo art and Annual #8, telling the story of Wally's first days as the Flash. But the thing that makes this series stand out in comparison to so much of what DC is putting out today is that Waid embraced the idea of legacy. With James Robinson's Starman, which I wrote about before, I feel like this is a title that made the DC Universe feel like a place that was lived in, that had a long and noble history of heroism and one that would continue into the far distant future. Mark Waid clearly loved superheroes, and loved Wally West, and that showed through in this run.

While many of these stories were available in trade at one point, they are all now sadly out of print. You still might be able to track some down at a comic shop, and the back issues are readily available.


Tuesday, September 10, 2013

Super Hero Marriage and Maturity: The Short Sighted Path


I had a hard time coming up with a title that didn't make this sound like I was in support of the Defense of Marriage Act, so I removed defense from the title to begin with, as this post has nothing to do with gay marriage. Well, a little, since the Batwoman issue is what cued it, but that's only the most recent symptom of a problem I have seen expanding over mainstream comics the past few years. I want to admit up front, since this is an op/ed piece, there is more focus on a problem in the industry then something to celebrate, but I will be talking about some really great comics along the way, with probably a little section at the end about some of my favorite married superhero stories, and this is something I feel pretty strongly about.

For those of you who don't follow the comics news sites with the religious fervor that I do, this past weekend it was announced the creative team of DC's Batwoman title were leaving due to editorial interference, much of which had to do with DC not wanting the character to get married to her partner, GCPD Captain Maggie Sawyer. Yes, Batwoman is gay. And the main hue and cry has been that DC is afraid of pissing off people by having a gay character get married, or are themselves homophobes. I'm not going to speak to either of those points, since I am not acquainted with the people involved and don't want to cast aspersions. But what I see here is something more systemic than Batwoman and Maggie (who are a great couple, by the way, and I was hoping they'd get married), but has more to do with the second half of that two part phrase; "marriage" is more of a dirty word in mainstream comics than "gay" right now, and that is symbolic of one of the industries real problems. And for the benefit of the uninitiated as well, I'll be talking about The Big Two in this essay, meaning Marvel and DC. They are pretty much the focus of what I'm saying, so no one give me a comment about change, marriage, and maturity with a list of indy books after this, since I know and read plenty of comics that embrace the solution to the problems I'm gonna be talking about in DC and Marvel.

In the late 80s and 90s, there were a rash of superhero marriages. Spider-Man married Mary Jane, Superman married Lois Lane, Flash (Wally West) married Linda Park, Cyclops married Phoenix (the real Jean Grey, not a clone or cosmic doppelganger), and quite a few others. These were usually pretty big deals, especially the Spider-Man and Superman ones. These were major changes to status quos; things that had been etched in stone for the majority of the character's existence had been rewritten. And there, my friends, is the real problem that we have here: CHANGE. Super hero comics embrace the illusion of change, but the real thing causes all sorts of stress amongst fans and professionals, and frankly most, if not all, professionals started out as fans.

So, as is the way with nearly all real changes, these were slowly phased out. Spider-Man sold his marriage to the devil to save his aunt from dying (because the people they were worrying about offending by a divorce would have no problem with deals with the devil). Phoenix died. And the New 52 meant pretty much all DC heroes were younger, and thus not married, or like poor Wally West didn't exist anymore. And the reason that was given for this was usually that the creators/editors/whoever wanted the characters to be more relateable, and they felt the demographic they were looking for couldn't relate to a married hero.

Now some could argue that there are still married heroes left. Let's look at the few married heroes. Mr. Fantastic of the Fantastic Four is not meant to be the character that is the reader proxy in that title. He's aloof at times, manipulative at others, and is the father of the family; readers are meant to associate with either Human Torch or The Thing. Animal Man's family has basically been hostages and targets since the inception of the New 52, which is fine from a story POV, and his daughter Maxine now has her animal powers, and so the book is as much about her growth into that power as Animal Man's own superheroic struggles. Frankly, as mature superhero books go, Animal Man is one of the best examples I can come up with, dealing with family, loss, fame, and heroism.

And in that last sentence there's the key word: maturity. Superhero comics started out as adolescent power fantasies. If you look at the majority of creators of the earliest superheroes, they were sickly, outcast, oddballs, and people seeking to find their power. So many Golden Age creators were Jews in a time where a shadow was being cast over their European families, no wonder they looked for a simple answer (Curious to learn more? Check out Men of Tomorrow: Geeks, Gangsters, and the Birth of the Comic Book for a great history of the golden age). But that was seventy-five years ago. And while comics have come a long way, dealing with all sorts of issues that Siegel, Shuster, Kane, Simon, Kirby, and Eisner never would have, so much about mainstream superheroes haven't.

Change and maturity are two very different things, which is something the Big Two tend to confuse. Mature is not a comic that has boobs and violence; mature is a comic that deals with people as people and sees them grow and change into something more than what they are at the beginning of their story. DC's Vertigo imprint has published some very mature comics, and one or two of Marvel's MAX  titles have also been mature, but many are just labeled as "Mature readers" to allow for things that might possibly offend a parent who might stumble upon a comic their kid bought.

When you look at life, there are some very clear marks of maturity; graduations, marriages, and the births of children come to mind. The sliding time scale of the superhero comic allows aging to be avoided rather easily, but these kind of milestones are signs of changes in life, and when they happen the character is changed. I feel like the creators of Marvel and DC comics are doing their readers a disservice. I work in a comic shop, I see the audience, and the mainsteam superhero comic isn't being consumed by seven to twelve year olds. The Big Two wants to appeal to an older demographic, but they're doing it by appealing to the lowest common denominator, the people who associate boobs, blood, and barbarism with maturity.

The issue where Cyclops and Phoenix got married stands as one of my favorite X-Men comics of all time, and I know plenty of others who feel the same way. And while the Superman Wedding Album was clearly rushed due to DC's having to line it up with the wedding on the Lois & Clark TV show, there are still some golden moments in it. And the married Superman and Lois Lane worked brilliantly together. Their relationship was a partnership, and when written properly, she brought out the best in him and vice versa. They grew together, and became different and interesting characters. It's how I first really encountered them (the first Superman story I read was the one where Clark proposed to Lois), and I think there's a lot to be said about what really grounds Superman, and I think it's a lot of what is missing in his New 52 characterization. Exploring how life is different can make for interesting stories, more interesting than rehashing the old will they/won't they. I will give DC credit for not immediately dipping into that well again by pairing Superman with Wonder Woman, but as long as Lois is there, everyone will know who Superman is meant to be with.

So, where does reverting thee heroes really get us? The short sighted path. The idea that we now have the same swingin' single Spider-Man of the 60s and 70s is fun, but when another writer gets the idea to really hook Spidey up with someone who means something to him, are they going to do it, knowing that whatever happens Mephisto can pop up and it will be rewritten by an editor who doesn't like the idea. When Superman and Wonder Woman get too close, are they going to split to give him and Lois a chance to dance the dance they did for fifty years? I'm not naive enough to believe that most of the people involved in these characters lives' aren't in it purely for the money, but at the same time, the industry can only alienate existing readers so many times before they call it quits. Growth and continuity aren't the same thing. You don't need to have read thirty years of Superman to understand his relationship with Lois when it was written well. A married couple is a couple like any other, and by the way, anyone who says a married couple can't have adventures, on their own or separately, and that there's no conflict left once you've "settled down," is so utterly unfamiliar with what real relationships are like that I feel kind of sorry for them.

So, what can be done about this? I wish I could tell you. I won't say you should all drop Batwoman, since I think Marc Andreyko is one of the best and most underappreciated writers in comics, thanks to his work on Manhunter (and, for those of you who are interested, one of the few publicly gay writers in mainstream comics) and I think he's going to do some very smart and mature work with the character, married or not, and dropping a book before you give it a shot is anathema to my beliefs that trying a comic before badmouthing it is the way to go. But what you can really do is support books that reward character as much as action. Batwoman has done a great job of this, as has Wonder Woman, Batman & Robin, Hawkeye, and the late, lamented X-Factor.

Oh, and if you like stories featuring your superheroes married, you might want to check out some of the following: Adventures of Superman by Greg Rucka collected in three trades, Adventures of Cyclops and Phoenix by Scott Lobdell and Gene Ha, Mark Waid or Geoff Johns's The Flash, and anything you can track down featuring Ralph and Sue Dibny, DC's Elongated Man and his wife, my favorite superhero couple. And if you want a story of a superhero growing up and maturing set within one of these universes, try James Robinson's brilliant Starman.